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On HTTP/1 one per-socket byte held both the server's idleTimeout and the value of server.timeout(req, N). Nothing restored the server's value when the response completed, so the value of a finished request ruled the kept connection: server.timeout(req, 0) left a connection the server never closed, and any other N replaced idleTimeout until the next request. The server's value now lives on the uWS HTTP context (HttpContextData::idleTimeout, set once at listen). Every response starts under it: resetResponseState() copies it into the per-socket byte, now named idleTimeoutInForce. HttpResponse::setTimeout() is the override only. It tags the response (HTTP_TIMEOUT_OVERRIDDEN) and uWS goes back to the context's value when that response is complete and the socket has drained (markDone, or onWritable for a response that ended under backpressure). The routes no longer carry the value. They arm the timer (reset_timeout / start_timeout), so FileResponseStream no longer writes the server's value over an override while a Bun.file body is in flight, on HTTP/1 and on HTTP/2. The docs and the bun-types JSDoc now say that idleTimeout also bounds an idle keep-alive connection, and that server.timeout() lasts until the response to its request is complete.
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Status Reproduced on main (bbdc5a5, release build, Linux x64) with a raw keep-alive client:
This PR is #44732. One decision is open for a maintainer: the first bullet under Downsides. The head is 2955e4d: a merge with main at b1007f1, and one change to the fix. The step that ends an override now arms the server's idle timeout itself, so a response end path cannot get the order wrong. The 14 new tests pass on a debug ASAN build of this head. CI passed at 109b8c0 on every lane, Windows and macOS included. |
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No actionable comments were generated in the recent review. WalkthroughThe server idle timeout now governs idle keep-alive connections between requests. Request-specific timeouts apply while responses are pending and return to the idle timeout after completion and output drain. Tests cover HTTP, TLS, HTTP/2, streaming, backpressure, and timeout sweeps. ChangesHTTP Timeout Lifecycle
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Review comments at @test/js/bun/http/serve.test.ts:
- Line 3691: Remove explicit timeout arguments from the new tests in
serve.test.ts at lines 3691, 3725, 3785, 3817, 3855, 3919, 3954, and 4025, and
from serve-http2-lifecycle.test.ts at line 361. Leave the test bodies and other
arguments unchanged.
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📒 Files selected for processing (23)
docs/runtime/http/server.mdxpackages/bun-types/serve.d.tspackages/bun-uws/src/App.hpackages/bun-uws/src/HttpContext.hpackages/bun-uws/src/HttpContextData.hpackages/bun-uws/src/HttpResponse.hpackages/bun-uws/src/HttpResponseData.hsrc/jsc/bindings/node/JSNodeHTTPServerSocket.cppsrc/runtime/server/DirectoryRoute.rssrc/runtime/server/FileResponseStream.rssrc/runtime/server/FileRoute.rssrc/runtime/server/RequestContext.rssrc/runtime/server/StaticRoute.rssrc/runtime/server/mod.rssrc/runtime/server/server_body.rssrc/uws_sys/App.rssrc/uws_sys/Response.rssrc/uws_sys/h2.rssrc/uws_sys/libuwsockets.cppsrc/uws_sys/libuwsockets_h2.cpptest/js/bun/http/serve-http2-fixture.tstest/js/bun/http/serve-http2-lifecycle.test.tstest/js/bun/http/serve.test.ts
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- src/runtime/server/RequestContext.rs
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Beyond the inline findings, I also checked whether the new HttpContextData::idleTimeout copy goes stale on server.reload() — it does not, since clone_for_reloading_static_routes in src/runtime/server/ServerConfig.rs carries idle_timeout over unchanged, so reload never updated it on the base branch either. The node:http pipelined path (startPipelinedResponseImpl) and the H2 uws_h2_res_start_timeout both read the same context value the Rust side sets after filter(), so the three readers agree.
Extended reasoning...
