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8dfe353
WIP: Post death command execution
Jakubk15 Feb 20, 2026
e333117
Post death command execution
Jakubk15 Feb 20, 2026
16f45ca
Apply suggestions from code review
Jakubk15 Feb 20, 2026
13d9c09
fix build
Jakubk15 Feb 20, 2026
911ef7b
adjust to gemini's suggestion
Jakubk15 Feb 20, 2026
ce87394
Remove CauseOfTag.LOGOUT from the check
Jakubk15 Feb 20, 2026
356481e
Update eternalcombat-plugin/src/main/java/com/eternalcode/combat/figh…
Jakubk15 Mar 15, 2026
2a99c85
Update eternalcombat-plugin/src/main/java/com/eternalcode/combat/figh…
Jakubk15 Mar 15, 2026
320dd90
Adjust to Mike's suggestions. Simplify logic
Jakubk15 Mar 15, 2026
903fdaa
Merge remote-tracking branch 'origin/feature/post-death-commands' int…
Jakubk15 Mar 15, 2026
cb015b5
Merge branch 'master' into feature/post-death-commands
Jakubk15 Mar 15, 2026
15b2267
fix build
Jakubk15 Mar 22, 2026
115f8bb
Change EternalCore version to latest stable
Jakubk15 Mar 22, 2026
a606358
Adjust to DMK's suggestion
Jakubk15 Mar 22, 2026
dc0724b
Move to DeathSettings
Jakubk15 Mar 22, 2026
81afc4c
Merge branch 'master' into feature/post-death-commands
Jakubk15 May 10, 2026
bc83f4d
Merge branch 'master' into feature/post-death-commands
Jakubk15 Jul 9, 2026
34b1252
Fix build
Jakubk15 Jul 9, 2026
6b09a6f
Add additional comments per Mike's suggestion
Jakubk15 Jul 9, 2026
7bc712d
Update eternalcombat-plugin/src/main/java/com/eternalcode/combat/figh…
Jakubk15 Jul 25, 2026
ca25b99
Update eternalcombat-plugin/src/main/java/com/eternalcode/combat/figh…
Jakubk15 Jul 25, 2026
b9d6a5b
Update placeholders in settings
Jakubk15 Jul 25, 2026
ca05679
Add scheduler support for post-death command execution, improve logic…
Jakubk15 Jul 25, 2026
fd94fe1
Simplify whole code.
vLuckyyy Jul 26, 2026
f6f3e3b
Simplify config declaration.
vLuckyyy Jul 26, 2026
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1 change: 1 addition & 0 deletions buildSrc/src/main/kotlin/Versions.kt
Original file line number Diff line number Diff line change
Expand Up @@ -32,6 +32,7 @@ object Versions {
const val PACKETEVENTS = "2.11.1"
const val WORLDGUARD = "7.0.15-beta-01"
const val LUCKPERMS = "5.5.17"
const val ETERNALCORE = "2.0.1-SNAPSHOT+12"
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}

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17 changes: 10 additions & 7 deletions eternalcombat-plugin/build.gradle.kts
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
import net.minecrell.pluginyml.bukkit.BukkitPluginDescription

import io.papermc.hangarpublishplugin.model.Platforms
import org.gradle.kotlin.dsl.shadowJar
import net.minecrell.pluginyml.bukkit.BukkitPluginDescription
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plugins {
`eternalcombat-java`
Expand Down Expand Up @@ -93,11 +93,14 @@ bukkit {

tasks {
runServer {
minecraftVersion("1.21.10")
downloadPlugins.modrinth("WorldEdit", Versions.WORLDEDIT)
downloadPlugins.modrinth("PacketEvents", "${Versions.PACKETEVENTS}+spigot")
downloadPlugins.modrinth("WorldGuard", Versions.WORLDGUARD)
downloadPlugins.modrinth("LuckPerms", "v${Versions.LUCKPERMS}-bukkit")
minecraftVersion("1.21.11")
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downloadPlugins {
modrinth("WorldEdit", Versions.WORLDEDIT)
modrinth("PacketEvents", "${Versions.PACKETEVENTS}+spigot")
modrinth("WorldGuard", Versions.WORLDGUARD)
modrinth("LuckPerms", "v${Versions.LUCKPERMS}-bukkit")
modrinth("EternalCore", Versions.ETERNALCORE)
}
}
}

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Original file line number Diff line number Diff line change
@@ -1,54 +1,55 @@
package com.eternalcode.combat;

import com.eternalcode.combat.border.BorderTriggerController;
import com.eternalcode.combat.border.BorderService;
import com.eternalcode.combat.border.BorderServiceImpl;
import com.eternalcode.combat.border.BorderTriggerController;
import com.eternalcode.combat.border.animation.block.BorderBlockController;
import com.eternalcode.combat.border.animation.particle.ParticleController;
import com.eternalcode.combat.bridge.BridgeService;
import com.eternalcode.combat.crystalpvp.RespawnAnchorListener;
import com.eternalcode.combat.config.ConfigService;
import com.eternalcode.combat.config.implementation.PluginConfig;
import com.eternalcode.combat.crystalpvp.EndCrystalListener;
import com.eternalcode.combat.crystalpvp.RespawnAnchorListener;
import com.eternalcode.combat.event.EventManager;
import com.eternalcode.combat.fight.FightManager;
import com.eternalcode.combat.fight.FightManagerImpl;
import com.eternalcode.combat.fight.FightTagCommand;
import com.eternalcode.combat.fight.FightTask;
import com.eternalcode.combat.fight.controller.FightActionBlockerController;
import com.eternalcode.combat.fight.controller.FightBypassAdminController;
import com.eternalcode.combat.fight.controller.FightBypassCreativeController;
import com.eternalcode.combat.fight.controller.FightBypassPermissionController;
import com.eternalcode.combat.fight.controller.FightInventoryController;
import com.eternalcode.combat.fight.controller.FightMessageController;
import com.eternalcode.combat.fight.controller.FightTagController;
import com.eternalcode.combat.fight.controller.FightUnTagController;
import com.eternalcode.combat.fight.death.DeathCommandController;
import com.eternalcode.combat.fight.death.DeathEffectController;
import com.eternalcode.combat.fight.drop.DropKeepInventoryService;
import com.eternalcode.combat.fight.FightManager;
import com.eternalcode.combat.fight.drop.DropService;
import com.eternalcode.combat.fight.effect.FightEffectService;
import com.eternalcode.combat.fight.firework.FireworkController;
import com.eternalcode.combat.fight.knockback.KnockbackService;
import com.eternalcode.combat.fight.tagout.FightTagOutService;
import com.eternalcode.combat.fight.pearl.FightPearlService;
import com.eternalcode.combat.handler.InvalidUsageHandlerImpl;
import com.eternalcode.combat.handler.MissingPermissionHandlerImpl;
import com.eternalcode.combat.config.ConfigService;
import com.eternalcode.combat.config.implementation.PluginConfig;
import com.eternalcode.combat.fight.drop.DropController;
import com.eternalcode.combat.fight.drop.DropKeepInventoryService;
import com.eternalcode.combat.fight.drop.DropKeepInventoryServiceImpl;
import com.eternalcode.combat.fight.drop.DropService;
import com.eternalcode.combat.fight.drop.DropServiceImpl;
import com.eternalcode.combat.fight.drop.impl.PercentDropModifier;
import com.eternalcode.combat.fight.drop.impl.PlayersHealthDropModifier;
import com.eternalcode.combat.fight.FightTagCommand;
import com.eternalcode.combat.fight.controller.FightActionBlockerController;
import com.eternalcode.combat.fight.controller.FightMessageController;
import com.eternalcode.combat.fight.controller.FightTagController;
import com.eternalcode.combat.fight.controller.FightUnTagController;
import com.eternalcode.combat.fight.effect.FightEffectController;
import com.eternalcode.combat.event.EventManager;
import com.eternalcode.combat.fight.FightManagerImpl;
import com.eternalcode.combat.fight.FightTask;
import com.eternalcode.combat.fight.effect.FightEffectService;
import com.eternalcode.combat.fight.effect.FightEffectServiceImpl;
import com.eternalcode.combat.fight.firework.FireworkController;
import com.eternalcode.combat.fight.knockback.KnockbackRegionController;
import com.eternalcode.combat.fight.knockback.KnockbackService;
import com.eternalcode.combat.fight.logout.LogoutController;
import com.eternalcode.combat.fight.logout.LogoutService;
import com.eternalcode.combat.fight.pearl.FightPearlController;
import com.eternalcode.combat.fight.pearl.FightPearlService;
import com.eternalcode.combat.fight.pearl.FightPearlServiceImpl;
import com.eternalcode.combat.fight.tagout.FightTagOutCommand;
import com.eternalcode.combat.fight.tagout.FightTagOutController;
import com.eternalcode.combat.fight.tagout.FightTagOutService;
import com.eternalcode.combat.fight.tagout.FightTagOutServiceImpl;
import com.eternalcode.combat.fight.tagout.FightTagOutCommand;
import com.eternalcode.combat.handler.InvalidUsageHandlerImpl;
import com.eternalcode.combat.handler.MissingPermissionHandlerImpl;
import com.eternalcode.combat.notification.NoticeService;
import com.eternalcode.combat.fight.knockback.KnockbackRegionController;
import com.eternalcode.combat.region.RegionProvider;
import com.eternalcode.combat.updater.UpdaterNotificationController;
import com.eternalcode.combat.updater.UpdaterService;
Expand All @@ -61,7 +62,6 @@
import dev.rollczi.litecommands.bukkit.LiteBukkitFactory;
import dev.rollczi.litecommands.bukkit.LiteBukkitMessages;
import dev.rollczi.litecommands.folia.FoliaExtension;
import java.time.Duration;
import net.kyori.adventure.platform.AudienceProvider;
import net.kyori.adventure.platform.bukkit.BukkitAudiences;
import net.kyori.adventure.text.minimessage.MiniMessage;
Expand All @@ -73,6 +73,7 @@
import org.bukkit.plugin.java.JavaPlugin;

import java.io.File;
import java.time.Duration;
import java.util.concurrent.TimeUnit;
import java.util.stream.Stream;

Expand Down Expand Up @@ -183,6 +184,7 @@ public void onEnable() {
new FightActionBlockerController(this.fightManager, noticeService, pluginConfig, server),
new FightPearlController(pluginConfig.pearl, noticeService, this.fightManager, this.fightPearlService),
new DeathEffectController(pluginConfig),
new DeathCommandController(pluginConfig, this.fightManager, server),
new UpdaterNotificationController(updaterService, pluginConfig, this.audienceProvider, miniMessage),
new KnockbackRegionController(noticeService, this.regionProvider, this.fightManager, knockbackService, server),
new FightEffectController(pluginConfig.effect, this.fightEffectService, this.fightManager, server),
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -23,4 +23,40 @@ public class CommandSettings extends OkaeriConfig {
"tpa",
"tpaccept"
);

@Comment({
"# List of commands that will be executed from console after player death.",
"# Use {player} to represent the name of the player who died and {killer} for the killer's name (if applicable)."
})
public List<String> consolePostDeathCommands = List.of(
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"broadcast {player} has died in combat!"
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);

@Comment("# When this is set to true, the plugin will execute the console commands only after the dead player has respawned.")
public boolean deferConsoleAfterRespawn = false;

@Comment({
"# List of commands that will be executed from the dead player's perspective after death.",
"# Use {player} to represent the name of the player who died and {killer} for the killer's name (if applicable)."
})
public List<String> deadPostDeathCommands = List.of(
"say You have died in combat!"
);

@Comment("# When this is set to true, the plugin will execute the commands above only after the dead player has respawned.")
public boolean deferDeadAfterRespawn = true;

@Comment({
"# List of commands that will be executed from the killer's perspective after killing a player.",
"# Use {player} to represent the name of the player who was killed and {killer} for the killer's name (if applicable)."
})
public List<String> killerPostDeathCommands = List.of(
"say You have killed {player} in combat!"
);

@Comment("# When this is set to true, the plugin will only execute the post-death commands if the players were tagged")
public boolean onlyExecuteIfTagged = true;

@Comment("# The returned string when the killer is unknown")
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public String unknownKillerPlaceholder = "Unknown";
}
Original file line number Diff line number Diff line change
Expand Up @@ -87,7 +87,8 @@ public class PluginConfig extends OkaeriConfig {
@Comment({
" ",
"# Settings related to commands during combat.",
"# Configure command restrictions and behaviors for players in combat."
"# Configure command restrictions and behaviors for players in combat.",
"# You can also execute which commands will be executed post-death and on logout of the player."
})
public CommandSettings commands = new CommandSettings();

Expand Down
Original file line number Diff line number Diff line change
@@ -0,0 +1,169 @@
package com.eternalcode.combat.fight.death;
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import com.eternalcode.combat.config.implementation.PluginConfig;
import com.eternalcode.combat.fight.FightManager;
import com.eternalcode.combat.fight.FightTag;
import com.eternalcode.combat.fight.event.CauseOfUnTag;
import com.eternalcode.combat.fight.event.FightUntagEvent;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.player.PlayerRespawnEvent;

import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;

public class DeathCommandController implements Listener {
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private final PluginConfig config;
private final FightManager fightManager;
private final Server server;

private final Map<UUID, List<PendingCommand>> pendingCommands = new ConcurrentHashMap<>();
private final Set<UUID> handledByUntag = Collections.newSetFromMap(new ConcurrentHashMap<>());

public DeathCommandController(PluginConfig config, FightManager fightManager, Server server) {
this.config = config;
this.fightManager = fightManager;
this.server = server;
}

