Android service update#2897
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Refactored `MediaElement` implementation for Android to replace the bound service (`MediaControlsService`) with `MediaSession` and `MediaController`, simplifying the architecture and aligning with modern Android media playback practices. - Removed `BoundServiceBinder` and `BoundServiceConnection` classes. - Updated `MediaControlsService` to use `ExoPlayer` and `MediaSession`. - Simplified notification management with `NotificationCompat`. - Refactored `MediaManager` to remove session and bound service logic. - Added `CreateMediaController` for asynchronous `MediaController` setup. - Updated `MauiMediaElement` to support `MediaController` integration. - Removed legacy code, unused imports, and redundant methods.
…gating a second time to same item and now the image does display in notifications. It did not previously. This affects load times. It is now faster.
- Updated `textureview.xml` to use black backgrounds for better consistency. - Replaced `RelativeLayout` with `FrameLayout` in `MauiMediaElement.android.cs` for improved layout management. - Refactored `MediaControlsService.android.cs`: - Replaced `static readonly` fields with `const` for immutability. - Added audio attributes for better playback handling. - Updated track selector to fallback to system language. - Added handling for audio interruptions (e.g., unplugging headphones). - Added `OnTracksChanged` in `MediaManager.android.cs` to manage subtitle button visibility. - Removed unused imports and redundant constants for cleaner code. - Improved buffering strategies for smoother playback.
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The issue with transparent or white background has been fixed! So this is now ready for review :) |
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Pull Request Overview
This PR modernizes the Android MediaElement implementation by replacing the deprecated service architecture with Google's recommended MediaSessionService approach. The changes migrate from using ExoPlayer directly to using MediaController with MediaSessionService, implementing proper lifecycle management and unified media notifications.
Key changes include:
- Replaced ExoPlayer with MediaController as the platform media element
- Implemented MediaSessionService pattern for background media playback
- Unified media notifications using native Android methods instead of custom implementations
Reviewed Changes
Copilot reviewed 9 out of 9 changed files in this pull request and generated 4 comments.
Show a summary per file
| File | Description |
|---|---|
| MediaManager.shared.cs | Updated global using alias from IExoPlayer to MediaController |
| MediaManager.android.cs | Complete overhaul replacing ExoPlayer with MediaController, removed service binding logic |
| MauiMediaElement.android.cs | Refactored layout from RelativeLayout to FrameLayout, added MediaController integration |
| MediaControlsService.android.cs | Converted from Service to MediaSessionService with proper notification handling |
| BoundServiceConnection.android.cs | File deleted - service binding no longer needed |
| BoundServiceBinder.android.cs | File deleted - service binding no longer needed |
| textureview.xml | Changed background colors from white/transparent to black |
| MediaElementHandler.android.cs | Added async MediaController creation and connection logic |
| AppBuilderExtensions.shared.cs | Removed MediaControlsService dependency injection |
…oid.cs Good catch Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
…oid.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Updated the CreateMediaController method to include an optional CancellationToken parameter, allowing the operation to be canceled if needed. Modified the WaitAsync call to respect the provided cancellation token, improving the method's flexibility and robustness.
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If we choose to continue supporting many video's being able to play simultaneously this PR will be closed as incompatible. I do not see any way to implement that. It is neither intended or recommended that anyone ever have more than one player. |
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What is the state of play with this guys? Parts of this PR fixes an issue I have with the Android implemention of my app. Right now I'm having to build from the PR when releasing the Android verison of my app and the Nuget version for all other platforms. What is the hold up to getting this merged in and released? |
Refactor Android media playback to give each MediaElement its own ExoPlayer/MediaSession, identified by a unique AndroidPlayerId. MediaControlsService now manages multiple player registrations, allowing independent creation, release, and disposal of players. Add MediaSessionCallback and TaskListenableFuture to support custom commands and async interop. Update MediaManager, MediaElement, and handlers for this model, including improved resource cleanup and error handling. Update csproj for required Android resources. Includes minor refactoring for reliability.
