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Macro Definition Spelling Error in d3d12.h of Windows SDK 10.0.26100.0 #211

Description

Description:

In the file Windows Kits\10\Include\10.0.26100.0\um\d3d12.h, the following correct macro definitions:

// https://github.com/microsoft/DirectX-Headers/blob/33374754f65baac0500dda6187e371136357246f/include/directx/d3d12.h#L1417C1-L1419C66
#define D3D12_TIGHT_ALIGNMENT_MIN_COMMITTED_RESOURCE_ALIGNMENT ( 4096 )
#define D3D12_TIGHT_ALIGNMENT_MIN_PLACED_RESOURCE_ALIGNMENT ( 8 )

are incorrectly spelled as:

#define D3D12_TIGHT_ALIGNMENT_MIN_COMMITTED_RESOURCE_ALIGNEMNT ( 4096 )
#define D3D12_TIGHT_ALIGNMENT_MIN_PLACED_RESOURCE_ALIGNEMNT ( 8 )

Please correct this spelling error.

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