Skip to content

Multiple Textures #77

Description

@liamcarter111

Trying to use a frag shader with multiple texture samplers, code works fine in WebGL but in node-gles the second texture is empty. Also, swapping the activeTexture and uniform1i indexes, the same result just the other way around.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions