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1 change: 1 addition & 0 deletions changelog/snippets/fix.7159.md
Original file line number Diff line number Diff line change
@@ -0,0 +1 @@
- (#7159) Fix mods that allow building units on water causing those units to not be buildable on land due to how the expected default of a missing `BuildOnLayerCaps` table interacts with blueprint merge.
1 change: 0 additions & 1 deletion changelog/snippets/sections/graphics.7095.md

This file was deleted.

8 changes: 8 additions & 0 deletions units/DRLK005/DRLK005_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -72,6 +72,14 @@ UnitBlueprint{
LifeBarOffset = 0.5,
LifeBarSize = 1,
Physics = {
BuildOnLayerCaps = {
LAYER_Air = false,
LAYER_Land = true,
LAYER_Orbit = false,
LAYER_Seabed = false,
LAYER_Sub = false,
LAYER_Water = false,
},
DragCoefficient = 0.2,
AlwaysAlignToTerrain = true,
MotionType = "RULEUMT_None",
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1 change: 1 addition & 0 deletions units/UAB0101/UAB0101_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -147,6 +147,7 @@ UnitBlueprint{
LifeBarOffset = 1.9,
LifeBarSize = 4.5,
Physics = {
BuildOnLayerCaps = { LAYER_Land = true },
DragCoefficient = 0.2,
FlattenSkirt = true,
MaxGroundVariation = 1.1,
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8 changes: 8 additions & 0 deletions units/UAB0102/UAB0102_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -140,6 +140,14 @@ UnitBlueprint{
LifeBarOffset = 1.55,
LifeBarSize = 4.5,
Physics = {
BuildOnLayerCaps = {
LAYER_Air = false,
LAYER_Land = true,
LAYER_Orbit = false,
LAYER_Seabed = false,
LAYER_Sub = false,
LAYER_Water = false,
},
DragCoefficient = 0.2,
FlattenSkirt = true,
MaxGroundVariation = 1.1,
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9 changes: 8 additions & 1 deletion units/UAB0103/UAB0103_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -131,7 +131,14 @@ UnitBlueprint{
LifeBarOffset = 6.5,
LifeBarSize = 4,
Physics = {
BuildOnLayerCaps = { LAYER_Water = true },
BuildOnLayerCaps = {
LAYER_Air = false,
LAYER_Land = false,
LAYER_Orbit = false,
LAYER_Seabed = false,
LAYER_Sub = false,
LAYER_Water = true,
},
ComputeRollOffPoint = true,
DragCoefficient = 0.2,
MeshExtentsX = 5,
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1 change: 1 addition & 0 deletions units/UAB0201/UAB0201_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -140,6 +140,7 @@ UnitBlueprint{
LifeBarOffset = 1.95,
LifeBarSize = 4.5,
Physics = {
BuildOnLayerCaps = { LAYER_Land = true },
DragCoefficient = 0.2,
FlattenSkirt = true,
MaxGroundVariation = 1.1,
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8 changes: 8 additions & 0 deletions units/UAB0202/UAB0202_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -140,6 +140,14 @@ UnitBlueprint{
LifeBarOffset = 2,
LifeBarSize = 4.5,
Physics = {
BuildOnLayerCaps = {
LAYER_Air = false,
LAYER_Land = true,
LAYER_Orbit = false,
LAYER_Seabed = false,
LAYER_Sub = false,
LAYER_Water = false,
},
DragCoefficient = 0.2,
FlattenSkirt = true,
MaxGroundVariation = 1.1,
Expand Down
9 changes: 8 additions & 1 deletion units/UAB0203/UAB0203_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -136,7 +136,14 @@ UnitBlueprint{
LifeBarOffset = 6.5,
LifeBarSize = 4.5,
Physics = {
BuildOnLayerCaps = { LAYER_Water = true },
BuildOnLayerCaps = {
LAYER_Air = false,
LAYER_Land = false,
LAYER_Orbit = false,
LAYER_Seabed = false,
LAYER_Sub = false,
LAYER_Water = true,
},
ComputeRollOffPoint = true,
DragCoefficient = 0.2,
MeshExtentsX = 5,
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1 change: 1 addition & 0 deletions units/UAB0301/UAB0301_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -138,6 +138,7 @@ UnitBlueprint{
LifeBarOffset = 2,
LifeBarSize = 4.5,
Physics = {
BuildOnLayerCaps = { LAYER_Land = true },
DragCoefficient = 0.2,
FlattenSkirt = true,
MaxGroundVariation = 1.1,
Expand Down
8 changes: 8 additions & 0 deletions units/UAB0302/UAB0302_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -140,6 +140,14 @@ UnitBlueprint{
LifeBarOffset = 2.1,
LifeBarSize = 4.5,
Physics = {
BuildOnLayerCaps = {
LAYER_Air = false,
LAYER_Land = true,
LAYER_Orbit = false,
LAYER_Seabed = false,
LAYER_Sub = false,
LAYER_Water = false,
},
DragCoefficient = 0.2,
FlattenSkirt = true,
MaxGroundVariation = 1.1,
Expand Down
9 changes: 8 additions & 1 deletion units/UAB0303/UAB0303_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -135,7 +135,14 @@ UnitBlueprint{
LifeBarOffset = 6.7,
LifeBarSize = 4.75,
Physics = {
BuildOnLayerCaps = { LAYER_Water = true },
BuildOnLayerCaps = {
LAYER_Air = false,
LAYER_Land = false,
LAYER_Orbit = false,
LAYER_Seabed = false,
LAYER_Sub = false,
LAYER_Water = true,
},
ComputeRollOffPoint = true,
DragCoefficient = 0.2,
MeshExtentsX = 5,
Expand Down
8 changes: 8 additions & 0 deletions units/UAB0304/UAB0304_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -128,6 +128,14 @@ UnitBlueprint{
LifeBarOffset = 2.65,
LifeBarSize = 5.5,
Physics = {
BuildOnLayerCaps = {
LAYER_Air = false,
LAYER_Land = true,
LAYER_Orbit = false,
LAYER_Seabed = false,
LAYER_Sub = false,
LAYER_Water = false,
},
DragCoefficient = 0.2,
FlattenSkirt = true,
MeshExtentsX = 7.5,
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8 changes: 8 additions & 0 deletions units/UAB1101/UAB1101_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -88,6 +88,14 @@ UnitBlueprint{
LifeBarOffset = 0.35,
LifeBarSize = 0.9,
Physics = {
BuildOnLayerCaps = {
LAYER_Air = false,
LAYER_Land = true,
LAYER_Orbit = false,
LAYER_Seabed = false,
LAYER_Sub = false,
LAYER_Water = false,
},
DragCoefficient = 0.2,
FlattenSkirt = true,
MeshExtentsX = 1,
Expand Down
4 changes: 4 additions & 0 deletions units/UAB1102/UAB1102_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -87,8 +87,12 @@ UnitBlueprint{
LifeBarSize = 3,
Physics = {
BuildOnLayerCaps = {
LAYER_Air = false,
LAYER_Land = true,
LAYER_Orbit = false,
LAYER_Seabed = true,
LAYER_Sub = false,
LAYER_Water = false,
},
BuildRestriction = "RULEUBR_OnHydrocarbonDeposit",
DragCoefficient = 0.2,
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4 changes: 4 additions & 0 deletions units/UAB1103/UAB1103_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -94,8 +94,12 @@ UnitBlueprint{
Physics = {
AlwaysAlignToTerrain = true,
BuildOnLayerCaps = {
LAYER_Air = false,
LAYER_Land = true,
LAYER_Orbit = false,
LAYER_Seabed = true,
LAYER_Sub = false,
LAYER_Water = false,
},
BuildRestriction = "RULEUBR_OnMassDeposit",
DragCoefficient = 0.2,
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8 changes: 8 additions & 0 deletions units/UAB1104/UAB1104_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -88,6 +88,14 @@ UnitBlueprint{
LifeBarOffset = 0.3,
LifeBarSize = 0.9,
Physics = {
BuildOnLayerCaps = {
LAYER_Air = false,
LAYER_Land = true,
LAYER_Orbit = false,
LAYER_Seabed = false,
LAYER_Sub = false,
LAYER_Water = false,
},
DragCoefficient = 0.2,
FlattenSkirt = true,
MeshExtentsX = 1,
Expand Down
8 changes: 8 additions & 0 deletions units/UAB1105/UAB1105_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -92,6 +92,14 @@ UnitBlueprint{
LifeBarOffset = 0.35,
LifeBarSize = 0.9,
Physics = {
BuildOnLayerCaps = {
LAYER_Air = false,
LAYER_Land = true,
LAYER_Orbit = false,
LAYER_Seabed = false,
LAYER_Sub = false,
LAYER_Water = false,
},
DragCoefficient = 0.2,
FlattenSkirt = true,
MeshExtentsX = 1.1,
Expand Down
4 changes: 4 additions & 0 deletions units/UAB1106/UAB1106_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -96,8 +96,12 @@ UnitBlueprint{
LifeBarSize = 0.9,
Physics = {
BuildOnLayerCaps = {
LAYER_Air = false,
LAYER_Land = true,
LAYER_Orbit = false,
LAYER_Seabed = true,
LAYER_Sub = false,
LAYER_Water = false,
},
DragCoefficient = 0.2,
FlattenSkirt = true,
Expand Down
8 changes: 8 additions & 0 deletions units/UAB1201/UAB1201_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -106,6 +106,14 @@ UnitBlueprint{
LifeBarOffset = 1,
LifeBarSize = 3,
Physics = {
BuildOnLayerCaps = {
LAYER_Air = false,
LAYER_Land = true,
LAYER_Orbit = false,
LAYER_Seabed = false,
LAYER_Sub = false,
LAYER_Water = false,
},
DragCoefficient = 0.2,
FlattenSkirt = true,
MeshExtentsX = 3.5,
Expand Down
4 changes: 4 additions & 0 deletions units/UAB1202/UAB1202_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -97,8 +97,12 @@ UnitBlueprint{
Physics = {
AlwaysAlignToTerrain = true,
BuildOnLayerCaps = {
LAYER_Air = false,
LAYER_Land = true,
LAYER_Orbit = false,
LAYER_Seabed = true,
LAYER_Sub = false,
LAYER_Water = false,
},
BuildRestriction = "RULEUBR_OnMassDeposit",
DragCoefficient = 0.2,
Expand Down
8 changes: 8 additions & 0 deletions units/UAB1301/UAB1301_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -113,6 +113,14 @@ UnitBlueprint{
LifeBarOffset = 2,
LifeBarSize = 4.5,
Physics = {
BuildOnLayerCaps = {
LAYER_Air = false,
LAYER_Land = true,
LAYER_Orbit = false,
LAYER_Seabed = false,
LAYER_Sub = false,
LAYER_Water = false,
},
DragCoefficient = 0.2,
FlattenSkirt = true,
MaxGroundVariation = 1.1,
Expand Down
4 changes: 4 additions & 0 deletions units/UAB1302/UAB1302_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -87,8 +87,12 @@ UnitBlueprint{
Physics = {
AlwaysAlignToTerrain = true,
BuildOnLayerCaps = {
LAYER_Air = false,
LAYER_Land = true,
LAYER_Orbit = false,
LAYER_Seabed = true,