The change moves the server idle timeout into the uWS HttpContext, adds an HTTP_TIMEOUT_OVERRIDDEN state bit and a drain-gated hand-back in markDone/onWritable, reorders resetTimeout after markDone in tryEnd, and replaces the per-route explicit timeout value with reset_timeout across HTTP/1, H2 and the file stream. It touches no auth or crypto surface, but it is a connection-lifecycle change in native code with behavioral differences for idleTimeout: 0 servers that the author flags as needing a maintainer decision; the inline findings already cover that, so this note only records the reload and H2/node:http paths that were examined and found consistent.
Findings marked 🟡 are optional suggestions and need no follow-up push.
| * until onWritable has drained the tail. Bytes still in the cork buffer | ||
| * do not count. Does not arm. */ | ||
| void endTimeoutOverrideIfDrained() { | ||
| auto* data = getHttpResponseData(); | ||
| if ((data->state & (HttpResponseData<SSL>::HTTP_TIMEOUT_OVERRIDDEN | HttpResponseData<SSL>::HTTP_RESPONSE_PENDING)) == HttpResponseData<SSL>::HTTP_TIMEOUT_OVERRIDDEN) [[unlikely]] { | ||
| if (Super::hasFullyDrained()) { | ||
| data->state &= ~HttpResponseData<SSL>::HTTP_TIMEOUT_OVERRIDDEN; | ||
| data->idleTimeoutInForce = HttpContext<SSL>::getSocketContextDataS((us_socket_t *) this)->idleTimeout; |
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🔴 Servers configured with idleTimeout: 0 that bound kept connections via server.timeout(req, N) lose that bound: idle keep-alive connections are never closed, so descriptors accumulate until new clients are refused. After the response, endTimeoutOverrideIfDrained() at packages/bun-uws/src/HttpResponse.h:77 overwrites idleTimeoutInForce with HttpContextData::idleTimeout, which is 0, and resetTimeout() then arms 0 (never). This follows from the stated purpose, and the author flags it as needing a maintainer decision. Fix: keep a nonzero override in force when the server's idleTimeout is 0 (or when it is 0 arm the override instead of 0), while still ending a timeout(req, 0) override so #16703-style connections are reaped; otherwise document it as breaking. [also at: packages/bun-uws/src/HttpResponse.h:80 - Servers configured with idleTimeout: 0 that call server.timeout(req, N) as their keep-alive reaper now never close idle kept connections, so descriptors accumulate until the process starves. endTimeoutOverrideIfDrained() at packages/bun-uws/src/HttpResponse.h:77 unconditionally restores idleTimeoutInForce to the context's idleTimeout once the response drains, so a 0 server value replaces the nonzero override and the socket is never swept again.]
Why this was flagged
A server created with Bun.serve({ idleTimeout: 0, fetch(req, server) { server.timeout(req, 1800); return new Response("ok"); } }) over HTTP/1 with keep-alive clients. On the base branch, RequestContext::set_timeout (src/runtime/server/RequestContext.rs:4467) wrote 255 into the per-socket byte and that byte stayed on the socket, so uWS closed the kept connection about 256 s after the response. After this change, markDone() (packages/bun-uws/src/HttpResponseData.h:62) calls endTimeoutOverrideIfDrained(), which at HttpResponse.h:76-77 clears HTTP_TIMEOUT_OVERRIDDEN and sets idleTimeoutInForce to HttpContextData::idleTimeout, set from config.idle_timeout at src/runtime/server/mod.rs:3107, which is 0. The following resetTimeout() (HttpResponse.h:390) arms Super::timeout(0), so uWS never times the kept connection out. With many clients that hold connections open, the process reaches its descriptor limit and new connections get no answer, the same starvation the PR fixes for the timeout(req, 0) case.
Verification: Acknowledged in diff under "Downsides / Needs a maintainer's decision". tryEnd calls markDone() (HttpResponseData.h:62), and HttpResponse.h:77 overwrites idleTimeoutInForce with the context value 0, then this->resetTimeout() (HttpResponse.h:392) calls Super::timeout(0). us_socket_timeout(s, 0) sets s->timeout = 255, i.e. the timer never fires (packages/bun-usockets/src/socket.c:100-106). The kept connection is never closed.
