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The stream destroyer (a for await loop that breaks, a pipeline() that fails) destroys a request and keeps its connection. _destroy cleared the body callback of the native handle, so the rest of the body arrived with no callback and req.complete stayed false. Node's parser completes the message at its last chunk. _destroy now leaves a callback armed for such a request. It drops the chunks and sets complete at the last one.
…s not complete closeIdleConnections(), called in a 'request' listener after res.end(), closed the connection of that request. A request that came in the same read got no response. Node's parser holds a connection until its message is complete, and the listener runs before that. The method now asks uWS about each connection of the server, as it did after close(), and skips a connection whose last request has complete === false. close() does not change. The walk is the one of #35839, with req.complete as the key.
StatusReproduced on a release build of main bf42a52 and on Bun 1.4.3. The two scripts in the Notes of the description print Run: This pull request is based on main. It also holds the change of #44309. CI. The diff is green, and the red builds are from other tests. Build 122826 passed on every lane. Since then the branch got a merge of main and one more assertion in the
No lane reported a failure in the two test files of this pull request. |
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Nothing blocking. The comments below are optional suggestions. There is no need to push a fix for them before merging.
Additional findings (outside the current diff — GitHub can't attach inline comments there):
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src/js/node/_http_server.ts— pre-existing: a handler that calls res.end() then server.close() still loses the pipelined requests read with that request, while the same handler calling closeIdleConnections() now answers them. close() at src/js/node/_http_server.ts:554 still runs the native whole-server sweep, whose closeIfIdle() treats the current request's connection as idle once its response drained, so requests /2 and /3 that arrived in the same read are dropped with no response. Fix: close() must not drop already-read requests, e.g. mark the connection to close once the buffered read is consumed rather than closing it inside the listener; the PR text names this as a defect that stays.Why this was flagged
A client writes three pipelined requests in one packet; the 'request' listener for /1 does res.end() and then server.close() (src/js/node/_http_server.ts:536). close() calls the native server.closeIdleConnections() at src/js/node/_http_server.ts:554, which walks uWS sockets and calls closeIfIdle() (packages/bun-uws/src/HttpResponse.h:160). In the listener the response has drained and no body handler is armed, so closeIfIdle() closes the connection (or sets HTTP_CLOSE_WHEN_IDLE at HttpResponse.h:169), and the bytes for /2 and /3 already in the read buffer are discarded. The client gets a response to /1 and then a closed socket, never a response to /2 or /3; Node v26 answers all three. The base branch behaves the same for close(); this PR fixed only the closeIdleConnections() sibling (src/js/node/_http_server.ts:518-534) and the author's text explicitly leaves close() with the defect, so it is pre-existing and author-acknowledged, but it is a concrete dropped-request failure the change leaves open.
Verification: pre-existing; acknowledged in diff: the diff does not touch close(), so the base branch fails by the same route.
Server.prototype.close(src/js/node/_http_server.ts:554) still calls the native sweep, so /2 and /3 are never dispatched and get no response. Trigger: a listener that callsres.end()thenserver.close()while pipelined requests arrived in the same read.
The last chunk of the body of a request that the stream destroyer destroyed sets req.complete. It now also moves the trailers of a chunked body to req.trailers and req.rawTrailers, as Node's parserOnMessageComplete does. The waits of these tests fail when the connection closes. Before, only an 'error' ended them.
…load After close() the sweep takes the connection of a response that has ended, also from the listener of that request. This is the behavior before the sweep moved to JavaScript, and 'close' does not wait for the keepAliveTimeout of that connection. Under bun --hot, listen() gets the native server of the last run of the script back from Bun.serve(). The http.Server of the new run now takes the connections of that native server, so closeIdleConnections(), closeAllConnections() and getConnections() see them. The tests ask each connection for one more response. They do not wait for a 'close' event that comes only when the server closed the connection.
…e-idle-sync-in-request-listener
The tests of where a listener calls closeIdleConnections() move to node-http-req-complete.test.ts, which runs under Bun and under Node: 6 request shapes by the places that can call the sweep, 64 rows. The 2 rows where Bun still differs from Node are named in the table. A destroyed request gets two more tests: a request that is pipelined behind a pending response, and a request that a cancelled web stream destroyed inside the listener, with the rest of its body in two reads. The comment on armed_this_value names what keeps the wrapper alive after the stream destroyer cleared req[kHandle].
