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Fix import asset doesn't use the asset name by default #666

@adriengivry

Description

@adriengivry

Description

When importing an asset on Linux, after selecting it, we're being asked for a location where to save it. However, we need to manually type a name for it.

To Reproduce

Steps to reproduce the behavior:

  1. Open OvEditor
  2. In the Asset Browser, click "Import Asset"
  3. Select an asset to import (e.g. FBX, OBJ, PNG...)
  4. Validate
  5. Notice that the save window asks for a name for the asset.

Expected behavior

By default, the initial name of the asset should be kept in the save window.

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    EditorSomething relative with the editorGood First IssueAn easy issue for new contributorsQoLQuality of Life : Something that can improve users productivity

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