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Check out our [issues](https://github.com/adriengivry/Overload/issues) and [pull requests](https://github.com/adriengivry/Overload/pulls) to learn more about what's coming next!
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Check out our [issues](https://github.com/Overload-Technologies/Overload/issues) and [pull requests](https://github.com/Overload-Technologies/Overload/pulls) to learn more about what's coming next!
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# Architecture
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Overload is divided into 12 modules: 10 libraries (SDK), and 2 executables (Applications).
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# Getting started
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## Running Overload from a Release Build
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Get started with Overload in no time by downloading one of our [release builds](https://github.com/adriengivry/Overload/releases). While this is the fastest way to get started, you might miss out on some cool features we're cooking up!
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Get started with Overload in no time by downloading one of our [release builds](https://github.com/Overload-Technologies/Overload/releases). While this is the fastest way to get started, you might miss out on some cool features we're cooking up!
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After downloading the archive, unzip it and run the `Overload.exe` executable file.
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```powershell
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# These 2 lines will clone Overload, generate project files, and open the Visual Studio solution.
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```
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## Tutorials & Scripting API
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Learn how to create your own games using Overload by visiting our [wiki](https://github.com/adriengivry/Overload/wiki).
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Learn how to create your own games using Overload by visiting our [wiki](https://github.com/Overload-Technologies/Overload/wiki).
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# Contributing
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Overload is open to contributions of all kinds. Feel free to open issues (feature requests or bug reports) or submit pull requests.
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If you'd like to contribute, please refer to our [contribution guildelines](https://github.com/adriengivry/Overload/blob/develop/CONTRIBUTING.md).
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If you'd like to contribute, please refer to our [contribution guildelines](https://github.com/Overload-Technologies/Overload/blob/develop/CONTRIBUTING.md).
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