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WalkthroughValkey now retries eligible failures that occur before the ChangesValkey connection retry behavior
Suggested reviewers: Priority: ➖ Normal Merge Risk: 🔵 Low · up to
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Reproduced on main with an in-process RESP stub: connection 1 is healthy and then dropped, connection 2 (the client's own retry) has its handshake fail, connection 3 is healthy. The handshake fails with On this branch (head The first version of this PR retried every attempt, the first connection included. This version is the result of a design review of that cost. The description has the measurements. |
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Updated 11:20 PM PT - Oct 15th, 2026
❌ @robobun, your commit 608d8f3 has 1 failures in 🧪 To try this PR locally: bunx bun-pr 41829That installs a local version of the PR into your bun-41829 --bun |
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I reviewed this PR and didn't find any bugs. Because it changes user-visible default behavior (a wrong password now surfaces after ~31s of retry backoff instead of immediately) and relies on subtle state-machine invariants in the Valkey connection lifecycle, a human look would still be worthwhile.
What was reviewed:
attempt_will_be_retried()mirrorson_close's retry decision correctly:retry_attempts < max_retriesbefore the+= 1inon_closeis equivalent to the post-increment> max_retriescheck, so the last attempt stays terminal and preserves the specific server error.- Recursion/loop safety:
on_close's ownfail()calls stay terminal because callers setstatus = Disconnectedbefore enteringon_close, so theConnectingpredicate cannot match there. - New tests cover all four handshake-failure modes on both first-connect and reconnect, retry exhaustion propagating
ERR_REDIS_AUTHENTICATION_FAILED, and TLS-handshake abort; existing tests updated withmaxRetriesto stay fast rather than being weakened.
Extended reasoning...
Overview
This PR changes ValkeyClient::fail_with_js_value in src/runtime/valkey_jsc/valkey.rs so that a failure occurring while status == Connecting (error reply to HELLO, TLS handshake failure, connection timeout) is handed to the existing retry policy in on_close rather than immediately setting the sticky failed flag and rejecting the offline queue. A new attempt_will_be_retried() predicate gates this path on auto-reconnect being enabled, the client not being manually closed, and at least one retry remaining. When no retry is left, the terminal path runs unchanged so queued commands are rejected with the actual server error rather than a generic "Max reconnection attempts reached". The diff also adds a docs bullet, ~180 lines of new tests in connection-failures.test.ts, and adjusts two existing tests to set maxRetries now that these failures are retried.
Security risks
None identified. This is connection-retry control flow in the Redis client; no auth, crypto, or input-parsing surface is touched. The change does mean a bad password is retried (and sent) up to maxRetries + 1 times before failing, but that matches ioredis/node-redis and is not a security regression.
Level of scrutiny
Medium-high. The Rust change is small (~20 lines) and the predicate's correctness is straightforward to verify against on_close (lines 708-711: retry_attempts += 1; if retry_attempts > max_retries → give up), so retry_attempts < max_retries pre-increment correctly identifies "a retry is left". However, the correctness of the whole change leans on several stated-but-non-local invariants: that on_close is always entered with status already Disconnected (so its own fail() calls never re-enter the retry branch), that close(CloseCode::Failure) synchronously runs the close callback for every socket state a connecting attempt can be in, and that nothing is in flight before HELLO is accepted. The PR description argues each of these carefully, and the new tests exercise the four handshake-failure modes plus TLS abort, but a maintainer familiar with the usockets/valkey close paths should confirm.
Other factors
The user-visible default-behavior change is the main reason to defer: with default options (maxRetries: 20, exponential backoff to 2s), -WRONGPASS now surfaces after ~31 seconds instead of immediately. The PR argues this matches the documented contract ("up to maxRetries times", no carve-out) and node-redis/ioredis behavior, and that autoReconnect: false or a small maxRetries restores fast failure — but per the repo's API-design guidance, changing what happens under existing defaults deserves an explicit maintainer sign-off. Test coverage is thorough: test.each over four failure modes for both first-connect and reconnect, exhaustion asserting the specific error code and connection count (3 then 6 after a fresh connect()), and a TLS front-proxy test. The two existing tests that now set maxRetries: 2 are adjusted to stay fast, not weakened — they still assert the same terminal error codes.
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Additional findings (outside the current diff — GitHub can't attach inline comments there):
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test/js/valkey/valkey.test.ts— The container-only test "should duplicate client that failed to connect" still uses default options, soawait failedRedis.connect()now retries the-WRONGPASSHELLO 20 times over ~31 s of backoff instead of rejecting at once, and the test times out under the default 5 s budget (twice, TLS and TCP) — the analogous test at line 6604 was updated withmaxRetries: 2but this one was missed. Fix: passmaxRetries: 2(orautoReconnect: false) here as well, mirroring the update at 6604, and audit any other container test that awaits a rejected HELLO with default options.Extended reasoning...