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This is the open decision of the PR: the first bullet under Downsides, and "The decision" in Notes. I made no code change here. It needs a maintainer's answer, because each choice has a loser:
- As pushed: a server with
idleTimeout: 0that uses a nonzeroserver.timeout(req, N)as the reaper of its kept connections loses that reaper.idleTimeout: min(N, 255)gives the same close time on main and on this PR. - With the carve-out (keep a nonzero override when the server's value is 0): a server with
idleTimeout: 0that sets a shortserver.timeout(req, N)on one route still has that N close its kept connections. That is the reported bug in one configuration, and HTTP/1 then differs from HTTP/2, which never kept the override.
If the answer is to keep main's behaviour for that case, the change is three lines in endTimeoutOverrideIfDrained() and two test legs. I leave this thread open for that answer.
…thout waits A response that ended while its last bytes were in the cork buffer gave the server's idleTimeout back before the uncork. When the socket did not take those bytes, the tail waited under idleTimeout and not under the server.timeout(req, N) of its request. endTimeoutOverrideIfDrained() now sends the corked bytes first (sendCorked), so such a tail is backpressure and keeps the override until onWritable drains it. bun:internal-for-testing gets runSocketTimeoutSweepSoon(). It makes the 4 s usockets timeout sweep of the calling thread's loop run in its next iteration. The new tests use it: they wait for no wall-clock time and set no timeouts. They are serial, because a forced sweep moves every connection of the process one tick closer to its timeout. The HTTP/2 test runs its server in the test process. The first HTTP/1 test has fewer legs, and TLS has a test of its own.
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endUpgradeHandshake() marks the 101 done, and the hand-back of a server.timeout(req, N) override in markDone() sends the cork. The 101 then left in a send of its own, and the first frames that open() writes needed a second one. The socket leaves HTTP at that point and the WebSocket arms its own timeout, so the override is dropped there and nothing is handed back. The 101 and the first frame share one send again.
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- 🪄 Fix CodeRabbit comments on this PR
🤖 Prompt to fix review comments
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Inline comments:
Review comments at @test/js/bun/http/serve-syscall-fault.test.ts:
- Line 176: Replace the nested setImmediate calls in the WebSocket test with
coordination on an observable condition confirming the relevant frame was sent
before calling ws.terminate; do not rely on a fixed number of event-loop turns.
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packages/bun-uws/src/HttpResponse.htest/js/bun/http/serve-syscall-fault.test.ts
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… turns The cork leg clears the fault when a socket of the same loop, armed with a 1 s timeout just before the forced sweep, has timed out. The upgrade leg ends the connection when the client, which has the 101 by then, sends a frame.
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#45788 carries the file-body part of this PR on its own: If #45788 lands first, this PR needs a rebase:
The kept connection after a |
…er-timeout-ends-with-response # Conflicts: # packages/bun-uws/src/HttpResponse.h
…ebSocket-handshake entry FileResponseStream and StaticRoute::on_writable armed the idle timer before each write. uWS arms it in write(), in tryEnd() and at the end of onWritable, so those three calls go. The file stream still arms once at its start, where the timer can be off. A GET with WebSocket handshake headers that fetch answers with a Response reaches fetch through an entry that stores no idleTimeout. The response ran under the 10 s of a new connection. Since the request head now starts every response under the server's value, it follows idleTimeout. A test holds that for idleTimeout 0.
