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Model export

ShadelessFox edited this page Feb 27, 2023 · 5 revisions

Supported types

Decima Workshop can export the following types:

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  • ArtPartsDataResource
    • MeshResourceBase
      • AnimatedStaticMeshResource
      • BlendedMeshResource
      • HairResource
      • LodMeshResource
      • MultiMeshResource
      • RegularSkinnedMeshResourceBase
      • RegularSkinnedMeshResource
      • SkinnedMeshResource
      • StaticMeshResource
    • ObjectCollection
      • StaticMeshResource
        • AnimatedStaticMeshResource
      • ControlledEntityResource
        • CaptureAndHoldAreaResource
        • ExplosiveLocationResource
        • HumanoidResource
        • InteractiveEntityResource
        • MountableEntityResource
        • PlayAnimationObjectResource
        • SoldierResource
        • SpawnAreaResource
        • SwitchResource
        • TurretResource
        • ValveResource
      • MeshResourceBase
        • BlendedMeshResource
        • HairResource
        • InstancedMeshResource
        • LodMeshResource
        • MultiMeshResource
        • RegularSkinnedMeshResourceBase
        • RegularSkinnedMeshResource
        • SkinnedMeshResource
        • StaticMeshResource
      • ObjectCollection
        • SkinnedModelResource
          • StaticMeshResource
            • StreamingTileResource
              • Terrain
                • TileBasedStreamingStrategyResource

                  For data exchange, we use an in-house format called DMF (Decima Model Format) that has a counterpart addon for Blender, a free 3D computer graphics software tool.

                  Installing the addon

                  1. Download the latest addon version from here, or click here for a direct download link
                  2. Open Blender, go to Edit ⇒ Preferences ⇒ Add-ons ⇒ Install and choose the zip file you've downloaded

                  Exporting models

                  1. In Decima Workshop, choose an entry of type among supported types. A panel on the right will pop up
                  2. Choose appropriate options and click Export and save the file somewhere
                  3. Open Blender, go to File ⇒ Import ⇒ Decima Model (.dmf) and choose the file you've exported

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