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Copy pathConstants.asm
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359 lines (339 loc) · 13.3 KB
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; ===========================================================================
; ║ ║
; ║ SONIC&K SOUND DRIVER ║
; ║ Modified SMPS Z80 Type 2 DAC ║
; ║ ║
; ===========================================================================
; Disassembled by MarkeyJester
; Routines, pointers and stuff by Linncaki
; Thoroughly commented and improved (including optional bugfixes) by Flamewing
; ===========================================================================
; Permission to use, copy, modify, and/or distribute this software for any
; purpose with or without fee is hereby granted.
;
; THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
; WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
; MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
; ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
; WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
; ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT
; OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
; ===========================================================================
; Constants
; ===========================================================================
; ---------------------------------------------------------------------------
z80SegmentStart = *
; ---------------------------------------------------------------------------
fHW_Version = $A10001
; ---------------------------------------------------------------------------
; Z80 addresses
fZ80_RAM = $A00000 ; start of Z80 RAM
fZ80_RAM_End = $A02000 ; end of non-reserved Z80 RAM
fZ80_Bus_Request = $A11100
fZ80_RELEASE_BUS = $000
fZ80_REQUEST_BUS = $100
fZ80_Reset = $A11200
fZ80_ASSERT_RESET = $000
fZ80_RELEASE_RESET = $100
; ---------------------------------------------------------------------------
; Playback control bits:
enum bitPSGNoise=0,bitFM3Special=0,bitNoAttack,bitSFXOverride,bitAltFreqMode
nextenum bitTrackAtRest,bitPitchSlide,bitSustainFreq,bitTrackPlaying
maskSkipFMNoteOn = (1<<bitTrackAtRest)|(1<<bitSFXOverride)|(1<<bitNoAttack)
maskSkipFMNoteOff = (1<<bitSFXOverride)|(1<<bitNoAttack)
maskPlayRest = (1<<bitTrackPlaying)|(1<<bitTrackAtRest)
maskFM6Unused = (1<<bitSFXOverride)|(1<<bitTrackAtRest)
; ---------------------------------------------------------------------------
; Voice control values:
enum ymFM1=0,ymFM2,ymFM3 ; Part 1 channels
enum ymFM4=4,ymFM5,ymFM6,ymDAC=ymFM6 ; Part 2 channels
enumconf $20
enum snPSG1=$80,snPSG2,snPSG3,snNoise ; PSG channels
enumconf 1
ymPartII = 2 ; Bit value
bitIsPSG = 7 ; Bit value
snPSGTone = (0<<4) ; For latching PSG tone data
snPSGVol = (1<<4) ; For latching PSG volume data
; ---------------------------------------------------------------------------
; equates: standard (for Genesis games) addresses in the memory map
enum zYM2612_A0=$4000,zYM2612_D0,zYM2612_A1,zYM2612_D1
zBankRegister = $6000
zPSG = $7F11
zROMWindow = $8000