@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
void onPlayerUntag(FightUntagEvent event) {
UUID playerUUID = event.getPlayer();
CauseOfUnTag cause = event.getCause();

if (cause != CauseOfUnTag.DEATH && cause != CauseOfUnTag.DEATH_BY_PLAYER) {
return;
}

Player deadPlayer = this.server.getPlayer(playerUUID);

if (deadPlayer == null) {
return;
}

this.handledByUntag.add(playerUUID);
this.executeDeathCommands(deadPlayer);
}

@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
void onPlayerDeath(PlayerDeathEvent event) {
if (this.config.commands.onlyExecuteIfTagged) {
return;
}

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medium

The onlyExecuteIfTagged check is performed here, but it's only for PlayerDeathEvent. If onPlayerUntag is also meant to respect this setting, the check should be moved to executeDeathCommands or duplicated in onPlayerUntag to ensure consistent behavior.

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I tested it and I wasn't able to produce any bugs, however I encourage other team members to try it nevertheless


Player deadPlayer = event.getEntity();
UUID playerUUID = deadPlayer.getUniqueId();

if (this.handledByUntag.remove(playerUUID)) {
return;
}

this.executeDeathCommands(deadPlayer);
}

@EventHandler(priority = EventPriority.MONITOR)
void onPlayerRespawn(PlayerRespawnEvent event) {
Player player = event.getPlayer();
UUID playerUUID = player.getUniqueId();

this.handledByUntag.remove(playerUUID);

List<PendingCommand> commands = this.pendingCommands.remove(playerUUID);

if (commands == null) {
return;
}

for (PendingCommand pending : commands) {
switch (pending.executor()) {
case CONSOLE -> this.server.dispatchCommand(this.server.getConsoleSender(), pending.command());
case DEAD_PLAYER -> this.server.dispatchCommand(player, pending.command());
}
}
}

private void executeDeathCommands(Player deadPlayer) {
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UUID playerUUID = deadPlayer.getUniqueId();
String deadPlayerName = deadPlayer.getName();
String killerName = this.resolveKillerName(playerUUID, deadPlayer);

List<PendingCommand> deferred = new ArrayList<>();

for (String command : this.config.commands.consolePostDeathCommands) {
String resolved = this.replacePlaceholders(command, deadPlayerName, killerName);
if (this.config.commands.deferConsoleAfterRespawn) {
deferred.add(new PendingCommand(CommandSource.CONSOLE, resolved));
} else {
this.server.dispatchCommand(this.server.getConsoleSender(), resolved);
}
}

for (String command : this.config.commands.deadPostDeathCommands) {
String resolved = this.replacePlaceholders(command, deadPlayerName, killerName);
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if (this.config.commands.deferDeadAfterRespawn) {
deferred.add(new PendingCommand(CommandSource.DEAD_PLAYER, resolved));
} else {
this.server.dispatchCommand(deadPlayer, resolved);
}
}

Player killer = this.resolveKiller(playerUUID, deadPlayer);

if (killer != null) {
for (String command : this.config.commands.killerPostDeathCommands) {
String resolved = this.replacePlaceholders(command, deadPlayerName, killerName);
this.server.dispatchCommand(killer, resolved);
}
}

if (!deferred.isEmpty()) {
this.pendingCommands.put(playerUUID, deferred);
}
}


private String resolveKillerName(UUID deadPlayerUUID, Player deadPlayer) {
Player killer = this.resolveKiller(deadPlayerUUID, deadPlayer);
return killer != null ? killer.getName() : this.config.commands.unknownKillerPlaceholder;
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}

private Player resolveKiller(UUID deadPlayerUUID, Player deadPlayer) {
Player killer = deadPlayer.getKiller();

if (killer != null) {
return killer;
}

FightTag tag = this.fightManager.getTag(deadPlayerUUID);

if (tag != null && tag.getTagger() != null) {
return this.server.getPlayer(tag.getTagger());
}

return null;
}

private String replacePlaceholders(String command, String playerName, String killerName) {
return command
.replace("{player}", playerName)
.replace("{killer}", killerName);
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}

private enum CommandSource {
CONSOLE,
DEAD_PLAYER
}

private record PendingCommand(CommandSource executor, String command) {
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}
}