Updated Xamarin.AndroidX.Media3.* NuGet packages from 1.8.0 to 1.10.0. Refactored CreatePlatformPlayer to use async/await for improved readability. Made minor formatting adjustments for consistency. No functional changes outside of version bump and async refactor.
Replaced custom TaskListenableFuture with AndroidX's ResolvableFuture in MediaSessionCallback for handling custom commands. Removed TaskListenableFuture class and updated OnCustomCommand to use the new future implementation, simplifying async result handling and reducing custom code.
Aligned the indentation of future.Set(new SessionResult(SessionResult.ResultSuccess)); to match the surrounding code block for improved readability. No functional changes were made.
Refactor code formatting and indentation for readability and consistency. Reformat exception handling and method signatures to follow C# conventions. Refactor Android media player for async and artwork support Refactored media player methods to use async/await for better responsiveness and resource management. Artwork is now fetched asynchronously from URLs or files and embedded in media metadata. Added helper for artwork retrieval, improved exception handling, and ensured player cleanup in OnDestroy. Minor code style improvements included.
Replaced ResolvableFuture with CallbackToFutureAdapter and introduced a sealed FutureResolver class to handle custom commands asynchronously. Moved ReleasePlayer logic and exception handling into FutureResolver.AttachCompleter for improved clarity and error management. The method now returns the custom command's action string as a tag.
Explicitly check for null result from SendCustomCommand.Get() and throw a descriptive exception. This enhances error clarity and robustness in player release logic.
…/MauiOld into AndroidServiceUpdate
Refactored Android media playback to align with Media3 event model. Deprecated OnPlayerStateChanged in favor of OnPlaybackStateChanged and OnIsPlayingChanged. Centralized player pausing logic and improved state transitions. Updated PlatformPlay and PlatformStop to follow Media3 contracts. Ensured proper listener detachment and resource cleanup in Dispose.
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This PR is finally ready for review and all the issues that I have found with it are now fixed! The issue with playback in a |
Enhance resource management by properly disposing views and unsubscribing events in MediaElementHandler and MauiMediaElement. Add CancellationTokenSource to MediaManager to handle concurrent source updates and prevent race conditions. Update SetPlayerData and CreateMediaItem to support cancellation. Improve cleanup logic to avoid memory leaks and maintain correct view hierarchy.
Description of Change
Switch from using default service implementation to using the recommended by Google. Player and
MediaSessioninMediaSessionServicewithMediaControllerin Activity. The deprecated API's for notifications have been completely removed and are no longer needed.No change in features with respect to media notifications. The rich media notifications have been significantly overhauled and following best principles. The issue with notification getting stuck and not being removed when leaving page are fixed. When you stop the player the notifications will be removed automatically. If you navigate away from page the notifications will also be removed. It you force close the app by swiping up it will close the notifications and end playback.
The new changes include using a
MediaControlleras an interface to theMediaSessionServicewhich lives in the Activity and fully replaces the player functionality as far asMediaManageris concerned.Deprecated API's like
PlayerNotificationshave been removed. The Media Notifications are now handled automatically using MediaSessionService. This has backwards support and is tested from API 26 to 35.The issue with supporting multiple players has been resolved. I have updated the behaviour to allow for as many mediaElement's as developer wants with support for a service or not.
The current limitations are based entirely on hardware limitation of memory. If you use a CollectionView with 100's or 1000's of mediaElements you will use a ton of memory. The current implementation works fine on a Samsung Tab 8+ but on emulator it crashes for lack of memory and hardware decoders when on the
CarouselPagefor MediaElement. The crash does not crash the app, just some instances of player where it reaches some arbitrary limit on decoders. This directly impacts playback in emulators and does not appear to be a factor on hardware devices.PR Checklist
approved(bug) orChampioned(feature/proposal)mainat time of PRAdditional information