LAYER_Sub = false,
LAYER_Water = false,
},
BuildRestriction = "RULEUBR_OnMassDeposit",
DragCoefficient = 0.2,
Expand Down
8 changes: 8 additions & 0 deletions units/UAB1303/UAB1303_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -97,6 +97,14 @@ UnitBlueprint{
LifeBarOffset = 0.95,
LifeBarSize = 2.5,
Physics = {
BuildOnLayerCaps = {
LAYER_Air = false,
LAYER_Land = true,
LAYER_Orbit = false,
LAYER_Seabed = false,
LAYER_Sub = false,
LAYER_Water = false,
},
DragCoefficient = 0.2,
FlattenSkirt = true,
MaxGroundVariation = 1.1,
Expand Down
8 changes: 8 additions & 0 deletions units/UAB2101/UAB2101_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -79,6 +79,14 @@ UnitBlueprint{
LifeBarSize = 0.9,
Physics = {
AlwaysAlignToTerrain = true,
BuildOnLayerCaps = {
LAYER_Air = false,
LAYER_Land = true,
LAYER_Orbit = false,
LAYER_Seabed = false,
LAYER_Sub = false,
LAYER_Water = false,
},
DragCoefficient = 0.2,
MeshExtentsX = 1,
MeshExtentsY = 1.1,
Expand Down
4 changes: 4 additions & 0 deletions units/UAB2104/UAB2104_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -97,7 +97,11 @@ UnitBlueprint{
LifeBarSize = 0.9,
Physics = {
BuildOnLayerCaps = {
LAYER_Air = false,
LAYER_Land = true,
LAYER_Orbit = false,
LAYER_Seabed = false,
LAYER_Sub = false,
LAYER_Water = true,
},
DragCoefficient = 0.2,
Expand Down
8 changes: 8 additions & 0 deletions units/UAB2108/UAB2108_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -111,6 +111,14 @@ UnitBlueprint{
LifeBarOffset = 0.45,
LifeBarSize = 1,
Physics = {
BuildOnLayerCaps = {
LAYER_Air = false,
LAYER_Land = true,
LAYER_Orbit = false,
LAYER_Seabed = false,
LAYER_Sub = false,
LAYER_Water = false,
},
DragCoefficient = 0.2,
FlattenSkirt = true,
HorizontalSkirt = true,
Expand Down
9 changes: 8 additions & 1 deletion units/UAB2109/UAB2109_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -101,7 +101,14 @@ UnitBlueprint{
LifeBarOffset = 0.35,
LifeBarSize = 0.9,
Physics = {
BuildOnLayerCaps = { LAYER_Water = true },
BuildOnLayerCaps = {
LAYER_Air = false,
LAYER_Land = false,
LAYER_Orbit = false,
LAYER_Seabed = false,
LAYER_Sub = false,
LAYER_Water = true,
},
DragCoefficient = 0.2,
MeshExtentsX = 1,
MeshExtentsY = 0.75,
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4 changes: 4 additions & 0 deletions units/UAB2204/UAB2204_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -103,7 +103,11 @@ UnitBlueprint{
LifeBarSize = 1,
Physics = {
BuildOnLayerCaps = {
LAYER_Air = false,
LAYER_Land = true,
LAYER_Orbit = false,
LAYER_Seabed = false,
LAYER_Sub = false,
LAYER_Water = true,
},
DragCoefficient = 0.2,
Expand Down
9 changes: 8 additions & 1 deletion units/UAB2205/UAB2205_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -115,7 +115,14 @@ UnitBlueprint{
LifeBarOffset = 0.6,
LifeBarSize = 1.25,
Physics = {
BuildOnLayerCaps = { LAYER_Water = true },
BuildOnLayerCaps = {
LAYER_Air = false,
LAYER_Land = false,
LAYER_Orbit = false,
LAYER_Seabed = false,
LAYER_Sub = false,
LAYER_Water = true,
},
DragCoefficient = 0.2,
FlattenSkirt = true,
MeshExtentsX = 1.75,
Expand Down
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