Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
6 changes: 3 additions & 3 deletions bindings/2.2074/GeometryDash.bro
Original file line number Diff line number Diff line change
Expand Up @@ -11774,7 +11774,7 @@ class GameObject : CCSpritePlus {
bool init(char const* frame) = win inline, m1 0x4d7914, imac 0x58a2f0, ios 0x253dc0 {
if (!CCSpritePlus::initWithSpriteFrameName(frame)) return false;
this->commonSetup();
m_bUnkBool2 = true;
m_bDisableScheduling = true;
return true;
}
static bool isBasicEnterEffect(int id) = win inline, m1 0x4ec080, imac 0x5b3790, ios 0x261f04 {
Expand Down Expand Up @@ -34821,7 +34821,7 @@ class SmartGameObject : GameObject {
if (!GameObject::init(frame)) return false;
m_baseFrame = frame;
m_classType = GameObjectClassType::Smart;
m_bUnkBool2 = false;
m_bDisableScheduling = false;
return true;
}
void updateSmartFrame() = win 0x487070, m1 0x162ab4, imac 0x19fe80, ios 0x379684;
Expand Down Expand Up @@ -35303,7 +35303,7 @@ class SpecialAnimGameObject : EnhancedGameObject {

bool init(char const* frame) = win inline, m1 0x1654e0, imac 0x1a2c70, ios inline {
if (!EnhancedGameObject::init(frame)) return false;
m_bUnkBool2 = false;
m_bDisableScheduling = false;
return true;
}

Expand Down
2 changes: 1 addition & 1 deletion bindings/2.208/inline/GameObject.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -512,7 +512,7 @@ bool GameObject::ignoreFade() {
bool GameObject::init(char const* frame) {
if (!CCSpritePlus::initWithSpriteFrameName(frame)) return false;
this->commonSetup();
m_bUnkBool2 = true;
m_bDisableScheduling = true;
return true;
}

Expand Down
2 changes: 1 addition & 1 deletion bindings/2.208/inline/SmartGameObject.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,7 @@ bool SmartGameObject::init(char const* frame) {
if (!GameObject::init(frame)) return false;
m_baseFrame = frame;
m_classType = GameObjectClassType::Smart;
m_bUnkBool2 = false;
m_bDisableScheduling = false;
return true;
}
#endif
Expand Down
2 changes: 1 addition & 1 deletion bindings/2.208/inline/SpecialAnimGameObject.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ SpecialAnimGameObject::SpecialAnimGameObject() {
#if defined(GEODE_IS_WINDOWS) || defined(GEODE_IS_IOS)
bool SpecialAnimGameObject::init(char const* frame) {
if (!EnhancedGameObject::init(frame)) return false;
m_bUnkBool2 = false;
m_bDisableScheduling = false;
return true;
}
#endif
Expand Down
2 changes: 1 addition & 1 deletion bindings/2.2081/inline/GameObject.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -512,7 +512,7 @@ bool GameObject::ignoreFade() {
bool GameObject::init(char const* frame) {
if (!CCSpritePlus::initWithSpriteFrameName(frame)) return false;
this->commonSetup();
m_bUnkBool2 = true;
m_bDisableScheduling = true;
return true;
}

Expand Down
2 changes: 1 addition & 1 deletion bindings/2.2081/inline/SmartGameObject.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,7 @@ bool SmartGameObject::init(char const* frame) {
if (!GameObject::init(frame)) return false;
m_baseFrame = frame;
m_classType = GameObjectClassType::Smart;
m_bUnkBool2 = false;
m_bDisableScheduling = false;
return true;
}
#endif
Expand Down
2 changes: 1 addition & 1 deletion bindings/2.2081/inline/SpecialAnimGameObject.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ SpecialAnimGameObject::SpecialAnimGameObject() {
#if defined(GEODE_IS_WINDOWS) || defined(GEODE_IS_IOS)
bool SpecialAnimGameObject::init(char const* frame) {
if (!EnhancedGameObject::init(frame)) return false;
m_bUnkBool2 = false;
m_bDisableScheduling = false;
return true;
}
#endif
Expand Down
Loading