…e-idle-sync-in-request-listener
…e-idle-sync-in-request-listener
One write of the script can make bun --hot run it more than once. A later run takes the connections of the run before it, so the run that checks them must not wait between the start of its checks and the sweep. The test now reads socket.server from the server socket of the first run, and no request is needed for that.
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WalkthroughDestroyed requests retain completion handling for incoming body data. HTTP server idle sweeps inspect tracked sockets and parser state, including sockets transferred when a native server handle is reused. ChangesHTTP connection lifecycle
Suggested reviewers: Priority: ➖ Normal Severity of issue fixed: Medium Merge Risk: 🔵 Low · up to
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Inline comments:
Review comments at @src/js/node/_http_incoming.ts:
- Around line 381-386: Update the _destroy handling around
onDataDestroyedIncomingMessage so that when the native body is already done, it
runs the EOF handling immediately before clearing the handle, preserving request
trailers. Clear the callbacks in that case; retain the existing deferred handler
behavior while the body is still in progress.
Review comments at @test/js/node/http/node-http-server-close-drain.test.ts:
- Around line 990-991: Remove the explicit 30_000 timeout argument and its
explanatory comment from the --hot test callback, leaving the test to use Bun’s
default timeout.
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Updated 2:13 AM PT - Oct 18th, 2026
❌ @robobun, your commit 8bc18b8 has 1 failures in 🧪 To try this PR locally: bunx bun-pr 44310That installs a local version of the PR into your bun-44310 --bun |
…ot test has no own timeout The table of sweep places keeps Node's value for every row. The 2 rows where Bun still keeps the connection are todo tests under Bun, with the reason beside them.
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The latest push (a686e7d) addresses both nits from my earlier review — the two chunked/'end'-listener rows now keep Node's expectation and run as todo under Bun, and the --hot test no longer sets its own timeout — and this run found no new bugs. Because the change alters keep-alive connection lifecycle in node:http (the sweep filter, the armed ondata after _destroy, and the --hot socket re-parenting), a human look would still be worthwhile before merging.
What was reviewed:
closeIdleConnections(): thecomplete === falseskip applies only while listening, so the post-close()sweep behaves as before; handed-off sockets are still skipped._destroy: the reboundondataonly fires on the last chunk without an abort event, andonabortis cleared so no stale abort reaches the destroyed stream.kRealListen: re-parenting moves sockets only when the native handle's prior owner differs fromthis; the WeakMap is keyed on the native handle so a fresh handle starts clean.
Extended reasoning...
The diff touches src/js/node/_http_incoming.ts (a destroyed IncomingMessage keeps a native ondata callback to set req.complete and pull trailers), src/js/node/_http_server.ts (closeIdleConnections now walks JS-tracked sockets and skips ones whose current request is incomplete; a WeakMap re-parents sockets across bun --hot reloads), a doc comment in NodeHTTPResponse.rs, and two existing test files (+677 lines). It touches no auth, crypto, or injection surface, but it changes when a server drops keep-alive connections and how a destroyed request's remaining body is consumed. The latest commit resolved the two open nits from my prior review; two pre-existing non-blocking inline notes remain. The deciding facts for defer rather than approve are the semantic subtlety of the connection-lifecycle changes and the PR's own stated divergences from Node (two todo rows, some sweep-from-tick placements), which a maintainer should weigh.
…e-idle-sync-in-request-listener
A connection from before the reload belongs to the server of this run, so its close must be counted down there. The test reads getConnections() after the sweep closed that connection.
Fixes #44207
Part of #43455 (flow 9)
Problem
server.closeIdleConnections()in a'request'listener, afterres.end(), closes the connection of that request. Node v26.3.0 keeps it.closeIfIdle()(packages/bun-uws/src/HttpResponse.h:167) takes an ended response for idle.for awaitbreak or a failedpipeline()destroys a request and keeps its connection.req.completethen staysfalseafter the body arrived._destroy(src/js/node/_http_incoming.ts:371) clearshandle.ondata, which alone sets it.Fix
closeIfIdle()about each connection and skips one whose last request hascomplete === false. Afterclose()the sweep is as before._destroyleaves a callback armed for such a request. The last chunk setscompleteand brings the trailers.bun --hot,listen()takes over the connections of the native server that the last run left.node-http-server-close-drain.test.ts,node-http-req-complete.test.ts(main fails 25 of 89 tests, and 64 sweep rows also run under Node). Self-reviewed: 21 concerns raised, 13 addressed, the rest named in the Notes.Background
req.completeturns true there (_http_server.ts:1107).Downsides
close()in a listener still closes that connection at once. So does a sweep afterclose()or from a tick of the listener. A request of the same read gets no response.Notes
This pull request also holds the change of #44309, which is closed.