; ---------------------------------------------------------------------------
; YM2612 register equates
ymLFO = $22
maskLFOFrequency = 7
bitLFOEnable = 3
ymTimerAFrequencyHigh = $24
ymTimerAFrequencyLow = $25
ymTimerBFrequency = $26
ymTimerControlFm3Mode = $27
maskFM3Normal = 0
maskFM3Special = $40
bitTimerALoad = 0
bitTimerBLoad = 1
bitTimerAEnable = 2
bitTimerBEnable = 3
bitTimerAReset = 4
bitTimerBReset = 5
maskEnableLoadTimers = (1<<bitTimerBEnable)|(1<<bitTimerAEnable)|(1<<bitTimerBLoad)|(1<<bitTimerALoad)
ymKeyOnOff = $28
bitOperator1 = 4
bitOperator2 = 5
bitOperator3 = 6
bitOperator4 = 7
maskAllOperators = (1<<bitOperator4)|(1<<bitOperator3)|(1<<bitOperator2)|(1<<bitOperator1)
ymDACPCM = $2A
ymDACEnable = $2B
maskDACDisable = 0
maskDACEnable = $80
ymDetuneMultiply1 = $30
ymDetuneMultiply2 = $34
ymDetuneMultiply3 = $38
ymDetuneMultiply4 = $3C
ymTotalLevel1 = $40
ymTotalLevel2 = $44
ymTotalLevel3 = $48
ymTotalLevel4 = $4C
ymRateScaleAttackRate1 = $50
ymRateScaleAttackRate2 = $54
ymRateScaleAttackRate3 = $58
ymRateScaleAttackRate4 = $5C
maskAttackRate = $1F
maxAttackRate = maskAttackRate
maskRateScale = $C0
ymAMDecayRate1 = $60
ymAMDecayRate2 = $64
ymAMDecayRate3 = $68
ymAMDecayRate4 = $6C
ymSustainRate1 = $70
ymSustainRate2 = $74
ymSustainRate3 = $78
ymSustainRate4 = $7C
ymSustainLevelReleaseRate1 = $80
ymSustainLevelReleaseRate2 = $84
ymSustainLevelReleaseRate3 = $88
ymSustainLevelReleaseRate4 = $8C
maskReleaseRate = $F
maxReleaseRate = maskReleaseRate
maskSustainLevel = $F0
maxSustainLevel = maskSustainLevel
ymSSGEG1 = $90
ymSSGEG2 = $94
ymSSGEG3 = $98
ymSSGEG4 = $9C
maskSSGEGEnvelopeShape = 7
bitSSGEGEnable = 3
maskSSGEGEnable = 1<<bitSSGEGEnable
ymFrequencyLow = $A0
ymFrequencyHigh = $A4
ymCH3FrequencyLow1 = $A9
ymCH3FrequencyLow2 = $AA
ymCH3FrequencyLow3 = $A8
ymCH3FrequencyLow4 = $A2
ymCH3FrequencyHigh1 = $AD
ymCH3FrequencyHigh2 = $AE
ymCH3FrequencyHigh3 = $AC
ymCH3FrequencyHigh4 = $A6
ymAlgorithmFeedback = $B0
maskAlgorithm = 7
maskFeedback = $38
ymPanningAMSensFMSens = $B4
maskFMSensitivity = 7
maskAMSensitivity = $30
bitOutputRight = 6
bitOutputLeft = 7
maskPanning = $C0
; ---------------------------------------------------------------------------
; Envelope-related constants
ModEnvReset = $80
ModEnvSustain1 = $81
ModEnvJumpTo = $82
ModEnvSustain = $83
ModEnvAlterSens = $84
VolEnvReset = $80
VolEnvRestTrack = $81
VolEnvJumpTo = $82
VolEnvStopTrack = $83
; ---------------------------------------------------------------------------
; z80 RAM:
zDataStart = $1C1A
phase zDataStart
z80_stack_top: ds.b $60
z80_stack:
zDACEnable: ds.b 1
zDACEnableSave: ds.b 1
zSpecFM3Freqs: ds.b 8
zSpecFM3FreqsSFX: ds.b 8
zQueueVariables:
zPalFlag: ds.b 1
zPalDblUpdCounter: ds.b 1
zSoundQueue0: ds.b 1
zSoundQueue1: ds.b 1
zSoundQueue2: ds.b 1
zTempoSpeedup: ds.b 1
zNextSound: ds.b 1
; The following 3 variables are used for M68K input
zMusicNumber: ds.b 1 ; Play_Sound
zSFXNumber0: ds.b 1 ; Play_Sound_2
zSFXNumber1: ds.b 1 ; Play_Sound_2
shared zQueueVariables,zMusicNumber,zSFXNumber0,zSFXNumber1
if (zQueueVariables&1)<>0
fatal "zQueueVariables must be at an even address."
