Labels
Labels
breaking-change
Requires user code changes: API removals, behavioral breaks, or pipeline workflow changesbug
docs
duplicate
enhancement
Improvement to an existing feature: better defaults, expanded support, or quality-of-lifefeature
good first issue
Beginner-friendly, well-scoped, with repro steps, file pointers, and clear acceptance criteriahelp wanted
invalid
platform: linux
platform: macos
platform: windows
priority: high
priority: low
priority: medium
question
refactor
scope: animations
scope: api
Public API surface: types, signatures, properties, interfaces, or serialization contractsscope: build
scope: collections
scope: content-pipeline
MGCB workflows; importers/processors for atlases, fonts, animations, particles, Tiled mapsscope: ecs
scope: input
scope: math
Geometric primitives, bounding volumes, transforms, shapes (Polygon/Polyline), numeric precisionscope: particles
Particle effects system: emitters, modifiers, profiles, and .pe pipeline integrationscope: performance
Allocation investigations, hot-path profiling, batching efficiency, benchmark additionsscope: physics
Collisions subsystem: broadphase/narrowphase detection, spatial queries, collision layersscope: rendering
SpriteBatch, PrimitiveBatch/VectorDraw, effects/shaders, BitmapFonts rendering, draw orderscope: screens