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Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.10.1" orientation="orthogonal" renderorder="right-down" width="60" height="30" tilewidth="16" tileheight="16" infinite="0" nextlayerid="8" nextobjectid="123">
<map version="1.10" tiledversion="1.11.2" orientation="orthogonal" renderorder="right-down" width="60" height="30" tilewidth="16" tileheight="16" infinite="0" nextlayerid="8" nextobjectid="123">
<editorsettings>
<export target="wastetown..tmx" format="tmx"/>
</editorsettings>
Expand Down Expand Up @@ -88,7 +88,7 @@
</object>
<object id="84" template="../../obj/waypoint.tx" x="650.485" y="448.365"/>
<object id="85" template="../../obj/waypoint.tx" x="236.985" y="289.365"/>
<object id="105" template="../../obj/enemy.tx" x="221.39" y="243.01">
<object id="105" template="../../obj/enemy.tx" x="222.162" y="243.01">
<properties>
<property name="effect">{
&quot;startBattleWithCard&quot;: [ &quot;First Head of the Hydra&quot;, &quot;Second Head of the Hydra&quot;, &quot;Third Head of the Hydra&quot;, &quot;Fourth Head of the Hydra&quot;, &quot;Fifth Head of the Hydra&quot;, &quot;Sixth Head of the Hydra&quot; ]
Expand Down Expand Up @@ -168,6 +168,7 @@
</property>
<property name="spawn.Easy" type="bool" value="true"/>
<property name="spawn.Hard" type="bool" value="false"/>
<property name="spawn.Insane" type="bool" value="false"/>
<property name="spawn.Normal" type="bool" value="true"/>
<property name="speedModifier" type="float" value="10"/>
<property name="threatRange" type="int" value="50"/>
Expand Down
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