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Implements the FLIP algorithm from Andersson et al. 2020, rewritten
with OIIO idioms (no source code from the BSD-licensed reference
FLIP.h is directly incorporated). Included are C++ and Python API for
ImageBufAlgo::FLIP_diff(), and `oiiotool --flipdiff` command. The
basic operation is to compare two images and produce a per-pixel error
map that conveys perceptual difference to human observers.
I won't explain it all here; see the extensive comments in
imagebufalgo.h, imagebufalgo_flip.cpp, oiiotool.cpp, imagebufalgo.rst,
oiiotool.rst.
There are some important changes (especially for how we expose this
via oiiotool) versus the way the original NVIDIA reference
implementation's command line tool worked. Please read the extensive
comments at the top of imagebufalgo_flip.cpp for details.
This is a preliminary, experimental implementation. It's hidden behind
an `experimental` namespace (and the oiiotool command requires use of
the `--experimental` argument) to emphasize that it may change and is
not yet considered part of OIIO's public API, and thus is exempt from
our usual strict rules about breaking backward compatibility. Try it
out and give feedback, but do not rely on this yet!
Assisted-by: Claude Code / sonnet-4.6 + opus-4.6
I used Claude Code for the inital stab at transforming the NVIDIA
reference implementation into OIIO idiomatic equivalents. But to be
honest, that got me over the hump of the blank page, but I rewrote
most of it bit by bit as I continued to refine my design ideas for how
it should work and be exposed to users.
Signed-off-by: Larry Gritz <lg@larrygritz.com>
-*api/TS*: `IBA::make_texture()` now honors "maketx:threads" hint [#5014](https://github.com/AcademySoftwareFoundation/OpenImageIO/pull/5014) (3.2.0.0, 3.1.10.0)
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