Skip to content

Bloodwalk clan identification bugfix - #1410

Open
chazzyjazzy wants to merge 4 commits into
DarkPack13:masterfrom
chazzyjazzy:bl00dwalk
Open

Bloodwalk clan identification bugfix#1410
chazzyjazzy wants to merge 4 commits into
DarkPack13:masterfrom
chazzyjazzy:bl00dwalk

Conversation

@chazzyjazzy

Copy link
Copy Markdown
Contributor

About The Pull Request

bugfixing this ritual... again...

basically every clan would show up as clanless. we were previously receiving the name, "Nosferatu" from the blood, i changed it to ID and for some reason it was still ending up in blood_data["clan"] as "Nosferatu" (when the id is "nosferatu") so i just lowetext'd it.

Why It's Good For The Game

bugfix

Changelog

🆑
fix: bloodwalk can now correctly identify clans
/:cl:

@chazzyjazzy
chazzyjazzy requested a review from a team as a code owner August 14, 2026 19:53
@github-actions github-actions Bot added the Fix label Aug 14, 2026
@github-actions

Copy link
Copy Markdown
Contributor

This PR has been inactive for long enough to be automatically marked as stale. This means it is at risk of being auto closed in ~7 days. Please address any outstanding review items and ensure your PR is finished - if both are true, and you have auto-staled anyway, you need to actively ask maintainers (by pinging them in the /tg/station Discord) to (re)review or merge your PR. If no maintainer responds to your request, you may wish to close this PR yourself while you seek maintainer comment, as you will later be able to reopen the PR yourself.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant