diff --git a/.gitignore b/.gitignore
index 1b0eb546..cb81decb 100644
--- a/.gitignore
+++ b/.gitignore
@@ -32,3 +32,7 @@ htmlcov
tests/results.xml
.coverage*
serverlog.txt
+
+# Backup and broken files from debugging
+scripts/deforum_helpers/*.bak
+scripts/deforum_helpers/*_broken.py
diff --git a/INSTALL.txt b/INSTALL.txt
new file mode 100644
index 00000000..91c9e9cf
--- /dev/null
+++ b/INSTALL.txt
@@ -0,0 +1,105 @@
+MICROCOSM DEFORUM - HOW TO INSTALL
+==================================
+
+You do not need GitHub, git, a terminal, or any developer tools.
+This is a folder you copy into place. Five minutes, start to finish.
+
+
+WHAT THIS IS
+------------
+A modified version of the Deforum extension for AUTOMATIC1111 Stable Diffusion.
+It is the normal Deforum you already know, plus a handful of additions:
+
+ - Preset dropdown. Drag any number of settings files onto the preset box
+ and pick them from a list, instead of typing file paths.
+ - Drag and drop settings import, which also relinks the init image for you.
+ - Folder pickers for init images, video input and ControlNet, so you can
+ browse to a folder instead of typing the path.
+ - A Settings Editor tab for editing values without leaving the page.
+ - Tooltips on the parameters that never had any.
+ - Save As with a real Windows save dialog, and a prompts-only loader.
+ - Better error messages when ControlNet is misconfigured.
+ - An "Open the render viewer" button that opens the viewer in a browser tab.
+
+Nothing that already worked was removed. Your existing settings files still load.
+
+
+BEFORE YOU START
+----------------
+Close Stable Diffusion completely if it is running.
+
+
+INSTALLING
+----------
+1. Find your Stable Diffusion folder. It is the one containing "webui-user.bat".
+ Open the "extensions" folder inside it. The path looks like:
+
+ ...\stable-diffusion-webui\extensions\
+
+2. If there is already a folder called "deforum" in there, rename it to
+ "deforum-OLD". Do not delete it. That is your way back if you want it.
+
+3. Unzip the file you downloaded. You will get a folder called "deforum".
+ Drag that folder into the "extensions" folder from step 1.
+
+ When you are done it must look exactly like this:
+
+ ...\stable-diffusion-webui\extensions\deforum\scripts\
+ ...\stable-diffusion-webui\extensions\deforum\INSTALL.txt
+
+ If you instead see "extensions\deforum\deforum\scripts\", you have one
+ folder too many. Move the inner "deforum" up a level.
+
+4. Start Stable Diffusion the way you normally do.
+
+5. Click the Deforum tab. Under the Init tab you should now see a Preset
+ dropdown. That means it worked.
+
+
+NOTHING TO INSTALL
+------------------
+No pip installs, no downloads, no requirements. It uses only what
+AUTOMATIC1111 already ships with.
+
+
+LOADING THE INCLUDED SETTINGS
+-----------------------------
+"microcosm\BEST_DEFAULT_settings.txt" is the full Microcosm recipe: real
+prompts, the whole LoRA stack, nothing stripped out. It is also pre-loaded:
+after install it shows up in the Preset dropdown as "00 - Microcosm BEST".
+
+ - Pick "00 - Microcosm BEST" from the Preset dropdown, or drop the settings
+ file onto the preset box yourself.
+ - The init image it wants, "microcosm-init.png", is in the same folder.
+ Drop it into the Init image box.
+ - It is set to 15,000 frames, which is about a 20 hour render. Turn
+ max_frames down to a few thousand for a first go.
+ - It expects the MOHAWK_v20 checkpoint. Any good SDXL model works, just
+ pick a different one in the usual checkpoint dropdown at the top left.
+
+Missing a LoRA is not fatal. Stable Diffusion prints a "couldn't find Lora"
+line and carries on without it. The render still works, it just looks
+different.
+
+
+THE VIEWER
+----------
+"microcosm\Microcosm.html" needs none of the above. Double-click it and it
+opens in your browser. Or, inside Stable Diffusion, click the "Open the render
+viewer" button on the Deforum tab: same file, either way. Drag a finished
+render and its _settings.txt onto it and the panel under the video shows the
+prompt, the LoRAs, the FOV and every camera value at the exact frame you are
+watching. It works with your wifi off and nothing you open in it leaves your
+machine.
+
+
+IF SOMETHING GOES WRONG
+-----------------------
+The Deforum tab is missing, or Stable Diffusion will not start:
+ Close it. Rename "deforum" to "deforum-BROKEN" and rename your
+ "deforum-OLD" back to "deforum". You are exactly where you started.
+ Then tell Brian what the console window said.
+
+The Deforum tab is there but looks unchanged:
+ You probably have two copies. Check that there is no leftover
+ "deforum" folder somewhere else under "extensions".
diff --git a/README.md b/README.md
index a514500c..ff409f50 100644
--- a/README.md
+++ b/README.md
@@ -1,74 +1,290 @@
-# Deforum Stable Diffusion — official extension for AUTOMATIC1111's webui
+# Deforum Stable Diffusion -- m1llipede fork
-
-
-
-
-
-
-
+> **Fork of [deforum-art/sd-webui-deforum](https://github.com/deforum-art/sd-webui-deforum)** with UI improvements, workflow tools, and practical documentation focused on usability during long render sessions.
-## Need help? See our [FAQ](https://github.com/deforum-art/sd-webui-deforum/wiki/FAQ-&-Troubleshooting)
+This fork doesn't change the render engine. It only changes the UI and adds tools around it. Everything renders the same as upstream -- you just spend less time fighting the interface and more time iterating.
-## Getting Started
+---
-1. Install [AUTOMATIC1111's webui](https://github.com/AUTOMATIC1111/stable-diffusion-webui/).
+## Start here, Microcosm ([`microcosm/`](microcosm/))
-2. Now two ways: either clone the repo into the `extensions` directory via git commandline launched within in the `stable-diffusion-webui` folder
+**The render viewer, my best settings, and the notes behind them.** The viewer needs nothing installed, download one HTML file, double-click it, drag a render in, and watch the prompt / LoRAs / FOV / camera update **at the frame you're looking at**. Tick two renders to compare every parameter side by side with the differences highlighted.
+
+- **[`microcosm/Microcosm.html`](microcosm/Microcosm.html)**, the viewer (no install, works offline)
+- **[`microcosm/BEST_DEFAULT_settings.txt`](microcosm/BEST_DEFAULT_settings.txt)**, the real Microcosm recipe: prompts, full LoRA stack, init image
+- **[`microcosm/BEST_PRACTICES.txt`](microcosm/BEST_PRACTICES.txt)**, what causes streaking, the smoothness recipes, camera rules
+
+Once the extension is installed, the Deforum tab has an **Open the render viewer** button that opens this same `Microcosm.html` in a browser tab, one viewer, whether Stable Diffusion is open or closed.
+
+**[Full guide in `microcosm/README.md`](microcosm/README.md)**
+
+---
+
+## Panel additions in this fork
+
+- **Preset dropdown**, pick a saved recipe, it loads into every field. Presets are ordinary complete settings `.txt` files in a `presets/` folder next to the WebUI.
+- **Drag-and-drop preset import**, drop any number of settings files to add them as presets. Each is validated, has its `init_image` repaired if the file moved (or `use_init` turned off if it's genuinely gone, this silently breaks loads otherwise), and stale resume-timestrings cleared.
+- **Folders accordion**, init-images and video/ControlNet input folders with a native folder picker. Models folder shown read-only, with a note that it's fixed at launch via `--ckpt-dir`.
+- **SUGGESTED values and info text** on parameters and ControlNet toggles that shipped with none.
+
+---
+
+## Best settings ever, Spore Mandala
+
+The single best result to date. A 15,000-frame, 1024x1024, 30fps two-cycle journey:
+geometric node-mandalas into a fractalized biological universe (mushroom caves, hidden
+faces, eyes, owls and wolves, fractal butterflies and caterpillars), then vast empty space,
+a wormhole, a biological singularity, then repeats. Hidden faces and creatures emerge
+"out of nowhere" throughout. Negatives live in the negative-prompt field, not inline.
+
+**[`examples/Spore_Mandala_BEST_EVER_settings.txt`](examples/Spore_Mandala_BEST_EVER_settings.txt)**
+
+The numbers that matter for this one:
+
+| Setting | Value | Why |
+|---|---|---|
+| Sampler / scheduler | DPM++ 2M SDE / Karras | smooth, detail-preserving |
+| Steps | 35 | clean frames, fast enough for 15k |
+| `strength_schedule` | `0:(0.7)` | strong scene persistence with init |
+| `cfg_scale_schedule` | `0: (8)` | punchy guidance for dense psychedelia |
+| `noise_schedule` | `0: (0.01)` | low per-frame noise, stable scene |
+| `diffusion_cadence` | `8` | high consistency over thousands of frames |
+| `color_coherence` | LAB | locks the palette across the journey |
+| `midas_weight` | `-0.3` | inverted depth = the signature inside-out psychedelic warp |
+| `translation_z` | `0: (2.25)` | steady forward travel through the worlds |
+| Keyframes | 43 @ 350-frame spacing | dense schedule, two full cycles |
+| `add-detail-xl` LoRA | `0.8` | maximum fine detail without crunch |
+
+---
+
+## Recommended starting settings
+
+The single best long-form recipe to date is included as a ready-to-load preset:
+
+**[`examples/Microcosm_Best_settings.txt`](examples/Microcosm_Best_settings.txt)**
+
+Load it via the Deforum tab's "Load all settings" button, then swap in your own
+prompts. It is a 15,000-frame, 1024x1024, 30fps organic micro-world walk-through
+tuned for long-run coherence. The numbers that matter:
+
+| Setting | Value | Why |
+|---|---|---|
+| Sampler / scheduler | DPM++ 2M SDE / Karras | smooth, detail-preserving |
+| Steps | 40 | enough for clean frames without crawl |
+| `strength_schedule` | `0: (0.6)` | frame-to-frame persistence without smearing |
+| `cfg_scale_schedule` | `0: (6)` | guidance without over-baking |
+| `noise_schedule` | `0: (0.01)` | low per-frame noise = stable scene |
+| `noise_multiplier_schedule` | `0: (1.0)`, scheduling **off** | avoids the compounding-noise blowup that destroys coherence over thousands of frames |
+| `diffusion_cadence` | `5` | strong consistency; in-between frames are warped, not re-rolled |
+| `optical_flow_cadence` | DIS Fine | smooth motion across cadence skips |
+| `color_coherence` | LAB | locks the palette so colors don't drift |
+| `translation_z` | `0: (2.5)` | slow forward drift; the camera explores one evolving world |
+| Keyframes | 50 @ 300-frame spacing | dense prompt schedule for constant visual change |
+
+Prompts in the preset are organic/photoreal micro-organism scenes; replace them
+with your own while keeping the motion and noise/cadence values.
+
+---
+
+## Quick Start
```sh
-git clone https://github.com/deforum-art/sd-webui-deforum extensions/deforum
+# Replace the stock Deforum extension with this fork
+cd stable-diffusion-webui/extensions
+rm -rf deforum
+git clone https://github.com/m1llipede/sd-webui-deforum deforum
```
-Or download this repository, locate the `extensions` folder within your WebUI installation, create a folder named `deforum` and put the contents of the downloaded directory inside of it. Then restart WebUI.
