Rebalance Double membrane type#6964
Conversation
|
I'll comment here while I still remember that Iman tested this and shared some feedback on Discord. I think the feedback was asking for further tweaks as this didn't yet seem ready. |
Yes, I'm currently focusing on other PRs when I have time, but I can probably give this a tweak and give it another go. I'm thinking to increase Toxin resistance more, to really make it fill that role. But I might have to rebalance some other membrane types slightly to match. |
|
This was approved in testing, so I figured I would add the localization so it can be merged. But looks like I tried right at the wrong time? |
|
Well I just merged the spore reproduction PR which had new translations, so yeah. I'll fix Weblate in a bit by merging its changes directly to master, so you might want to wait a few minutes before fixing the translations again on this PR. |
|
Should be safe to update this now. |
|
Well @Deus-Codes has not commented on this as far as I remember, but I guess we do want this change merged for the next release? Edit: Iman has tested this on Discord |
hhyyrylainen
left a comment
There was a problem hiding this comment.
Technical side of things looks fine.
Well, he has not tested it, but he was supportive of the ideas I put forth before I started. But I see you already merged it. |
Brief Description of What This PR Does
For the "Double" membrane:
So the Double membrane is now a variant of "Normal" that sacrifices some speed for increased defense, but especially against toxins. (This is also effective against engulfed toxic cells).
This will also require a re-write of the tooltip, which I will do if/when the rest of the change is approved.
Related Issues
Double membrane type is a bit of a bland upgrade to Normal.
Desire among the community for more ways to counter toxins.
Progress Checklist
Note: before starting this checklist the PR should be marked as non-draft.
break existing features:
https://wiki.revolutionarygamesstudio.com/wiki/Testing_Checklist
(this is important as to not waste the time of Thrive team
members reviewing this PR). This includes gameplay testing by the PR author.
styleguide.
Before merging all CI jobs should finish on this PR without errors, if
there are automatically detected style issues they should be fixed by
the PR author. Merging must follow our
styleguide.