Repository navigation
The Future of Bevy #26086
Unanswered
purevessel450
asked this question in
Q&A
The Future of Bevy
#26086
Replies: 1 comment
|
To quote cart:
As for the rest of your questions, the long-term vision is to build Bevy into a full-fledged game engine with tools (like level editors and GUI-based testing and debugging) for every member of a game dev team, not just artists. That said, we're looking to do things somewhat differently:
Definitely not planning to be something like Game Maker or RPGMaker, which are closer to a low-code framework for making games :) |
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
What is the planned roadmap for Bevy's future?
Is the plan for Bevy to become a full-fledged game engine like Unity or Godot?
Given the project's current architecture, Bevy functions more like a framework.
Furthermore, is Bevy intended to be a minimalist game engine like Godot, or is the plan for it to become an all-in-one development environment like Game Maker?
All reactions