+Restart the WebUI. The Deforum tab will appear with all changes active.
+
+---
+
+## What's Different (vs upstream Deforum)
+
+Every change below is something that was missing, broken, or annoying in the stock extension. Each one is a direct response to real problems encountered during hundreds of hours of render sessions.
+
+### 1. Keyframes Tab -- Two-Column Layout
+
+The Keyframes tab now shows Strength schedules (Strength / CFG / Seed / SubSeed / Step / Sampler / Checkpoint) and Motion tabs (Motion / Noise / Coherence / Anti-Blur / Depth) **side by side** instead of stacked. You can see both without scrolling.
+
+
+
+### 2. Settings File Workflow -- Save As, Drag & Drop, Live Editor
+
+Stock Deforum makes it hard to manage settings files. This fork adds:
+
+- **Drag & drop upload** -- drop any `.txt` or `.json` settings file onto the Upload area
+- **Upload auto-updates the path** -- so Save writes back to the correct file
+- **Save As... button** -- save settings to any filename/path via popup dialog
+- **Live JSON settings editor** -- full JSON editor built into the left panel
+
+
+
+
+
+### 3. Init Image Auto-Enable
+
+Dropping an image into the Init image box now automatically ticks the "Use init" checkbox. In stock Deforum, renders silently ignore the init image if you forget to manually tick the checkbox.
+
+
+
+### 4. MiDaS/Zoe Weight Always Visible
+
+The MiDaS weight field is now always shown in Depth Warping & FOV. Stock Deforum hides it unless you select a legacy depth algorithm from the dropdown -- but you almost always want to adjust it.
+
+### 5. Improved Tooltips
+
+Stock Deforum has minimal or empty tooltips on critical fields. This fork adds plain-English descriptions for:
+
+| Field | What the tooltip explains |
+|---|---|
+| `noise_schedule` | What higher/lower values do to per-frame variation |
+| `diffusion_cadence` | Speed/quality tradeoff (1 = every frame, 2-4 = good balance) |
+| `optical_flow_cadence` | RAFT vs DIS Fine vs DIS Medium vs Farneback tradeoffs |
+| `color_coherence` | LAB vs HSV vs RGB vs None and when to use each |
+| `seed_behavior` | iter / fixed / random / schedule in plain English |
+| `midas_weight` | Range guidance and default recommendation |
+| `perspective_flip_*` | Which axis each parameter controls (were blank) |
+| `enable_perspective_flip` | The 2D-simulates-3D use case |
+
+### 6. Bug Fixes
+
+- **Save crash** -- fixed a NoneType crash when saving settings with no model loaded
+- **Tab disappearance** -- Quick Tools accordion referenced non-existent component keys, causing KeyError on startup; restored working UI
+
+### 7. Larger Output Gallery
+
+The gallery fills ~75% of the viewport instead of the cramped default. You can actually see what you're rendering.
+
+---
+
+## Deforum Compare -- Render Comparison Tool
+
+A standalone HTML tool for reviewing and comparing renders side by side. Lives in `tools/Deforum_Compare_Portable/`.
+
+**The problem it solves:** After 20+ test renders with different settings, you need to figure out which combination of strength, CFG, noise, cadence, optical flow, and model produced the best results. Deforum's auto-saved settings files contain 200+ parameters each -- manually diffing them is impossible.
+
+
+
+### What it does
+
+1. **Open any folder** of Deforum outputs -- it recursively scans all subfolders
+2. **Matches videos to settings files** automatically (by timestamp and folder name)
+3. **Displays everything in a sortable table** with inline video playback
+4. **Select renders to compare** -- check the boxes and click "Compare Selected"
+5. **Shows a full settings diff** with render-critical parameters (strength, CFG, noise, cadence, FOV, optical flow, depth) sorted to the top, camera motion in its own section, and all remaining parameters below
+6. **"Only show differences" toggle** hides identical parameters so you see only what changed
+
+### Features
+
+- Star rating and notes per render (persisted in browser localStorage)
+- Drag-reorder rows to group interesting renders together
+- Color-coded columns showing which settings vary between renders
+- Full-size video viewer with left/right arrow key navigation
+- Whole-page zoom control (100% / 150% / 200%)
+- Export notes to CSV for sharing
+- No install needed -- works on any machine with Chrome + Python
+
+### How to use it
+
+1. Double-click `tools/Deforum_Compare_Portable/Launch Deforum Compare.bat`
+2. Click "Open Folder" and select your `outputs/img2img-images` directory
+3. Browse, rate, and compare your renders
+
+The .bat starts a tiny Python web server (needed for the folder picker API) and opens Chrome. Keep the command window open while using the tool.
+
+---
+
+## Best Practices -- Notes from Long Render Sessions
+
+Practical lessons from hundreds of hours of Deforum renders. Not from docs -- from actual experience with what works and what doesn't.
-Or launch A1111, navigate to the Extensions tab, choose Available, find deforum in the list of available extensions and install it. Restart A1111 once the extension has been installed.
-3. Open the webui, find the Deforum tab at the top of the page.
+### Sampler & Quality
-4. Enter the animation settings. Refer to [this general guide](https://docs.google.com/document/d/1pEobUknMFMkn8F5TMsv8qRzamXX_75BShMMXV8IFslI/edit) and [this guide to math keyframing functions in Deforum](https://docs.google.com/document/d/1pfW1PwbDIuW0cv-dnuyYj1UzPqe23BlSLTJsqazffXM/edit?usp=sharing). However, **in this version prompt weights less than zero don't just like in original Deforum!** Split the positive and the negative prompt in the json section using --neg argument like this "apple:\`where(cos(t)>=0, cos(t), 0)\`, snow --neg strawberry:\`where(cos(t)<0, -cos(t), 0)\`"
+- **DPM++ 2M SDE + Karras at 40 steps** is the most reliable baseline. Smooth frame-to-frame, fast enough for 8000+ frame runs.
+- **Resolution: 1024x1024** for SDXL. Higher rarely improves animation at playback speed.
-5. To view animation frames as they're being made, without waiting for the completion of an animation, go to the 'Settings' tab and set the value of this toolbar **above zero**. Warning: it may slow down the generation process.
+### Coherence & Motion
-
+- **Diffusion cadence 2-4** is the sweet spot. Cadence 1 burns time and over-cooks artifacts. Cadence 2-4 lets optical flow do the work between frames.
+- **Strength 0.80-0.85** is the working range for 3D mode. Below 0.78 the model loses grip; above 0.88 you get flicker.
+- **Seed behavior: schedule** gives controlled organic variation without the frozen look of fixed seed or the chaos of random.
+### Prompt Keyframing
-6. Run the script and see if you got it working or even got something. **In 3D mode a large delay is expected at first** as the script loads the depth models. In the end, using the default settings the whole thing should consume 6.4 GBs of VRAM at 3D mode peaks and no more than 3.8 GB VRAM in 3D mode if you launch the webui with the '--lowvram' command line argument.
+- **Keyframe every 600-800 frames** for smooth transitions. Tighter feels rushed; looser feels aimless.
+- **Write prompts as active camera moves** -- "Flying into", "Penetrating a", "Soaring through" -- reinforces motion vectors.
+- **Keep negative prompts consistent** across all keyframes. Changing them mid-render causes tonal lurches.
-7. After the generation process is completed, click the button with the self-describing name to show the video or gif result right in the GUI!
+### LoRA Stacking
-8. Join our Discord where you can post generated stuff, ask questions and more: https://discord.gg/deforum.
-* There's also the 'Issues' tab in the repo, for well... reporting issues ;)
+These LoRAs are reliable for psychedelic/visionary/abstract animation work:
-9. Profit!
+| LoRA | Role | Weight |
+|---|---|---|
+| `Unfazed_Psychedelic-000009` | Core psychedelic style | 0.70-0.85 |
+| `3D_Fractals_wDoF` | Depth-of-field fractal | 0.40-0.50 |
+| `ral-mndlbrt-sdxl` | Mandelbrot/sacred geometry | 0.45-0.65 |
+| `ral-colorswirl-sdxl` | Vivid color motion | 0.40-0.50 |
+| `ral-hlgrphc-sdxl` | Holographic overlay | 0.35-0.45 |
+| `ral-polygon-sdxl` | Hard geometric structure | 0.45-0.55 |
+| `ral-3dcubes-sdxl` | Isometric cube lattices | 0.40-0.50 |
+| `ral-iricnt-sdxl` | Iridescent shimmer | 0.40-0.50 |
+| `add-detail-xl` | Global detail enhancement | 0.40-0.60 |
+| `HR_Giger_SDXL` | Biomechanical texture | 0.40-0.55 |
+| `fractalex` | Fractal field extension | 0.40-0.50 |
-## Known issues
+**Keep total LoRA weight under ~2.0.** 3-4 LoRAs at 0.35-0.55 each is more stable than 2 at high weights.
-* This port is not fully backward-compatible with the notebook and the local version both due to the changes in how AUTOMATIC1111's webui handles Stable Diffusion models and the changes in this script to get it to work in the new environment. *Expect* that you may not get exactly the same result or that the thing may break down because of the older settings.
+### Checkpoint Models (SDXL)
-## Screenshots
+| Model | Best for |
+|---|---|
+| `juggernautXL_v8Rundiffusion` | Photorealistic base, holds detail across long runs |
+| `dynavisionXLAllInOneStylized` | Stylized renders, great LoRA compatibility |
+| `dreamshaperXL_lightningDPMSDE` | Fast, good for motion-heavy sequences |
+| `nightvisionxl_V900` | Dark atmospheric, Giger-adjacent |
+| `RealVisXL_V5.0` | High-realism, clean geometry |
+| `epicrealismXL_pureFix` | Grounded surrealism, strong structure |
+| `CyberRealisticXL_V9.0` | Sci-fi and tech aesthetics |
+| `MOHAWK_v20` | Stylized character/organic work |
-Amazing raw Deforum animation by [Pxl.Pshr](https://www.instagram.com/pxl.pshr):
-* Turn Audio ON!
+For abstract/psychedelic: `dynavisionXL` + heavy LoRA stack. For structure-forward renders: `RealVisXL` or `epicrealismXL`.
-(Audio credits: SKRILLEX, FRED AGAIN & FLOWDAN - RUMBLE (PHACE'S DNB FLIP))
+### Settings File Workflow Tips
-https://user-images.githubusercontent.com/121192995/224450647-39529b28-be04-4871-bb7a-faf7afda2ef2.mp4
+- **Name your settings files immediately** after a good render. The auto-save timestamps are impossible to remember.
+- **Use Save As** to write named presets. Load them back with "Load All Settings."
+- The included `smooth_master_settings.txt` is a working baseline from a successful 8000-frame run.
-Setting file of that video: [here](https://github.com/deforum-art/sd-webui-deforum/files/11353167/PxlPshrWinningAnimationSettings.txt).
+### 3D Mode Tips
-
+- **Large delay on first frame is normal** -- depth models load at render start.
+- **MiDaS weight 0.3-0.5** is a good range. Too high = depth warping dominates; too low = 3D parallax disappears.
+- Depth artifacts mid-run usually mean the depth model ran out of VRAM. Lower resolution or add `--lowvram`.