Repro of the sweep. Node v26.3.0 prints
kept. Bun 1.4.3 and main printclosed. This branch printskept.Repro of
req.complete. The listener breaks out of afor awaitloop over the request after the first chunk and answers. The client then sends the rest of the body and one more request. Node v26.3.0 printstrue. main printsfalse. This branch printstrue.What Node does.
closeIdleConnections()destroys the connections ofConnectionsList::Idle(), which are the parsers withlast_message_start_ == 0(node_http_parser.cc).on_message_beginsets the field andon_message_completeclears it. The listener runs fromon_headers_complete, between the two.parserOnMessageComplete(_http_common.js) setsstream.complete = true, adds the trailers and pushes the end of the stream. It does not look atdestroyed.Where the rule turns in Bun.
_http_server.ts:1107setscompletefor a request without a body when the listener returns. The dispatch drains the ticks after that (src/runtime/server/mod.rs:1401and:1564). So the listener seesfalseand its ticks seetrue, as in Node. For a request with a body,completeturns true one tick after the last chunk. No native state changes between the return of the listener and its ticks, socloseIfIdle()alone cannot tell the two apart. The sweep for connections that the JavaScript parser serves already works this way:closeIdleHttp1Connections(src/js/internal/http1_server_fallback.ts:709) skips a socket whose message is open.Rows equal to Node v26.3.0. The table is in
node-http-req-complete.test.ts, which runs under Bun and under Node: 6 request shapes by the places that can call the sweep, 64 rows. Each row is one keep-alive connection, one sweep, then one more request on that connection. Debug builds of the sources of main f4d755a and of this branch, Linux x64. Theclose()rows come from the same script withclose()in the place of the sweep. That script is not in the tree.closeIdleConnections()close()The 4 rows that changed: the listener of a GET after
res.end()(head in one read, head in two reads), and the'data'listener of aContent-Lengthbody (in the read of the head, in a later read). Node keeps, main closed, this branch keeps.The 2 rows that still differ: a chunked body and a sweep from the
'end'listener of the request. Node closes, Bun keeps.hasIncompleteRequestBody()is still true in the last body callback, and a filter in JS cannot close a connection thatcloseIfIdle()keeps. Under Bun these 2 rows aretodotests.One more difference that the table does not hold: the sweep from a microtask of the
'data'listener of the last chunk of aContent-Lengthbody. Node keeps, main and this branch close.completeturns true in a nextTick there, and a nextTick runs before that microtask. From a nextTick of that listener this branch keeps, as Node does (main closes).Requests of the same read. Three requests in one write, and the listener of the first calls the sweep. The responses that the client gets:
/1calls itcloseIdleConnections(), afterres.end()/1 /2 /3/1/1 /2 /3closeIdleConnections(), fromprocess.nextTickor the'finish'listener/1 /2/1/1closeIdleConnections(), fromqueueMicrotaskor behind anawait/1 /2 /3/1/1closeIdleConnections(), fromsetImmediate/1 /2 /3/1 /2 /3/1 /2 /3close(), afterres.end(), fromqueueMicrotaskor behind anawait/1 /2 /3/1/1close(), fromprocess.nextTickor the'finish'listener/1 /2/1/1Bun runs the ticks of a listener before it parses the next request of the read, so a sweep from a tick closes the connection with
/2and/3unread. That is the same on main. A fix needs a native close that waits until the read is consumed and then closes the connection if it is idle.HTTP_CLOSE_WHEN_IDLEis not that: nothing clears it, so it would also close a connection that is busy at the end of the read and idle much later. That change would also giveclose()in a listener a prompt close that drops no request. It is not in this pull request.A destroyed request. The stream destroyer (
src/js/internal/streams/destroy.ts) setsreq.socket = nulland callsdestroy(), so the connection stays for the response. 8 public ways reach it for a server request:for awaitwith a break,req.iterator()with a break, apipeline()whose destination fails, apipeline()whose generator returns early,promises.pipeline()with an aborted signal,Readable.toWeb(req)withcancel(),compose()andDuplex.from()withdestroy(). With the rest of the body in one read,req.completeistrueandreq.trailershas the trailers in Node and on this branch for all 8. main hasfalseand{}for all 8.Node does not always get to the end of that message. Bun reads on in every case, as main does, so on this branch
completeturns true whenever the body ends:for awaitbreakcompletetrue, the connection answers the next requestfor awaitbreakcompletefalseReadable.toWeb(req).cancel()in the listener, before any readondatawith the last-chunk flag when the connection closes (abort event). That call must not setcomplete. The twostays falsetests cover it.completeand its trailers too (one test). The native wrapper that holds the armed callback stays alive through the server socket, which holds its current response and its queued responses.complete === falseand the sweep never closes it.req._dump()) costs on main: the native server makes a Buffer and callsondata. Server CPU for the last 256 MiB of a body, about 515 reads, the client in another process, 5 rounds, interleaved:completestaysfalse)Both rows pay for a Buffer that nobody reads. To remove that needs a change to the native body path. It is not in this pull request.