endif
zTempVariablesStart:
zContinuousSFX: ds.b 1
zContinuousSFXFlag: ds.b 1
zContSFXLoopCnt: ds.b 1 ; Used as a loop counter for continuous SFX
zFadeOutTimeout: ds.b 1
zFadeDelay: ds.b 1
zFadeDelayTimeout: ds.b 1
zPauseFlag: ds.b 1
zHaltFlag: ds.b 1
zTempoAccumulator: ds.b 1
zFadeToPrevFlag: ds.b 1
zUpdatingSFX: ds.b 1
zCurrentTempo: ds.b 1
zSpindashRev: ds.b 1
zRingSpeaker: ds.b 1
zFadeInTimeout: ds.b 1
zVoiceTblPtrSave: ds.b 2 ; For 1-up
zCurrentTempoSave: ds.b 1 ; For 1-up
zSongBankSave: ds.b 1 ; For 1-up
zTempoSpeedupSave: ds.b 1 ; For 1-up
zSpeedupTimeout: ds.b 1
zDACIndex: ds.b 1 ; bit 7 = 1 if playing, 0 if not; remaining 7 bits are index into DAC tables (1-based)
zSongPosition: ds.b 2
zTrackInitPos: ds.b 2 ; 2 bytes
zVoiceTblPtr: ds.b 2 ; 2 bytes
zSongBank: ds.b 1 ; Bits 15 to 22 of M68K bank address
PlaySegaPCMFlag: ds.b 1
zSFXVoiceTblPtr: ds.b 2 ; 2 bytes
zSFXTempoDivider: ds.b 1
; Now starts song and SFX z80 RAM
; Max number of music channels: 6 FM + 3 PSG or 1 DAC + 5 FM + 3 PSG
zTracksStart:
zSongDAC: zTrack
zSongFM1: zTrack
zSongFM2: zTrack
zSongFM3: zTrack
zSongFM4: zTrack
zSongFM5: zTrack
zSongFM6: zTrack
zSongPSG1: zTrack
zSongPSG2: zTrack
zSongPSG3: zTrack
zTracksEnd:
; This is RAM for backup of songs (when 1-up jingle is playing)
; and for SFX channels. Note these two overlap.
; Max number of SFX channels: 4 FM + 3 PSG
zTracksSFXStart:
zSFX_FM3: zTrack
zSFX_FM4: zTrack
zSFX_FM5: zTrack
zSFX_FM6: zTrack
zSFX_PSG1: zTrack
zSFX_PSG2: zTrack
zSFX_PSG3: zTrack
zTracksSFXEnd:
dephase
phase zTracksSFXStart
zTracksSaveStart:
zSaveSongDAC: zTrack
zSaveSongFM1: zTrack
zSaveSongFM2: zTrack
zSaveSongFM3: zTrack
zSaveSongFM4: zTrack
zSaveSongFM5: zTrack
zSaveSongFM6: zTrack
zSaveSongPSG1: zTrack
zSaveSongPSG2: zTrack
zSaveSongPSG3: zTrack
zTracksSaveEnd:
zTempVariablesEnd:
; ---------------------------------------------------------------------------
if (zQueueVariables&1)<>0
fatal "zQueueVariables must be at an even address as it is used as a longword by the 68k!"
endif
if * > $2000 ; Don't declare more space than the RAM can contain!
fatal "The RAM variable declarations are too large by $\{$} bytes."
