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Integrated air defence, weapon fixes and realistic flight operations - #38
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Weapons: refused fire orders say why; a standing attack gives up on a plot stale for four minutes; queued rounds at a recorded kill are refunded; air-to-air and anti-air "direct" rounds fly at height; ships on Weapons Free engage identified hostile aircraft; the AI fires a weapon's own salvo at aircraft instead of a four-round volley. Air-defence network: the defence cycle allocates across the raid in two passes (one interceptor per round first, free channels first), keeps one time-to-impact, and keys each layer's allowance per ship. Fitted ships on the link (cooperative_engagement) can guide each other's shots below the shooter's own horizon. The Air Defence board names the engaging ship. Flight operations: jets hold instead of stopping in the air; launches without orders hold ahead of the ship; aircraft hold in a marshal stack astern of a busy or burning deck; helicopter turnaround aboard carriers; CAP intercepts at dash; mission speed no longer overrides the commander; recon ignores submarine contacts; ready alert scrambles a CAP toward a raid. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_011cJ1dThG7Td8etLDqjbxm1
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#38 stopped air missions overriding a commander's speed order (the review's probe now holds Dash at 700 kn); the under-strength station drag still reproduces on main. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_017rtyTgCk2HfiLfauFePNbk
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The mission still issues a crew speed order on each transit/station change, which cancels evasion and raises a lowered dipping sonar. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_017rtyTgCk2HfiLfauFePNbk
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This responds to the report that weapons systems don't work, there is no integrated air-defence network, and flight operations are clunky. Three audits traced the weapon path, the shared air picture and the deck cycle before anything changed. The full write-up is in
docs/2026-10-03-integrated-air-defence-and-flight-ops.md.Weapons
Integrated air defence
cooperative_engagementplatform field covers the 2027 US carriers, cruisers, destroyers and frigate, plus Maya. Two fitted ships on the link can guide each other's shots below the shooter's own horizon, while the consort's radar holds the target. This is a gameplay abstraction, not a model of any real system.Flight operations
Validation
tests/test_integrated_defence.gdandtests/test_flight_deck.gd.Not done
data/byte for byte. The Maya file was hand-edited to match the generator's output exactly.🤖 Generated with Claude Code
https://claude.ai/code/session_011cJ1dThG7Td8etLDqjbxm1