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NodeMaterialDebug.js
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94 lines (52 loc) · 2.25 KB
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import NodeMaterialDebugAnalyzer from './NodeMaterialDebugAnalyzer.js';
class NodeMaterialDebug {
constructor( renderer ) {
this.renderer = renderer;
this.analyzer = new NodeMaterialDebugAnalyzer( renderer );
this.onNodeMaterialInvalidation = null;
this._objects = null;
this._originalGet = null;
this.updateRenderer();
}
updateRenderer() {
const renderObjects = this.renderer._objects;
if ( renderObjects === null || renderObjects === undefined || this._objects === renderObjects ) return this;
this.dispose();
const originalGet = renderObjects.get;
const nodeMaterialDebug = this;
renderObjects.get = function ( object, material, scene, camera, lightsNode, renderContext, clippingContext, passId ) {
const chainMap = this.getChainMap( passId );
const previousRenderObject = chainMap.get( [ object, material, renderContext, lightsNode ] );
if ( previousRenderObject !== undefined ) {
previousRenderObject.camera = camera;
previousRenderObject.updateClipping( clippingContext );
if ( previousRenderObject.needsGeometryUpdate ) previousRenderObject.setGeometry( object.geometry );
if ( ( previousRenderObject.version !== material.version || previousRenderObject.needsUpdate ) && previousRenderObject.initialCacheKey !== previousRenderObject.getCacheKey() ) {
nodeMaterialDebug.report( previousRenderObject );
}
}
const renderObject = originalGet.call( this, object, material, scene, camera, lightsNode, renderContext, clippingContext, passId );
nodeMaterialDebug.analyzer.update( renderObject );
return renderObject;
};
this._objects = renderObjects;
this._originalGet = originalGet;
return this;
}
report( renderObject ) {
const previousCallback = this.analyzer.onNodeMaterialInvalidation;
this.analyzer.onNodeMaterialInvalidation = ( event ) => {
if ( typeof this.onNodeMaterialInvalidation === 'function' ) this.onNodeMaterialInvalidation( event );
};
this.analyzer.report( renderObject );
this.analyzer.onNodeMaterialInvalidation = previousCallback;
}
dispose() {
if ( this._objects !== null && this._originalGet !== null ) {
this._objects.get = this._originalGet;
}
this._objects = null;
this._originalGet = null;
}
}
export default NodeMaterialDebug;