endif
dephase
; ---------------------------------------------------------------------------
zNumMusicTracks = (zTracksEnd-zTracksStart)/zTrack.len
zNumMusicFMorPSGTracks = (zTracksEnd-zSongFM1)/zTrack.len
zNumMusicFMorDACTracks = (zSongPSG1-zTracksStart)/zTrack.len
zNumMusicFMTracks = (zSongPSG1-zSongFM1)/zTrack.len
zNumMusicFM1Tracks = (zSongFM4-zSongFM1)/zTrack.len
zNumMusicFM2Tracks = (zSongPSG1-zSongFM4)/zTrack.len
zNumMusicPSGTracks = (zTracksEnd-zSongPSG1)/zTrack.len
zNumSFXTracks = (zTracksSFXEnd-zTracksSFXStart)/zTrack.len
zNumSaveTracks = (zTracksSaveEnd-zTracksSaveStart)/zTrack.len
zNumSpecialFreqCommands = zSpecialFreqCommands_End-zSpecialFreqCommands
zNumFMInstrumentTLCommands = zFMInstrumentTLTable_End-zFMInstrumentTLTable
zNumFMInstrumentSSGEGCommands = zFMInstrumentSSGEGTable_End-zFMInstrumentSSGEGTable
zNumFMInstrumentOperatorCommands = zFMInstrumentOperatorTable_End-zFMInstrumentOperatorTable
zNumFMInstrumentRSARCommands = zFMInstrumentRSARTable-zFMInstrumentOperatorTable
zNumFMInstrumentAMD1RCommands = zFMInstrumentAMD1RTable-zFMInstrumentRSARTable
zNumFMInstrumentOperatorAfterAMD1RCommands = zFMInstrumentOperatorTable_End-zFMInstrumentAMD1RTable
zNumBytesSave = zTracksSaveEnd-zTracksSaveStart
zNumBytesKeepSFX = zTracksEnd-zFadeOutTimeout
zNumBytesStopSFX = zTracksSaveEnd-zContinuousSFX
zPSGChannelDelta = snPSG2-snPSG1
zNumBytesSEGA_PCM = SEGA_PCM_End-SEGA_PCM
; ---------------------------------------------------------------------------
NoteRest = $80
FirstCoordFlag = $E0
; ---------------------------------------------------------------------------
zID_MusicPointers = 0
zID_SFXPointers = 2
zID_ModEnvPointers = 4
zID_VolEnvPointers = 6
; ---------------------------------------------------------------------------
GenSampleIDs
GenMusicIDs
GenSndIDs
; ---------------------------------------------------------------------------
; Internal equates for use in the driver.
zMus__First = {mus_prefix}__First
zMus_ExtraLife = {mus_prefix}_ExtraLife
zMus__End = {mus_prefix}__End
zSFX__First = {sfx_prefix}__First
zSFX__FirstContinuous = {sfx_prefix}__FirstContinuous
zSFX__End = {sfx_prefix}__End
zSFX_Ring = {sfx_prefix}_Ring
zSFX_RingLeft = {sfx_prefix}_RingLeft
zSFX_Spindash = {sfx_prefix}_Spindash
; ---------------------------------------------------------------------------
; Definitions for playable PCMs. This needs work.
{pcm_prefix}__First = zSFX__End
{pcm_prefix}__End = zSFX__End
; ---------------------------------------------------------------------------
; Internal equates for use in the driver.
zPCM__First = {pcm_prefix}__First
zPCM__End = {pcm_prefix}__End
; ---------------------------------------------------------------------------
; See definitions of fade_prefix and cmd_prefix in "Config.asm".
enum {fade_prefix}__First=zMus__End,{cmd_prefix}_FadeOut={fade_prefix}__First
nextenum {cmd_prefix}_MusicFade,{cmd_prefix}_Stop={cmd_prefix}_MusicFade
nextenum {cmd_prefix}_PSGSilenceAll,{cmd_prefix}_MutePSG={cmd_prefix}_PSGSilenceAll
nextenum {cmd_prefix}_StopSFX,{cmd_prefix}_zFadeOutMusic2
nextenum {cmd_prefix}_zFadeOut2={cmd_prefix}_zFadeOutMusic2
nextenum {fade_prefix}__End
{cmd_prefix}_StopSega = $FE
{cmd_prefix}_SegaSound = $FF
; ---------------------------------------------------------------------------
; Internal equates for use in the driver.
zCmd__First = {fade_prefix}__First
zCmd__End = {fade_prefix}__End
zCmd_StopSega = {cmd_prefix}_StopSega
zCmd_SegaSound = {cmd_prefix}_SegaSound
if MOMPASS>1
if zCmd__End > zCmd_StopSega
fatal "You have too many songs: zCmd__End ($\{zCmd__End}) can't exceed zCmd_StopSega ($\{zCmd_StopSega})."
endif
endif
; ---------------------------------------------------------------------------
!org z80SegmentStart
; ---------------------------------------------------------------------------