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fix: add isSaving to state, guard submit and catch errors #1010
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61 changes: 61 additions & 0 deletions
61
src/components/forms/__tests__/badge-settings-form.test.js
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,61 @@ | ||
| import React from "react"; | ||
| import { render, screen, fireEvent, waitFor } from "@testing-library/react"; | ||
| import "@testing-library/jest-dom"; | ||
| import BadgeSettingsForm from "../badge-settings-form"; | ||
|
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| jest.mock("i18n-react/dist/i18n-react", () => ({ | ||
| __esModule: true, | ||
| default: { translate: (key) => key } | ||
| })); | ||
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| jest.mock("sweetalert2", () => ({ | ||
| __esModule: true, | ||
| default: { fire: jest.fn() } | ||
| })); | ||
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| const mockSummit = { id: 1, badge_features_types: [], badge_types: [] }; | ||
|
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| const renderForm = (onSubmit) => | ||
| render( | ||
| <BadgeSettingsForm | ||
| entity={{}} | ||
| currentSummit={mockSummit} | ||
| errors={{}} | ||
| onSubmit={onSubmit} | ||
| onDeleteImage={jest.fn()} | ||
| onDeleteBadgeTypeImage={jest.fn()} | ||
| /> | ||
| ); | ||
|
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| it("should call onSubmit only once when Save is clicked twice while saving", async () => { | ||
| const pendingPromise = new Promise(() => {}); | ||
| const onSubmit = jest.fn(() => pendingPromise); | ||
| const { container } = renderForm(onSubmit); | ||
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| fireEvent.change(container.querySelector("#BADGE_TEMPLATE_WIDTH"), { | ||
| target: { value: "100" } | ||
| }); | ||
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| const saveButton = screen.getByRole("button", { name: "general.save" }); | ||
| fireEvent.click(saveButton); | ||
| fireEvent.click(saveButton); | ||
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| expect(onSubmit).toHaveBeenCalledTimes(1); | ||
| }); | ||
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| it("should re-enable Save and not throw an unhandled rejection when onSubmit rejects", async () => { | ||
| const onSubmit = jest.fn(() => Promise.reject(new Error("412"))); | ||
| const { container } = renderForm(onSubmit); | ||
|
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| fireEvent.change(container.querySelector("#BADGE_TEMPLATE_WIDTH"), { | ||
| target: { value: "100" } | ||
| }); | ||
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| fireEvent.click(screen.getByRole("button", { name: "general.save" })); | ||
|
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| await waitFor(() => { | ||
| expect( | ||
| screen.getByRole("button", { name: "general.save" }) | ||
| ).not.toBeDisabled(); | ||
| }); | ||
| }); |
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🩺 Stability & Availability | 🟠 Major | ⚡ Quick win
🧩 Analysis chain
🏁 Script executed:
Repository: fntechgit/summit-admin
Length of output: 42278
🏁 Script executed:
Repository: fntechgit/summit-admin
Length of output: 33762
Use a Promise boundary around
onSubmithandleSubmitstill depends ononSubmit(settingsToSave)returning a thenable. If a caller throws synchronously or returns a non-Promise,isSavingcan remain stuck true. Wrapping the call withPromise.resolve().then(() => this.props.onSubmit(settingsToSave))makes the save state recoverable.🤖 Prompt for AI Agents