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add a system_server API for listening to GosPackageState changes; fix racy dispatch of GosPackageState change callback #406
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830db49
fixup! SystemUI: require unlocking to use QS tiles by default
muhomorr 7fbb368
gosps: fix racy dispatch of GosPackageState change callback
muhomorr bc0e6ff
gosps: convert GosPackageStatePmHooks into an object instance
muhomorr 460c011
gosps: add toString() implementation for GosPackageState
muhomorr 9fd6941
gosps: use a more descriptive reason for AMS.killUid()
muhomorr ee07d09
gosps: add a system_server API for listening to GosPackageState changes
muhomorr a8f226e
gosps: don't rely on ActivityThread.mInitialApplication
muhomorr 7163a0b
gosps: switch changeCallbacks from ArrayList to CopyOnWriteArrayList
muhomorr 8ca4439
gosps: remove the dedicated GosPackageStateChangeCallbacks thread
muhomorr 88ccffe
gosps: update onGosPackageStateChanged() javadoc
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There's a window where
mInitialApplicationcan benull, e.g. if an app overridesApplication#attachBaseContextand takes too long, and then storage/contact scopes is enabled during that time.There seems to already be AOSP code here that accounts for this, e.g. see how
mUpdateHttpProxyOnBindis used inActivityThread#updateHttpProxy, etc.e.g. as a (contrived) NPE example, consider an app that has this
Application:Then
attachBaseContext's blocking/slow code can be triggered by the app receiving a broadcast, so it's not always from a user launching the app then going to configure storage/contact scopes. The app can receive a broadcast and run its application code while the user is turning on storage/contact scopesUh oh!
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NPE when such an app receives broadcast to run its slow attachBaseContext code and Storage Scopes is enabled while it's blocked:
NPE can also be triggered in the old code with Contact Scopes since that uses the
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a8f226e