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An update to the comment above. As of 109b8c0 this PR has the same file-stream lines as #45788:
The WebSocket-handshake entry has a test here now. With |
…er-timeout-ends-with-response # Conflicts: # packages/bun-uws/src/HttpResponseData.h # src/runtime/socket/socket_body.rs # test/js/bun/http/serve-syscall-fault.test.ts
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Additional findings (outside the current diff — GitHub can't attach inline comments there):
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🟣
src/runtime/server/server_body.rs— pre-existing: a WebSocket upgrade request that thefetchhandler does not answer quickly has no idle timer at all, so a silent or half-open client is never reaped. The fetch-fallback upgrade entry at src/runtime/server/server_body.rs:3063-3067 skips the arm that every other request start now does withstart_timeout()/reset_timeout()(server_body.rs:2746, mod.rs:796), while uWS has already disarmed the socket at the request head (HttpContext.h:480). Fix: arm the server idle timeout at this request start too (callresp.reset_timeout()besideon_pending_request()), so this site matches the class the diff just unified; the user-route upgrade path (server_body.rs:2973) already goes throughprepare_js_request_contextand needs nothing.Why this was flagged
Trigger: a client sends
GET / HTTP/1.1withConnection: Upgrade/Upgrade: websocketto a Bun.serve server that has awebsockethandler and afetchhandler, and the handler awaits before answering. HttpContext::onData callsus_socket_timeout(s, 0)at packages/bun-uws/src/HttpContext.h:480, routes to the ws("/*") handler, which lands inon_web_socket_upgrade(id == 0) at src/runtime/server/server_body.rs:3025. That path doessend_corked(),send_when_complete(),on_pending_request()andset_yield(false)(server_body.rs:3063-3067) but never arms the timer. A regular request goes through mod.rs:796reset_timeout()or server_body.rs:2746start_timeout()and is closed by HttpContext::onTimeout afteridleTimeoutseconds; the upgrade request with a hung handler is never closed. The base branch has the same gap, so this is pre-existing; the diff makes it the one request-start site not covered by the newstart_timeout()contract.Verification: pre-existing; acknowledged in diff: the new comment at src/runtime/server/FileResponseStream.rs:189 states "the WebSocket-upgrade fetch entry never arms it", and the base branch has the identical gap. packages/bun-uws/src/HttpContext.h:480 disarms the socket timer at every parsed request head;
on_web_socket_upgradeat src/runtime/server/server_body.rs:3043-3067 omits theRespLike::start_timeout(resp)thatprepare_js_request_contextdoes at server_body.rs:2746.
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About the additional finding (a WebSocket upgrade request that
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…er-timeout-ends-with-response The test hook follows main's new shape for testing APIs: a bindgen function in socket_body.bind.ts and a Loop::sweep_soon() method.
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Beyond the inline finding, I also checked whether the sweep() that the Promise.race at test/js/bun/http/serve-http2-lifecycle.test.ts:365 can leave running after the test ends could surface as an "Unhandled error between tests" failure — ruled out: every failure inside sweep() (connect error, session.request throwing on a closed session, stream error) rejects the chained promise that Promise.race already subscribes to, and the idle session's own error handler swallows socket-level errors, so nothing escapes as an unhandled rejection or event.
Extended reasoning...
This run's one new finding is a nit in packages/bun-uws/src/HttpResponse.h (finishResponseInCorkBuffer arms the timer before markDone(), the single remaining caller that contradicts the hand-back ordering the PR establishes); the earlier blocking thread at HttpResponse.h:77 about idleTimeout: 0 servers losing their server.timeout(req, N) reaper is still open and is a maintainer decision the author explicitly requested. The latest push is a merge from main with no change to the fix itself, so no approval is warranted; the ruled-out note covers the only new candidate examined this run.
Findings marked 🟡 are optional suggestions and need no follow-up push.
Still open from earlier reviews (1):
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Additional findings (outside the current diff — GitHub can't attach inline comments there):
-
🟡
packages/bun-uws/src/HttpResponse.h— nit: one response-end path still arms the idle timer before markDone(), so a timeout override set on that connection is armed one last time instead of the server value. finishResponseInCorkBuffer at packages/bun-uws/src/HttpResponse.h:393 calls resetTimeout() and only then markDone() at :394, the reverse of the order every other end path now uses. Fix: arm after markDone() on every end path, i.e. swap the two calls here so the hand-back in endTimeoutOverrideIfDrained() is what gets armed, matching tryEnd and uws_res_end_sendfile. Today only the node:http whole-response fast path (NodeHTTP.cpp:845) reaches this function, and node:http runs with idleTimeout 0, so the effect is latent.Why this was flagged
The PR's hand-back relies on the invariant written at packages/bun-uws/src/HttpResponseData.h:61: "Every caller arms the timer after markDone(), so it arms the value this leaves." finishResponseInCorkBuffer (packages/bun-uws/src/HttpResponse.h:389-398) breaks it: it calls this->resetTimeout() at :393 while idleTimeoutInForce still holds the override, then markDone() at :394 ends the override, and nothing re-arms afterwards. On a socket where HttpResponse::setTimeout had set HTTP_TIMEOUT_OVERRIDDEN, the kept connection stays on the override value (0 = never, or N) until the next request or writable event, which is the behaviour this PR removes elsewhere. The only caller today is NodeHTTPServer__finishWholeResponse (src/jsc/bindings/NodeHTTP.cpp:843-847); node:http creates its server with idleTimeout: 0 (src/js/node/_http_server.ts:726), so no user-visible failure is reachable now; it is a stale sibling of the ordering fix the PR made in tryEnd (HttpResponse.h:371-374). The base branch had no hand-back, so ordering did not matter there.
