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Before launching the donor, set StreamStatus reserved3 bit 6 and wait up to 2s for SwitchU AckHeadroom (cmd 15) or ft_headroom_ready, so HOME↔game remounts stop racing SwitchU soft-land refill. Bumps sftap max sessions to 4.
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Thanks! Two things before it can go in: (1) without SwitchU every donor remount now waits the full 2 s - that's 2 s more after each HOME -> game for everyone else. Could the wait run only once SwitchU has acked at least once this boot (the first remount without waiting)? (2) Please don't reuse shot_fails for the MB - the overlay and app show it as screenshot failures; GetDonorCap or a new field would be cleaner. |
Stock remounts no longer pay a 2s wait unless SwitchU has AckHeadroom'd this boot (or 100D is up). Requested MB is GetDonorCap while NeedHeadroom is set. Also: HBL 100D as Album margins, anti-thrash clear, and no donor launch on timeout beside SwitchU. Co-authored-by: Cursor <cursoragent@cursor.com>
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Thanks - both addressed on the latest commits (PR stays draft while we soak SwitchU coexistence):
SwitchU side should read GetDonorCap when bit 6 is set (we're updating that on the menu PR). |
Summary
Pairs with SwitchU draft PoloNX/SwitchU#177.
Test plan