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Feedback #3

@FredrikNoren

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@FredrikNoren
  1. On chapter 1: Feels weird that the first thing we do is to get rid of client.rs. Would rather make use of it than get rid of it. For instance; put the camera there.
  2. Chapter 2: "To make it automatically moving by setting dynamic() to true. So the cube will move while the plane will be static." dynamic decides if the physics object is static or dynamic; i.e. if it's affected by collisions, velocity etc. or if it's frozen. Could be explained better.
  3. "Reset the cube" I don't see any code here
  4. Chapter 4: Would probably make more sense to send a message from the client to the server, which should be more common than the other way around.
  5. Chapter 5: No code shown
  6. Chapter 8 Animation: Don't think you need the blend_node_id component; just get the animation player and take .root() on it.
  7. Chapter 10 Bind cam: No code shown
  8. Chapter 11: Empty

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