After
close(). The sweep of a server thatclose()stopped is the same as on main: it askscloseIfIdle()about each connection, also the one in dispatch. An earlier version of this change used Node's rule there too. Then a shutdown handler in the orderclose(cb),res.end(),closeIdleConnections()waited for thekeepAliveTimeout. Time from the listener to theclosecallback, one client that stays connected:keepAliveTimeout = 0close()is not in this change. The first version gaveclose()the rule of the sweep. Thenres.end(); server.close(cb)in a listener callscbwhen the client closes the connection or thekeepAliveTimeoutends it, as in Node v26.3.0. Measured with that version: 4006 ms with the default agent and 6002 ms with a keep-alive agent (Node: 4009 ms and 6007 ms, main: 2 ms).res.end()and thenserver.close()closes its keep-alive connection at once. Node waits for thekeepAliveTimeout."close(). A connection then closes when its response finishes with nothing queued behind it.close()still sweeps natively, so it sees the connections of the current listener only.bun --hot. A reload runs the script again. Itslisten()gets the native server of the last run back fromBun.serve(), with the connections of that run, and a newhttp.Serverhas an empty set of connections. The sweep of main is native and sees every connection. The walk sees only the set. Solisten()now moves the connections of thehttp.Serverthat had this native server to the new one. One keep-alive connection from before the reload and one new connection:getConnections()of the new servercloseIdleConnections(): the connection from before the reloadcloseAllConnections(): the connection from before the reloadThe
--hottest also readsgetConnections()after the sweep closed that connection: its close is counted down on the new server.What reads
socket.serveror the set now gets the new server for such a connection:'timeout'and'clientError'go to the new server, itskeepAliveTimeout,headersTimeout,requestTimeoutandmaxConnectionsapply, and its'close'waits for the connection. Outsidebun --hot,Bun.serve()never gives a native server back, andlisten()pays oneWeakMapread and one write.Other behaviour that changes with the walk.
closeIdleConnections()also closes the idle connection of an earlierlisten()of the same server. The set of connections belongs to the server, as the list in Node does. Before, the sweep of a listening server saw only the connections of the current listener.closeIdleConnections()in its listener: the connection stays open behind the response. main closed it when the response had left.close(), the sweep closes the newest connection first, as the sweep of a listening server does. Before, it closed the oldest first there. Node orders idle parsers by address.Related. #37889 (open since August, conflicts with main) gives both methods Node's rule in uWS. #35839 (closed when #43557 merged) had the walk over the connections of the server, with a native key that is still set while the ticks of the dispatch run.
A socket that a program emits as a
'connection'of a secondhttp.Serveris counted down on that second server when it closes, because#onClosefinds the set through the publicsocket.server. ThengetConnections()of the first server stays 1 and itsclose(cb)does not call back (Node v26.3.0: 0, and it calls back). That is the same on main, and this change does not touch it. #42594 keeps the accepting server in a field of the socket. The--hotloop of this change must then set that field too: with a field that only the constructor sets, the--hottest fails withleft1.Found outside this change.
Readable.toWeb(req).cancel()in a listener, thenres.end()in the same listener:emitResponseFinishthrowsTypeError: undefined is not an objectfromonResponseFinishHandleSocket, on main and on this branch.req.socketisnullthere, the dispatcher has detached the response, andres.socketthen makes aFakeSocketthat has noserver. The tests here end that response behind anawait. A search found no open pull request for it.expect(promise).rejectson a pending promise, called from the continuation of a socket event, can wait for ever on Windows. See Windows below.Review.