-Main extension tab:
+---
-
+## Files Changed vs Upstream
-Keyframes tab:
+| File | What changed |
+|---|---|
+| `scripts/deforum_helpers/ui_right.py` | Settings editor, save-as, drag-drop upload, larger gallery |
+| `scripts/deforum_helpers/ui_left.py` | Two-column keyframes layout |
+| `scripts/deforum_helpers/ui_elements.py` | Improved tooltips, MiDaS weight visibility |
+| `scripts/deforum_helpers/args.py` | Settings editor component registration |
+| `scripts/deforum_helpers/settings.py` | Save-as support, upload path auto-update |
+| `scripts/deforum_helpers/gradio_funcs.py` | JSON editor sync functions (new file) |
+| `scripts/deforum_helpers/render.py` | Init image auto-enable |
+| `scripts/default_settings.txt` | Updated defaults from working render baseline |
+| `style.css` | Gallery height override |
+| `tools/Deforum_Compare_Portable/` | Standalone render comparison tool (new) |
-
+---
## License
This program is distributed under the terms of the GNU Affero Public License v3.0, copyright (c) 2023 Deforum LLC.
-Some of its sublicensed integrated 3rd party components may have other licenses, see LICENSE for usage terms.
+Fork modifications by [m1llipede](https://github.com/m1llipede).
diff --git a/examples/Microcosm_Best_settings.txt b/examples/Microcosm_Best_settings.txt
new file mode 100644
index 00000000..b239e1e3
--- /dev/null
+++ b/examples/Microcosm_Best_settings.txt
@@ -0,0 +1,306 @@
+{
+ "W": 1024,
+ "H": 1024,
+ "show_info_on_ui": false,
+ "tiling": false,
+ "restore_faces": false,
+ "seed_resize_from_w": 0,
+ "seed_resize_from_h": 0,
+ "seed": 31415,
+ "sampler": "DPM++ 2M SDE",
+ "scheduler": "Karras",
+ "steps": 40,
+ "batch_name": "Microcosm_Best",
+ "seed_behavior": "iter",
+ "seed_iter_N": 12345,
+ "use_init": false,
+ "strength": 0.83,
+ "strength_0_no_init": false,
+ "init_image": "",
+ "use_mask": false,
+ "use_alpha_as_mask": false,
+ "mask_file": "https://deforum.github.io/a1/M1.jpg",
+ "invert_mask": false,
+ "mask_contrast_adjust": 1.0,
+ "mask_brightness_adjust": 1.0,
+ "overlay_mask": true,
+ "mask_overlay_blur": 4,
+ "fill": 1,
+ "full_res_mask": true,
+ "full_res_mask_padding": 4,
+ "reroll_blank_frames": "ignore",
+ "reroll_patience": 10.0,
+ "motion_preview_mode": false,
+ "prompts": {
+ "0": " Extreme close-up electron micrograph aesthetic, bacteriophage T4 virus particle suspended in vitreous ice. The icosahedral capsid head shows perfect hexagonal protein subunit lattice with crystalline shading, individual capsomeres visible as raised tessellated bumps. The contractile tail sheath descends in striated rings of darker pigment, terminating in a baseplate with six splayed tail fibers articulated like spider legs, each fiber kinked at characteristic joints. Subtle false-color tinting: bruised plum on the capsid, cool slate on the sheath, pale parchment background. Surface micro-detail at every pixel, cryo-EM negative-stain aesthetic, depth of field razor-thin. Photorealistic scientific micrography, hyper-detailed, no artistic interpretation. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "300": " The same bacteriophage now drifting closer to a curved Escherichia coli bacterial membrane surface. The bacterial wall pebbled with lipopolysaccharide texture: thousands of branching sugar chains catching scattered backlight in golden-amber pinpricks. Outer membrane porins visible as faint annular depressions. The phage tail fibers reach toward the surface, one fiber making first molecular contact with an LPS terminal sugar, the contact point ringed with a faint refractive halo of cytoplasmic water displacement. Wet glistening membrane surface, low-key transmission electron microscopy palette of olive, ochre, deep umber. Photorealistic, scientifically literate, hyper-detailed surface texture. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "600": " Bacteriophage anchored to the E. coli surface, tail sheath in mid-contraction. The sheath rings have compressed into thicker pleated stacks while the inner tail tube punches downward through the outer membrane in a microscopic injection. Cytoplasmic leakage forms a tiny droplet at the entry point catching specular highlight. Cross-sectioned membrane reveals lipid bilayer headgroups in characteristic dark-light-dark banding. The empty capsid head has lost some density, walls slightly translucent from genome ejection. False-color TEM aesthetic, mauve and slate palette, motion frozen mid-event. Hyperrealistic scientific imagery, intricate ultrastructural detail. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "900": " Interior view inside the bacterial cytoplasm shortly after viral genome injection. Densely packed ribosomes coat every available surface as small dark granular dots, free DNA strands curl through the open space as fine filamentous threads, the freshly injected viral genome unwinding as a noticeably thicker, brighter strand among them. Polyribosome chains beading along messenger RNA. A few enzymes visible as larger globular shapes. Crowded molecular environment, slate-blue false-color cytoplasm. Photorealistic cryo-ET tomographic aesthetic, every nanometer earned. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "1200": " Procapsid assembly in progress. Half-formed bacteriophage head shells under construction, scaffolding proteins still visible inside the developing capsid lattices, the hexagonal protein subunits being added one by one at growing edges in characteristic prolate geometry. Multiple procapsids at varied stages clustered together. Surrounding cytoplasm filled with free coat protein monomers as smaller particles. Bone-grey false-color shading, dramatic depth of field with one capsid in sharp focus and others trailing into bokeh. Photorealistic structural biology micrograph, scientifically meticulous. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "1500": " Fully formed virions accumulating in the bacterial cytoplasm. Hundreds of completed bacteriophage particles packed in chaotic crystalline arrays, tail fibers tangled together, residual host cytoplasmic structures crowded out to the periphery. The bacterial inner membrane just visible at the bottom edge of frame, beginning to bulge inward from osmotic stress. False-color TEM in cool teal and warm sepia. Dense crowded composition, depth of field shallow, hyper-detailed particle counts. Photorealistic, no stylization. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "1800": " The bacterial cell wall begins to rupture in lysis. A cleft has opened in the outer membrane and inner membrane, peptidoglycan layer visibly torn, cell contents under pressure beginning to evacuate. The first liberated bacteriophages tumble outward through the breach trailed by released cytoplasmic proteins and ribosomes drifting in escaping liquid. Suggestion of explosive osmotic release frozen at the instant of breach. Dramatic chiaroscuro lighting from refracted scattered electrons, palette of bone-white phage against deep-violet cytoplasm and dusty rose membrane fragments. Photorealistic, hyper-detailed, scientifically accurate. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "2100": " Free virions dispersing into the extracellular fluid after lysis. Dozens of bacteriophage particles drifting away from the burst bacterial remnant, suspended in their own Brownian motion against a softer out-of-focus tissue-fluid background. Each phage is rendered with full anatomical clarity: capsid head, sheath, baseplate, fibers — but at varied depths of field, some sharp, some soft. Suggestion of vast distance to navigate before finding the next host. Cool blue-grey palette, hint of dust-particle ambient backscatter. Photorealistic micrography, contemplative composition. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "2400": " Coronavirus virion at extreme resolution. A spherical lipid envelope of approximately 100 nanometers, surface studded with the characteristic corona of club-shaped spike glycoproteins, each spike a trimer of S protein with visible receptor-binding domain at the distal head and stalk geometry beneath. Between spikes the M protein and small E protein punctate the membrane as smaller bumps. Faint suggestion of the helical nucleocapsid coil inside the translucent envelope. False-color rendering: bruised burgundy spikes, pale parchment membrane, deep umber background. Cryo-electron microscopy aesthetic with negative-stain ring of phosphotungstate around the particle. Photorealistic, scientifically rigorous, every detail earned. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "2700": " Field of mixed bacterial morphologies under high-magnification Gram stain brightfield microscopy. Rod-shaped Bacillus chains in characteristic streptobacillus arrangements stained deep violet, coccal Staphylococcus aureus clusters in grape-like aggregates, spiral Spirillum twisting between them, all swimming in extracellular polymeric matrix. Pleomorphic forms suggesting active division mid-binary-fission. Crystalline iodine staining shadows in the larger Gram-positive cells, faint pink Gram-negative counterstain in others. Phase contrast halo effects around each cell edge. Photorealistic clinical microbiology slide, oil-immersion 1000x feel, hyper-detailed. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "3000": " Dense bacterial biofilm at scanning electron microscopy magnification. Multiple species embedded within a glistening extracellular polymeric substance matrix that stretches between cells in viscous threads and sheets, drying into intricate fractal crackle patterns at the margins. Some bacteria stand erect on the substrate, others lie flat with surface pili anchoring them to the matrix. Water channels carve through the biofilm in rivers and lagoons creating three-dimensional architecture. SEM characteristic monochromatic grayscale with subtle warm false-color tinting. Photorealistic, hyper-detailed surface micrography. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "3300": " Single E. coli bacterium swimming in fluid with flagellar bundle visible at the rear, six to eight helical flagella rotating in counterclockwise bundle for forward run motion, each flagellum a long whip-like proteinaceous filament. Bacterial pole shows hook structure attaching flagella to the motor. Body of the bacterium nearly translucent under dark-field illumination, revealing nucleoid as a denser central region. Surrounding fluid carries drifting molecular debris suggesting chemotactic gradient. Cool teal monochrome with bright specular highlights on flagellar bundle. Photorealistic, motion implied through bundle position, hyperrealistic. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "3600": " Bacterial conjugation event captured mid-transfer. Two E. coli cells connected by a long thin protein pilus bridging the gap between them, single-stranded DNA visible as a fine thread passing through the conjugation tube from donor to recipient. The pilus structure shows characteristic helical assembly of pilin protein subunits, the membrane junction at each end reinforced by a complex protein collar. Surrounding extracellular matrix sparsely populated with smaller debris. False-color TEM aesthetic in muted ochre and slate, with the DNA thread highlighted in faint cyan. Photorealistic, scientifically meticulous, intimate bacterial moment. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "3900": " Endospore formation in a sporulating Bacillus subtilis cell. The mother cell wall remains visible as the outer boundary, but inside, the forespore has begun condensing into a compact ovoid form at one pole, surrounded by characteristic spore coat layers in concentric translucent shells. Calcium dipicolinate crystals already begun deposition in the spore core as glittering inclusions. The mother cell cytoplasm thinning as resources transfer into the spore. Cross-sectional TEM aesthetic, false-color in pale parchment and ochre with the spore core slightly luminous. Photorealistic, hyper-detailed structural biology imagery. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "4200": " Encapsulated bacterial cell viewed at extreme magnification. Streptococcus pneumoniae surrounded by a thick polysaccharide capsule visible as a soft semi-translucent halo extending well beyond the cell wall, the capsule edge feathering into the surrounding fluid in delicate filamentous fronds. Capsule catches and scatters illumination in opalescent shimmer. The cell beneath shows characteristic diplococcus pairing geometry. India ink negative staining technique evident in the surrounding dark background revealing the clear capsule territory. Photorealistic, hyper-detailed clinical pathology aesthetic. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "4500": " Mat of filamentous Oscillatoria cyanobacteria in mid-rotation gliding motion. Long unbranched chains of cylindrical cells laid edge to edge in slightly curving rows, each cell containing photosynthetic membranes visible as fine parallel internal stacks. The mat surface gleams with biofilm extracellular matrix, oxygen bubbles trapped between filaments rising slowly. Subtle blue-green pigmentation from phycocyanin and chlorophyll a colors. Dark mineral grains of calcium carbonate inclusion catching specular highlight. Hyperrealistic photomicrography, wet glistening surface, scientifically accurate. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "4800": " Magnetotactic bacterium with intracellular magnetosome chain. The cell, an elongated coccoid, contains a perfectly aligned linear array of cuboctahedral magnetite crystals each about fifty nanometers, each crystal enveloped in a thin lipid membrane vesicle. The chain runs along the cell axis like a microscopic compass needle. Around the cell, fine grain mineral substrate texture and traces of dissolved ferric ions in the surrounding fluid as faint refractive haze. False-color TEM in cool slate and warm umber palette. Photorealistic, scientifically rigorous, ultrastructural imagery. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "5100": " Bacterial colony viewed from above at low magnification. A circular Bacillus colony showing characteristic concentric ring growth pattern, surface texture wrinkled and matte at the older central zone, becoming smoother and glossier at the outer expansion front. Edge of the colony fingering into the agar surface in delicate branching swarm patterns. Agar surface around the colony shows hint of secondary metabolite diffusion zone. Macrophotography microbiology aesthetic, side-lit to emphasize three-dimensional surface texture, palette of clinical cream and tan. Photorealistic, hyper-detailed colony micrography. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "5400": " Living Paramecium caudatum gliding through a pond water field at phase-contrast magnification. The slipper-shaped body completely covered in beating cilia frozen mid-stroke in characteristic metachronal wave pattern, the oral groove on the ventral side visibly funneling water and food particles inward. Two contractile vacuoles at opposite ends positioned for osmotic regulation, the larger one visibly distended with collected water. Macronucleus and smaller micronucleus faintly visible within the cytoplasm. Phase-contrast halo aura around the cell silhouette. Slate olive and bone palette, drifting algae cells out of focus in background. Hyperrealistic optical microscopy, intricate detail. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "5700": " Amoeba proteus extending pseudopodia in active movement. Multiple finger-like cytoplasmic projections branch outward from the main cell body, each one a current of streaming endoplasm flowing forward inside a thin ectoplasmic sheath. The nucleus visible as a contrasting dense oval in the body's interior, surrounded by food vacuoles containing partially digested smaller organisms in various stages of breakdown. Surface granular with internal organelles. Brightfield microscopy aesthetic with subtle differential interference contrast shadowing. Pale tan body against soft cool grey background, scientifically meticulous, hyperrealistic. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "6000": " Euglena gracilis swimming with characteristic spiral motion. The spindle-shaped cell body shows internal chloroplasts arranged radially in green stars, the prominent red eyespot near the anterior end clearly visible, the long whip-like flagellum trailing forward and undulating in graceful sinusoidal waves. Pellicle texture striated with longitudinal grooves catching subtle iridescent reflection. Suggestion of the fluid being displaced behind the cell as it advances. Darkfield microscopy palette with the cell glowing against deep black background, internal chlorophyll fluorescence enhanced. Photorealistic, hyperrealistic micrography. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "6300": " Cluster of foraminifera tests, calcium carbonate shells of single-celled protists at scanning electron microscopy magnification. Each test a perfectly chambered spiraled construction, chambers added in logarithmic growth, surface pores allowing pseudopodia to extend. Various species showing distinct geometries: planispiral, trochospiral, milioline. Surface texture of fine carbonate crystals catching scattered electron beam in glassy gold-bone palette. Dramatic side-lighting reveals chamber wall thickness and pore architecture. Photorealistic SEM scientific micrograph, hyper-detailed crystalline structure. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "6600": " Radiolarian skeleton, an Ernst Haeckel masterpiece in actual three-dimensional silicate. Intricately latticed spherical cage of opaline silica, geometric perfection in pentagonal and hexagonal apertures, radial spines projecting outward in symmetrical arrays. Internal nested concentric shells faintly visible through the outer cage. Suggestion of cytoplasm and central capsule still embedded inside. Darkfield illumination casting the structure into glowing translucent jewel against deep void. Pale honey gold over inky black, fractal mathematical perfection. Photorealistic, hyperrealistic biological mineralogy. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "6900": " Armored dinoflagellate Ceratium with characteristic horn-shaped projections. The thecal plates fitted together like an alien helmet, surface engraved with fine reticulate patterns, three long horns extending in different directions giving the cell its strange asymmetric profile. Two flagella visible: the transverse cingular flagellum wrapped around the equator, the longitudinal sulcal flagellum trailing posterior. Chloroplasts dappled inside through translucent thecal armor. Photorealistic darkfield with subtle bioluminescent glow tint, ocean blue-green palette. Hyperrealistic microbiology. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "7200": " Pennate diatom in darkfield, frustule of two frustule halves overlapping like a pillbox. The silica frustule walls etched with thousands of nano-scale punctae arranged in precise rows and chevrons, the central raphe running longitudinally as a sealed slit. Through the translucent walls, golden-brown chloroplasts visible inside the protoplast. Edge highlights of the frustule scattered into prismatic refraction. Pure jewel-like clarity, cool cyan and ivory palette against absolute black background. Photorealistic, hyper-detailed silica micro-architecture. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "7500": " Colony of choanoflagellates with collared cells in characteristic arrangement. Each cell flask-shaped, bearing a single anterior flagellum surrounded by a collar of fine microvilli that filter bacteria from the surrounding water. The flagellum beats in slow corkscrew motion drawing water current through the collar. Multiple cells share a common gelatinous matrix connecting them into a small colony. Suggestion of captured bacteria trapped against the collar. Phase-contrast aesthetic with halo, soft pearl-grey and translucent silver palette. Photorealistic, hyperrealistic protistology. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "7800": " Acanthamoeba in trophozoite stage with characteristic spike-like pseudopodia called acanthopodia. The cell surface bristles with fine sharp projections in radial array, the body itself flattened against the substrate, internal nucleus prominent with dense nucleolus visible. Surrounding fluid carries fine grain debris and bacterial prey. Differential interference contrast microscopy aesthetic giving relief and depth to surface architecture. Slate blue and silver palette, hyperrealistic optical micrography, scientifically rigorous. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "8100": " Living tardigrade water bear at extreme phase-contrast microscopy magnification. Eight stubby clawed legs gripping a strand of wet sphagnum moss, each leg ending in four to eight curved claws articulated like grappling hooks. Translucent cuticle reveals internal organs in faint chiaroscuro: ventral nerve cord, muscular pharynx with crystalline stylets retracted, glistening gut tube. Two black eyespots in dorsal head. Slow deliberate posture. Honey-amber and pale teal palette, surrounding water droplet creating prismatic halo. Hyperrealistic optical microscopy, every cuticular bristle rendered. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "8400": " Tardigrade in tun state, dehydrated cryptobiosis form. The animal has retracted its legs and head into a compact barrel shape, cuticle dramatically wrinkled and accordioned, body water content reduced to near zero. Surface texture leathery, glassy reflections from preserved trehalose sugars protecting internal structures. Surrounding substrate dry and crackled. Backlit slightly to reveal the still-organized internal architecture frozen in suspended life. Dusty amber and parchment palette. Photorealistic micro-photography, scientifically literate. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "8700": " Rotifer Brachionus crown of beating cilia in vortex feeding motion. The transparent body shows internal mastax with prominent grinding trophi jaws, a long gut and corona of cilia creating visible water currents drawing in particles. Foot at the posterior with toes for substrate attachment. Carapace lorica armor faintly visible as outer shell. Surrounded by algal cells caught in the feeding vortex. Phase contrast aesthetic with strong halo effect, pale ivory and translucent green palette. Photorealistic, hyper-detailed micro-zoology. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "9000": " Copepod Cyclops mid-swim under darkfield illumination. Streamlined body with prominent single nauplius eye in characteristic crimson coloration, long branched antennae splayed forward for prey detection, abdomen tapering to forked caudal rami. Egg sacs visible at the rear in pearl-translucent clusters carrying developing nauplii. Body bristles set with sensory hairs. Glowing against deep black darkfield background, body translucent enough to reveal internal gut and musculature. Hyperrealistic photomicrography, scientifically accurate. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "9300": " Water mite Hydracarina close-up. Spherical orange-red body covered in fine setae, eight legs splayed in walking posture, each leg jointed and bristled. Mouthparts in the form of a chelate gnathosoma at the front. Surface texture pebbled like miniature alligator hide. Through translucent integument, hint of internal gut diverticula visible. Brightfield microscopy with crisp focus, warm orange and brown palette against pale aqua aquatic background. Photorealistic, hyperrealistic acarology micrography. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "9600": " Planarian flatworm Dugesia in dorsal view. The triangular head bears two simple eyespots like dark teardrops and lateral auricles for chemosensing. The body laterally flattened, dorsal surface mottled with dark and light pigment patches in characteristic species pattern. Pharynx visible as a denser tube along the ventral midline ready to evert for feeding. Surface ciliated for gliding motion. Moist glistening sheen. Photographic clinical micrography, pale tan and chocolate palette against off-white substrate. Photorealistic, hyper-detailed. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "9900": " Free-living nematode Caenorhabditis elegans in dorsoventral view. The slender cylindrical body about one millimeter long, cuticle smooth and translucent, internal anatomy visible through the body wall: pharynx with grinder, gonad arms, intestine, eggs in late development within hermaphrodite. Body in a characteristic sinusoidal posture mid-undulation. Differential interference contrast microscopy aesthetic giving organelle-level detail. Pale champagne and cream palette, scientifically meticulous, hyperrealistic developmental biology imagery. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "10200": " Mosquito larva Culex hanging upside down at the water surface. Siphon tube broken through surface tension for atmospheric breathing, body suspended beneath in characteristic angled posture. Segmented abdomen, thorax with bristles, head with mouth brushes filtering particles from the water column. Internal gut filled with detritus visible through translucent integument. Surface tension film visible as faint refractive ring around the siphon. Brightfield aquatic micrography palette of olive and chestnut against pale aqua. Photorealistic, hyperrealistic micro-zoology. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "10500": " Daphnia magna water flea in lateral view. Translucent carapace shell shows everything inside in extraordinary clarity: single black compound eye, beating heart visible as a faint rhythmic pulsation in the upper body, brood pouch carrying developing parthenogenetic embryos at various stages, intricate branched antennae extending forward used for swimming, hopping locomotion. Gut filled with algal detritus. Phase contrast halo aesthetic with subtle false-color in cool green and warm amber. Photorealistic, hyperrealistic micrography. --neg cartoon, anime, illustration, painting, drawing, 3d render, cgi, low quality, blurry, watermark, text, signature, deformed, plastic, toy, doll, fake, oversaturated, neon, glow, smooth, airbrushed, nsfw, nude, child nsfw, nude",
+ "10800": " Mitochondrion in cross-section at electron microscopy resolution. The double membrane envelope clearly resolved as two parallel dark lines separated by intermembrane space, the inner membrane deeply infolded into characteristic accordion cristae jutting into the matrix interior. Cristae studded with tiny stalked F1-F0 ATP synthase complexes visible as raised bumps along the inner membrane surface. Matrix dense with proteins and circular mitochondrial DNA visible as a faint coiled thread. False-color TEM in muted slate and warm sepia. Hyperrealistic ultrastructural biology, scientifically meticulous.