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StackNode: Fix outputNode flow propagation#33405

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sunag wants to merge 2 commits intomrdoob:devfrom
sunag:dev-fix-stack
Open

StackNode: Fix outputNode flow propagation#33405
sunag wants to merge 2 commits intomrdoob:devfrom
sunag:dev-fix-stack

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@sunag
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@sunag sunag commented Apr 17, 2026

Fixes #33341

Description

Fix the propagation of the outputNode flow from StackNode, where it was calling getNodeType() before setup().

/cc @shotamatsuda

@sunag sunag added this to the r185 milestone Apr 17, 2026
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github-actions Bot commented Apr 17, 2026

📦 Bundle size

Full ESM build, minified and gzipped.

Before After Diff
WebGL 365.3
86.77
365.3
86.77
+0 B
+0 B
WebGPU 639.06
177.42
639.04
177.42
-18 B
-3 B
WebGPU Nodes 637.18
177.13
637.16
177.13
-18 B
-4 B

🌳 Bundle size after tree-shaking

Minimal build including a renderer, camera, empty scene, and dependencies.

Before After Diff
WebGL 497.82
121.45
497.82
121.45
+0 B
+0 B
WebGPU 710.84
192.25
710.82
192.25
-18 B
-5 B
WebGPU Nodes 660.06
179.57
660.04
179.57
-18 B
-5 B

@sunag sunag marked this pull request as ready for review April 20, 2026 22:22
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TSL: renderer.debug.getShaderAsync throws for nested struct member access

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