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2D Raycasting

Setup

  1. Setup a mingw64 compiler
  2. Add the SDL2 library into the same directory as main.cpp (this SDL2 library can also be used: https://github.com/Jackboxx/SDL2_extras)
  3. Copy the SDL2.dll file into the same directory as main.cpp
  4. Compile with g++ main.cpp -ISDL2\include -LSDL2\lib -lmingw32 -lSDL2main -lSDL2 -o main.exe

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