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meiameiameia/README.md

hey, I'm Matheus 👋

This is the side of my GitHub where “I wonder if I could make that” tends to get out of hand.

There's a lot of Stardew Valley here.

I like making mods and tools that feel like they could naturally belong around the game rather than fighting against it — fixing little annoyances, adding systems I wish existed, or making modding itself nicer to deal with.

That has somehow led me from small tweaks to things like desktop tools, larger gameplay systems, mod maintenance, and a growing collection of ideas that were definitely supposed to stay small.

Outside Stardew, I also occasionally disappear into Windows utilities, controllers, Linux experiments, or whatever technical rabbit hole seems interesting that week.

I don't really have a strict theme for this account beyond:

if it sounds fun to build, it probably belongs here.

Some projects become polished enough that other people use them.

Some stay experiments.

Some exist mostly because I learned something while making them.

I like all three.


For my more serious product and engineering work, I'm @builtbyperez.

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  1. PureDS4 PureDS4 Public

    A focused DualShock 4 tool for Windows, derived from DS4Windows.

    C# 5 1

  2. Cinderleaf Cinderleaf Public

    A calm, portable Stardew Valley mod manager for Windows and Linux.

    Python 1 1

  3. AWL-Native AWL-Native Public

    Experimental native Windows port of Harvest Moon: A Wonderful Life (NTSC-U). Early development; not yet playable.

    C++

  4. Stardew-Valley-Mods Stardew-Valley-Mods Public

    My Stardew Valley mod workshop — original mods, experiments, and community stewardship.

    C#