feat(shop): 1펫 뽑기 UX 개편 — 카드 뽑기 → 풀스크린 알 부화 연출#396
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- 부채꼴 카드 뽑기(FanDrawingGame) 제거하고 픽셀 알 부화 기반 GachaHatchGame 신설 - postGotcha 응답만으로 티어(EX/S+/A+/B-) 파생 → 오라·컨페티·부화 속도/흔들림 차등 - 풀스크린(Dialog screen) 몰입형 연출 + 스포일러 성공 토스트·중복 타이틀 제거 - 뽑는 중 닫기(X/Esc/오버레이) 차단 → 포인트 차감 후 결과 미확인 방지 - 픽셀 알 스프라이트(egg-hatch.png, iamcrog/VIERGACHT) + canvas-confetti(픽셀 사각형) - prefers-reduced-motion 존중, 탭 스킵 지원 Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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배경
기존 1펫 뽑기는 부채꼴 카드 뽑기(모달) → 성공 토스트 → 별도 결과 오버레이로 연출이 끊기고, 큰 박스 모달 안에 콘텐츠가 듬성듬성 배치돼 화면이 깨져 보였습니다.
postGotchaAPI는 그대로 두고 UX/애니메이션만 개선했습니다.변경
FanDrawingGame) 제거 → 픽셀 알 부화 기반GachaHatchGame신설dropRate에서 티어(EX/S+/A+/B-) 파생 → 오라·컨페티·부화 속도/흔들림·희귀 광선 차등 (새 API 없음)size=screen, 스포일러 토스트·중복 타이틀 제거canvas-confetti,prefers-reduced-motion존중, 탭 스킵테스트
egg-hatch.png, iamcrog/VIERGACHT)는 itch.io "Royalty Free"만 있고 명시적 상용 라이선스 없음 → 확인 후 머지(또는 라이선스 명확한 에셋 교체), 크레딧 권장🤖 Generated with Claude Code