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Document Solari mesh attributes and skinning/morph limitations - #5
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# Conflicts: # patches/capture-readiness-docs.patch # patches/solari-metal-dispatch-padding.patch # patches/solari-unlit-color.patch
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The proposed documentation distinguishes silently excluded meshes with extra attributes/skins from compatible morph meshes traced in their base shape. A procedural prism shows why a static bind-pose copy does not follow deformation.
Existing #20203 and #7502; #23255 is closed and unmerged. Prepare a documentation PR, not a duplicate bug.
Validation: 36 completed Metal/Vulkan controls. CPU-baked raster silhouettes match GPU skin; bent ray IoU is 0.98454 versus 0.19696 for a stale copy. Extra-color, morph and translated-entity controls isolate each restriction.
Limits: The baked control is static and uses an identity mesh-entity transform; the report gives the correct local-space formula for transformed entities. A full per-instance compute skin cache is not implemented.
Reproduce, inspect the patch and view evidence. This owned PR is a review artifact; human publication requirements apply before any upstream submission. No upstream posting.