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Copy pathTPUi.lua
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81 lines (69 loc) · 1.58 KB
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Copy pathTPUi.lua
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81 lines (69 loc) · 1.58 KB
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local library = loadstring(game.HttpGet(game, "https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/0x"))()
local w1 = library:Window("Ari's TP UI") -- Text
local Players = game:GetService("Players")
local localPlayer = Players.LocalPlayer
local function teleportToPosition(position)
if localPlayer.Character and localPlayer.Character:FindFirstChild("HumanoidRootPart") then
localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(position)
end
end
w1:Button(
"Baseplate",
function()
teleportToPosition(Vector3.new(1085, 406, 22964))
end
)
w1:Button(
"Under Baseplate",
function()
teleportToPosition(Vector3.new(1085, 20, 22984))
end
)
w1:Button(
"Death Counter",
function()
teleportToPosition(Vector3.new(-63, 29, 20337))
end
)
w1:Button(
"Atoms",
function()
teleportToPosition(Vector3.new(1065, 131, 23008))
end
)
w1:Button(
"Middle",
function()
teleportToPosition(Vector3.new(131, 441, -13))
end
)
w1:Button(
"Arena",
function()
teleportToPosition(Vector3.new(-205, 440, -403))
end
)
w1:Button(
"Mountain 1",
function()
teleportToPosition(Vector3.new(327, 671, 455))
end
)
w1:Button(
"Mountain 2",
function()
teleportToPosition(Vector3.new(-8, 653, -387))
end
)
w1:Button(
"Jail",
function()
teleportToPosition(Vector3.new(439, 440, -376))
end
)
w1:Button(
"Smaller Jail",
function()
teleportToPosition(Vector3.new(20, 440, -460))
end
)