Version: 1.0.0
Welcome to the official Lua API documentation for OrbisProxy.
This API allows you to create powerful plugins that integrate directly
into the proxy runtime.
See full documentation in: events.md
See full documentation in: player_object.md
proxy:on("session_connect", function()
print("Players online:", proxy:getPlayerCount())
end)Lua plugins are fully hot-reload capable.
Changes to a plugin file are detected automatically and the plugin is reloaded without restarting the proxy. This allows rapid development and live adjustments in production environments.
You can check the Lua API version via:
print(proxy:getApiVersion())If breaking changes occur, the API version will increment accordingly.