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| 1 | +spv.debuginfo.macro.include.glsl.frag |
| 2 | +// Module Version 10000 |
| 3 | +// Generated by (magic number): 8000b |
| 4 | +// Id's are bound by 52 |
| 5 | + |
| 6 | + Capability Shader |
| 7 | + Extension "SPV_KHR_non_semantic_info" |
| 8 | + 1: ExtInstImport "NonSemantic.Shader.DebugInfo.100" |
| 9 | + 4: ExtInstImport "GLSL.std.450" |
| 10 | + MemoryModel Logical GLSL450 |
| 11 | + EntryPoint Fragment 15 "main" 35 |
| 12 | + ExecutionMode 15 OriginUpperLeft |
| 13 | + 2: String "spv.debuginfo.macro.include.glsl.frag" |
| 14 | + 3: String "spv.debuginfo.macro.include.glsl.h" |
| 15 | + 9: String "uint" |
| 16 | + 17: String "main" |
| 17 | + 20: String "#version 450 |
| 18 | +#extension GL_GOOGLE_include_directive : require |
| 19 | +#include "spv.debuginfo.macro.include.glsl.h" |
| 20 | + |
| 21 | +layout(location = 0) out vec4 fragColor; |
| 22 | + |
| 23 | +void main() |
| 24 | +{ |
| 25 | + fragColor = INCLUDED_COLOR; |
| 26 | +} |
| 27 | +" |
| 28 | + 27: String "#define INCLUDED_COLOR vec4(0.25, 0.5, 0.75, 1.0) |
| 29 | +" |
| 30 | + 29: String "float" |
| 31 | + 37: String "fragColor" |
| 32 | + SourceExtension "GL_GOOGLE_cpp_style_line_directive" |
| 33 | + SourceExtension "GL_GOOGLE_include_directive" |
| 34 | + Name 15 "main" |
| 35 | + Name 35 "fragColor" |
| 36 | + Decorate 35(fragColor) Location 0 |
| 37 | + 5: TypeVoid |
| 38 | + 6: TypeFunction 5 |
| 39 | + 8: TypeInt 32 0 |
| 40 | + 11: 8(int) Constant 32 |
| 41 | + 12: 8(int) Constant 6 |
| 42 | + 13: 8(int) Constant 0 |
| 43 | + 10: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 9 11 12 13 |
| 44 | + 14: 8(int) Constant 3 |
| 45 | + 7: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 14 5 |
| 46 | + 19: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 2 20 |
| 47 | + 21: 8(int) Constant 7 |
| 48 | + 23: 8(int) Constant 1 |
| 49 | + 24: 8(int) Constant 4 |
| 50 | + 25: 8(int) Constant 2 |
| 51 | + 22: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 23 24 19 25 |
| 52 | + 26: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 3 27 |
| 53 | + 18: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 17 7 19 21 13 22 17 14 21 |
| 54 | + 28: TypeFloat 32 |
| 55 | + 30: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 29 11 14 13 |
| 56 | + 31: TypeVector 28(float) 4 |
| 57 | + 32: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 30 24 |
| 58 | + 33: TypePointer Output 31(fvec4) |
| 59 | + 34: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 32 14 13 |
| 60 | + 35(fragColor): 33(ptr) Variable Output |
| 61 | + 38: 8(int) Constant 5 |
| 62 | + 39: 8(int) Constant 8 |
| 63 | + 36: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 37 32 19 38 13 22 37 35(fragColor) 39 |
| 64 | + 43: 28(float) Constant 1048576000 |
| 65 | + 44: 28(float) Constant 1056964608 |
| 66 | + 45: 28(float) Constant 1061158912 |
| 67 | + 46: 28(float) Constant 1065353216 |
| 68 | + 47: 31(fvec4) ConstantComposite 43 44 45 46 |
| 69 | + 49: 8(int) Constant 9 |
| 70 | + 51: 8(int) Constant 10 |
| 71 | + 15(main): 5 Function None 6 |
| 72 | + 16: Label |
| 73 | + 41: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 18 |
| 74 | + 42: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 19 21 21 13 13 |
| 75 | + 40: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 18 15(main) |
| 76 | + 48: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 19 49 49 13 13 |
| 77 | + Store 35(fragColor) 47 |
| 78 | + 50: 5 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 19 51 51 13 13 |
| 79 | + Return |
| 80 | + FunctionEnd |
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