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Fix UDP checksum handling in clinat.c #1038
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You quoted the RFC saying: "NAT implementations rewriting IP addresses must either leave checksum=0 unchanged or fully recompute the checksum from scratch."
Why setting it to 0xFFFF?
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that's the check after it's been re-adjusted / recomputed. if it happens to be 0 it should be sent as FFFF
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do you have a reference about this rule that we could add as a comment here?
I was looking up the RFC, but I couldn't find anything about checksum=0.
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https://www.rfc-editor.org/rfc/rfc768.html page 2
and explained here https://people.na.infn.it/~garufi/didattica/CorsoAcq/Trasp/Lezione9/tcpip_ill/udp_user.htm section 11.3
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Yeah, my bad. For whatever reason I mixed up your patch with another change and got off-track.