RedisClientat valkey.test.ts:7379 is constructed with only{ tls: … }, soenable_auto_reconnectdefaults to true andmax_retriesto 20 (valkey.rs:166). On the base branch,fail_with_js_valuesetflags.failedimmediately and rejected the connect promise on the first-WRONGPASS, soawait failedRedis.connect()at 7385 threw within one round-trip. After this diff,attempt_will_be_retried()(valkey.rs:605) is true (status==Connecting, auto-reconnect on, retry_attempts 0 < 20), sofail_with_js_valueonly closes the socket;on_close(valkey.rs:697-721) incrementsretry_attemptsand arms the backoff timer instead of settling the connect promise. Backoff is 50+100+200+400+800+1600+2000×14 ≈ 31 s before the terminal rejection. There is no per-test timeout and nosetDefaultTimeoutin this file, so bun:test's 5 s default fires first. The PR author applied exactly this fix to the sibling bad-credentials test at line 6604-6611 ("maxRetries: 2") but did not sweep the file for the second occurrence.Verification: normal — the container-gated test "should duplicate client that failed to connect" at test/js/valkey/valkey.test.ts:7375-7395 will time out after this change. The client is constructed with only
{ tls: … }(line 7379-7381), so defaults apply:enable_auto_reconnect: true,max_retries: 20(src/runtime/valkey_jsc/valkey.rs:165-166). On the base branch, the-WRONGPASSHELLO reply went…
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Good catch on "should duplicate client that failed to connect": it awaited a rejected |
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Actionable comments posted: 1
- 🪄 Fix comments: Fix CodeRabbit comments on this PR
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Inline comments:
Review comments at @docs/runtime/redis.mdx:
- Line 427: Update the retry documentation around the handshake-attempt
description to distinguish TLS handshake failures reported as errors from socket
closes without a reported error. Preserve the documented final-attempt error for
HELLO replies, and state that a TLS close without an error may reject queued
commands with “Max reconnection attempts reached” after retries are exhausted.
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docs/runtime/redis.mdxsrc/runtime/valkey_jsc/valkey.rstest/js/valkey/reliability/connection-failures.test.tstest/js/valkey/valkey-gc.test.tstest/js/valkey/valkey.test.ts
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…ailing the client An error reply to HELLO, the connection timeout and a failed TLS handshake all went through fail(), which sets the sticky failed flag before it closes the socket. on_close then skipped the retry policy, so one transient handshake failure (a server at maxclients, -LOADING, an accept-then-silent peer) left the client failed for good with maxRetries unused. A failure while the handshake is still pending now closes the socket and lets on_close count it against maxRetries like a refused dial. The offline queue waits for the next attempt and connect() stays pending. With no retry left, or once the handshake was accepted, fail() is terminal as before.
…pect().rejects expect().rejects waits on the promise with a nested event loop. Here the test resumes inside the data callback of the connection that was just closed, and spinning the loop from there trips a libuv poll re-entrancy assertion on Windows (a segfault in release builds).
on_close gained a third condition that is never retried (the client's Bun.ModuleGraph context is gone). The predicate in fail_with_js_value mirrored the first two by hand; both now read close_is_final().
…olling client.connected The rejection of the in-flight PING is the moment the client sees the drop, so the test needs no loop, and the loop's narrowing of client.connected no longer trips the toEqual types.
…of a client that has connected fail_with_js_value asks close_outcome(), the verdict on_close acts on, and only closes the socket when the verdict is Retry, the status is still Connecting, the client has had a HELLO accepted before and the dial was made by the retry policy. First connections and dials made by connect() keep failing at once with the attempt's own error. on_close matches on the same verdict, so the retry rule is written once. The three existing tests that needed maxRetries: 2 are back to their input on main.
