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Impact Rendering can take 1ms/frame; renders in cubemaps #100

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@JonnyOThan

Found in a profile capture from @Phantomical
https://1drv.ms/u/c/42c719cee05bbbf4/IQASJmxFmRcHQrUojF409RxKAX1nLP6yUUoAhOI57VGI8pU?e=d5AEgM

It looks like this is running during cubemap rendering - probably should find a better way?

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