The first self-review had 4 concerns. All were about
close(), which this change now leaves alone. The review of the two stacked pull requests found 2 cases that were worse than main (the order close, end, sweep, andbun --hot) and 4 points in the_destroypart (a dead clause, the trailers, test waits that could hang, the cost for each read). The first 5 are fixed. The cost is measured above.The self-review of this diff raised 21 concerns.
armed_this_value. The table of rows now runs under Node in the tree. The destroy paths were run by hand (the 8 ways above, 3 test files oftest/js/node/httpand 5 vendored stream tests on both builds). The--hottest also readssocket.server. The text no longer claims that Node always completes a destroyed request. 9 tests that only repeated rows of the table are gone. New tests: a pipelined destroyed request, a request that a cancelled web stream destroyed in the listener, the rest of a body in two reads. Two comment groups are one line now.closeIfIdle(): see Where the rule turns in Bun. A sweep from a tick,close()in a listener and a sweep afterclose()still drop requests of the same read: see Requests of the same read.close()does not use the walk. The microtask row above still differs.The review of this pull request after its first push: the comment on
armed_this_valueis 3 lines again, the--hottest has no timeout of its own, and the 2 rows where Bun differs aretodotests. Not taken, with the reason in each thread: a guard in_destroyfor a destroy between the last chunk and the tick that completes the request (9 tries did not reach that state), a refresh of the inactivity timer for the rest of a destroyed body (Node closes that connection too), and lenient parsing of these trailers (the expression is the one for a request that ended normally).Measurements. Release builds of main bf42a52 and of this branch before the last merges of main, Linux x64. The source under
src/differs from those builds in comments only.perf,valgrind,straceandbloatyare not installed on the machine, so instruction counts are missing. The machine had other load, so the wall-clock numbers carry their range..textllvm-size -Als -lonNodeHTTPRequestin the bundled builtin_http_server.js_http_server.jswc -c_http_incoming.jswc -clisten()WeakMapread and 1 write_destroy, request that ended normallyjfalseon a local)BUN_JSC_dumpGeneratedBytecodes=1, diff of the listingsclose(2)on the connection in dispatch, inside the listenerLD_PRELOADwrapper ofcloseandshutdownheapStats().objectTypeCounts.Arrayres.end(); server.close(cb), default agent orfetchserver.unref()in the listener, body of the destroyed request outstanding,keepAliveTimeout2 sSuites. Debug build of this branch:
node-http-server-close-drain.test.ts(47 pass),node-http-req-complete.test.ts(42 pass and 2 todo, and 41 pass under Node v26.3.0),node-http-server-abort-events.test.ts,node-http-req-socket-pause.test.ts,node-http-server-timeouts.test.ts, and the vendoredtest-stream-pipeline.js,test-stream-finished.js,test-stream-readable-async-iterators.js,test-webstreams-pipeline.js,test-stream-pipeline-http2.js. With the sources of main, 25 of the 89 tests of the first two files fail and the rest of this list passes. The two files ran again after the merge of main b28212a, with the same counts. Release builds of main bf42a52 and of an earlier head of this branch, one after the other: the 38 test files oftest/js/node/http,node-http2.test.js,bun-server.test.ts,serve.test.ts(1,916 test cases), 499 vendored Node tests (test-http*,test-https*) and the 67 scripts oftest/js/bun/test/parallel. No test changed its result except the new ones. 11 of the scripts and 2 cases ofserve.test.tsfail on both builds on this machine. On this machine, under heavy load from other work, tests ofnode-http-server-close-drain.test.tsthat are not in this diff sometimes pass the 5 s limit of a local run.Windows. Not run locally. In CI, an earlier form of one new test timed out on both Windows lanes and passed on Linux and macOS. That test called
expect(promise).rejectson a pending promise, from the continuation of a socket'data'event.expect().rejectswaits in a nested event loop (wait_for_promise,src/runtime/test_runner/expect.rs:496). The event that settles the promise was the close of a second client socket. Read from the code, not confirmed on a Windows machine: libuv takes a batch of completions from the IOCP and processes it one by one (uv__process_reqs), so a completion from the same batch as the'data'event waits for that callback to return, and the nested loop never gets it. epoll and kqueue report the socket again. The tests no longer wait this way. They send one more request on each connection and readansweredorclosed, as the tests of #44210 do.Observed on Linux x64 only.