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t3code fork in rust minus the bullshit

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Turin

t3 fork but without all the bullshit.

A Rust/GPUI port of T3 Code: desktop only, local only, GitHub only. Providers: Codex, Claude, OpenCode, Cursor.

DEVELOPER_DIR=/Applications/Xcode.app/Contents/Developer cargo run -p turin

On macOS an unbundled run sets the Dock icon from the app icon. To build a double-clickable app:

scripts/bundle-macos.sh            # -> target/bundle/Turin.app

The script builds --release, writes Turin.app with Info.plist (bundle id dev.turin.app, CFBundleIconFile = Turin), and makes Turin.icns from assets/prod/black-macos-1024.png with sips and iconutil. It then ad-hoc signs the bundle. It needs no network access. Pass a directory as the first argument to write the bundle somewhere else.

The bundle has no Assets.car. The icon source has no light, dark or tinted variants, so the script skips actool. The bundle therefore ships the classic .icns only, with no Liquid Glass compilation. See assets/README.md for the actool path if that changes.

See PORTING.md for how the port maps onto upstream.

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