Verification: packages/bun-uws/src/HttpResponse.h:389-398 does
this->resetTimeout();at :393 and only thenhttpResponseData->markDone(this);at :394.resetTimeout()arms the override value while HTTP_TIMEOUT_OVERRIDDEN is set;markDone()then clears the bit, but nothing arms the timer afterwards on this path.finishResponseInCorkBufferhas exactly one caller,finishWholeResponsein src/jsc/bindings/NodeHTTP.cpp:845.
…er-timeout-ends-with-response
endTimeoutOverrideIfDrained() left the arm to its caller, so every response end path had to arm after markDone(). finishResponseInCorkBuffer() arms before it. The hand-back now arms the value it restores, so the order in an end path does not matter, and the Content-Length path of internalEnd() is as on main again.
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Code review found no new issues
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- Unresolved: 1 blocking on lines changed since (possibly already fixed).
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About the finding on
About the merge-risk note on pipelined requests and a slow client: main does the same. A request head that arrives while the response before it still drains puts the connection under |
Found by a fuzz run. Replaces #33611 (stale, unreviewed).
Problem
server.timeout(req, N)stays on the connection after its response. After oneserver.timeout(req, 0)request, Bun never closes that connection.idleTimeoutand the override (packages/bun-uws/src/HttpResponse.h:58). Nothing restored the server's value.Fix
server.timeout()sets only the override. It ends when the response is complete and drained.Bun.filebody keeps the override, as in Bun.serve: apply server.timeout(req, n) to a Bun.file response body #45788.serve.test.ts,serve-http2-lifecycle.test.tsandserve-syscall-fault.test.ts, 11 fail on main plus the test hook. Other suites: no new failure. Self-reviewed: 25 concerns raised, 18 addressed (Notes).Background
runSocketTimeoutSweepSoon()(new,bun:internal-for-testing) runs that sweep now, so no test waits for wall time.Downsides
idleTimeout: 0,server.timeout(req, N)no longer closes the kept connection after N seconds. vellum-assistant and fleet-deck rely on that, and Bun.serve expects idleTimeout to be 255 or less #15589 suggests it.idleTimeout: min(N, 255)does that on both versions.server.timeout(req, 0)no longer keeps an idle connection open (Memory usage difference between v1.2.0 and v1.1.45 #16703). A value belowidleTimeoutends a stalledBun.filebody..textgrows 4,224 bytes, the test-only hook included.Notes
The decision
Do you accept that
idleTimeout: 0plus a nonzeroserver.timeout(req, N)no longer closes the kept HTTP/1 connection? My recommendation is yes.docs/runtime/http/server.mdx). The HTTP/2 test from Bun.serve: HTTP/2 support viahttp2: true#40137 says the same: "once it's done the connection's idle timeout must apply again".idleTimeout: 0andserver.timeout(req, 1), main closes the kept HTTP/1 connection at 4.0 s and leaves the HTTP/2 connection open at 13 s. This PR leaves both open.endTimeoutOverrideIfDrained()can keep a nonzero override when the server's value is 0. HTTP/1 then keeps one case where the override outlives its request. I did not build that.Who uses it:
assistant/src/runtime/http-server.ts:idleTimeout: 0(line 303) andserver.timeout(req, 1800)on every request (line 791).src/daemon/http.ts:idleTimeout: 0(line 2496) andserver.timeout()at the end of each response as the reaper of kept connections (line 223).tests/http-stall.test.tsin that repo tests it.idleTimeout: 0withserver.timeout(req, 310)("Yes but you are still limited to up to 255 in value").idleTimeout: 0.Every changed case (release builds, Linux x64)
