About me · Work with me · X
I'm Adem, an independent engineer working on AI evaluation, compiler correctness, and developer tools. I also build interactive experiments in physics, graphics, and music.
I enjoy working out why software fails, then building a fix other people can use. My projects usually grow through experiments, tests, and review.
NVIDIA SkillEvaluator
Added uncertainty estimates and paired-outcome reporting to help interpret agent-skill evaluations.
xDSL · Six merged fixes
Repaired silent wrong results in loop flattening, floating-point optimizations, and dynamic-shape interpretation, alongside loop-rewrite and LLVM-backend checks.
Explore the six xDSL changes
- Preserve iteration counts when flattening loops
- Keep positive and negative zero distinct during optimization
- Preserve special values when folding division by zero
- Use runtime shapes in the linalg interpreter
- Require positive factors when folding loop ranges
- Reject unsupported LLVM call operand bundles
Also contributed a test fix to DESC, a stellarator optimization code.
A local CLI for checking repository state and pull-request evidence before acting on AI-generated code. It provides machine-readable decisions and queue planning. Currently a public alpha.
Browser-native water and cloth experiments, built around interaction and documented tests. These are computational demonstrations with stated limits.
I'm interested in practical work on AI evaluation, software reliability, and developer workflows. My website has more about the work and ways to get in touch.
I use AI tools in my workflow and document their role in individual projects. Reproducers, tests, and review feedback are part of what I share.