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Problem
Bun.RedisClientand the handshake of the retry fails (-ERR max number of clients reached,-LOADING, a TLS abort, a silent server). The client then ends for good: every later command rejects withERR_REDIS_CONNECTION_CLOSED: Connection has failed, and 19 of 20 retries stay unused.fail_with_js_value(src/runtime/valkey_jsc/valkey.rs:590) sets the stickyfailedflag and rejects the queue on every failure.on_closenever retries a failed client.Fix
fail_with_js_valueonly closes the socket when the handshake is pending, the client has connected before, the retry policy made this dial, andclose_outcome()saysRetry.on_closecounts the attempt. The queue waits.close_outcome()alone decides retry or terminal.on_closematches on it.connect()dial still fail at once with their own error.test/js/valkey/reliability/connection-failures.test.ts. 11 new cases fail on main, 9 pin rows that must not move.Background
fail()closes withCloseCode::Failure, so the close callback, and with iton_close, runs beforefail_with_js_valuereturns.failedinon_close: the queue is rejected before that.Downsides
oncloseafter 21 connections and 31.2 s with defaults (main: 2 connections, 51 ms).connect()afterclose(), dial closed unanswered, then everyHELLOrejected: rejects after 22 connections (main: 3).memoryCost560 to 568, same 512-byte bin).Notes
statusisConnectingfrom the dial until the server acceptsHELLO. Commands sent before that wait in the offline queue. "The retry policy made this dial" isretry_attempts > 0:connect()resets the counter before it dials.Measured on release builds of main
f2405c382dand this branch, same build directory and flags.estimateShallowMemoryUsageOf, and the constructor's allocation size goes 0x1e0 -> 0x1e8 inobjdump). Reading the cachedhelloslot in place of a flag would cost 0 bytes, but it ties the retry policy to a JS-wrapper cache.JSValkeyClient::send1029 -> 1029 instructions,ValkeyClient::handle_response1216 -> 1213 instructions (objdump, release).perfandvalgrindare not installed in this container, so there is noinstructions:urun.fail_with_js_value: 77 -> 142 instructions. The gate costs 1 to 3 compares before the existing latch.close_outcome()is reached only on an automatic retry of a client that has connected. AcceptedHELLO: +1 byte store. 0fail()entries over 2000 GETs (debug build,BUN_DEBUG_Redis=1)..text: 80,763,749 -> 80,740,453 bytes (-23,296,size). The client's own symbols go 65,604 -> 65,628 bytes (+24,nm):on_valkey_closeandon_valkey_connectnow have one call site each and are inlined.valkey.test.tsandvalkey-gc.test.tsare identical to main).onclose(main: 0 of 7). The variants:-ERRand FIN,-WRONGPASS,-LOADING, a reply that is not RESP, silence untilconnectionTimeout, a TLS abort at the ClientHello, aconnectionTimeoutin mid TLS handshake. TLS mid-handshake timeout: 0 of 200 chained commands rejected (main: 200 of 200).getrejects withConnection has failed. This branch reaches connection 3 andgetreturns1.connect()and never-connected rows: output identical to main in 3 of 3 cases (connect()afterclose(),connect()during the retry delay, a first dial closed unanswered and then-LOADING).oncloseafter 21 connections and 31,166 to 31,295 ms over 5 runs (main: 2 connections, 51 ms). Queued commands are held until then and get the last attempt's error. Silent peer withconnectionTimeout: 100: 21 connections, 33,209 ms (main: 2, 151 ms). The process exits afteronclose.connect()afterclose(), dial closed at socket level, then everyHELLOrejected:connect()rejects after 22 connections and 31.2 s (main: 3 connections, 51 ms).The gate has four conditions. Removing
has_connected,retry_attempts > 0or theclose_outcome()term, or adding a test that the socket is open, each breaks at least one of the new cases. The socket must not be tested:close()detaches the socket before usockets reports a pending TLS handshake as failed, and that re-entrant report has to take the same branch.Not changed here:
connect()whose handshake fails stays terminal after one dial. That includes a first connection to a server that is loading or at maxclients.rediss://connection whose peer closes during the TLS handshake is terminal after one dial, while the same close on plain TCP runs the retry budget.SELECTis rejected stays terminal (the status is alreadyConnected). valkey: finish the handshake's SELECT before reporting the client connected #41967 changes when the client reports connected and has to decide that row. Its accept path would take thehas_connectedstore.connect()andonclosestill get the genericConnection closederror. valkey: reject connect() and call onclose with the real failure reason #39542 changes that. It rewrites the same two functions and will conflict textually.onconnectandonclose. One would be new public API.Reference clients on the same stub, under node 26.3: in the reconnect case node-redis 5.12.1 answers the command issued during the outage on connection 3, and ioredis 5.11.1 rejects it with the server's error and then reconnects. When every handshake is rejected from the first connection on, both reject a command within 15 ms.
Tests await plain promises after a handshake failure, not
expect(...).rejects..rejectswaits with a nested event loop, and the test resumes inside the callback of the socket that was just closed. On Windows that combination trips a libuv poll re-entrancy bug, which is tracked separately. Windows was not run here.Pre-existing in this container on main's source too:
valkey-gc.test.ts"RESP map keys are not leaked" and "new RedisClient(url) does not leak the URL and its components" time out at the local 5 s default on a debug build.