idleTimeout: 0andserver.timeout(req, N)on every requestidleTimeout: min(N, 255)(256.1 s on both)idleTimeoutandserver.timeout(req, 0)on every requestidleTimeoutidleTimeout: 0server.timeout(req, N)with N aboveidleTimeoutidleTimeoutidleTimeout: min(N, 255)idleTimeout: F,(req, K)before the responseidleTimeout: K,(req, F)at the startidleTimeout: K,(req, F)at the start,(req, K)again while the response is pendingOther changes:
Bun.filebodies follow the override again, as every other body kind does. A 32 MiB file over plain TCP, client stalled 9 s:idleTimeout: 1,server.timeout(req, 0)idleTimeout: 30,server.timeout(req, 1)serve: consolidate file streaming into FileResponseStream; Range support; fix aborted-stream hang #29202 (1.3.13) made the file stream write the server's value at its start and on each chunk. HTTP/2 changes in the same way for a quiet
Bun.file(fifo)body. Bun.serve: apply server.timeout(req, n) to a Bun.file response body #45788 makes this one change alone. If it lands first, this item is its change and not a change of this PR.An upload that the handler answers early. The rest of the upload gets
idleTimeoutseconds from the response. A server that makes no call does the same on main. With a call, main keeps the override (open at 14 s).Some requests pass no route start: a WebSocket upgrade request that
fetchanswers with a Response, or the 404 of a routes-only server. From their first response write, and on the kept connection after it, the timer is nowidleTimeout. On main it is the compiled-in 10 s. WithidleTimeout0 or 60, main closes such a WebSocket request at 12.0 s while its streamed Response is still open. This PR leaves it open (checked for 17 s).Bytes that the kernel still holds: when the response is complete and uWS has drained, the override is over. The idle close is a FIN and the kernel delivers the rest. On Linux over plain TCP, a reader that does not read for 400 s then loses the tail: 2.26 MB of 9.96 MB, with ECONNRESET. Main delivers all of it. A server that makes no call loses it on main too (2.83 MB). macOS and Windows: not measured.
What each build does (
idleTimeout: 1unless stated, rawnode:netclient)server.timeout(req, 0), then a silent clientserver.timeout(req, 60), then a silent clientserver.timeout(req, 0), then half a request headserver.timeout(req, 0), then a request head at 1 byte/sserver.timeout(req, 0)request eachserver.timeout(req, 0), quietBun.file(fifo)bodyserver.timeout(req, 0), completeBun.fileresponsefetchanswers, first request of the connectionidleTimeout0 or 60 and a streamed Response that stays openidleTimeout1 or 0)setTimeoutcases(req, 0)or(req, 60), complete responseWith #45788, main leaves the kept connection of the complete
Bun.filerow open too, as in the rows above it.The hand-back
markDone()is where uWS marks a response complete. Every response end path calls it. It ends the override whenhasFullyDrained()is true, and it arms the server's value itself. So an end path can arm before or aftermarkDone(), andinternalEndis as on main.markDone(). Main then got an end path that arms before it (finishResponseInCorkBuffer, the whole-response path of node:http). A review found it. A new end path cannot get the order wrong now.HttpContext::onWritableends it after the flush that empties the buffer.resetResponseState).sendCorked()). A tail that the socket does not take is backpressure then, and the override stays. Only a response with an override takes this branch. The first push of this PR did not do this: three unread 16 kB answers on one connection with a small client window lost the end of the third. Main delivers it, and so does this PR now.adoptWebSocket(), whichupgrade()andupgradeRaw()share since WebSocket: real closing handshake, one failure path,wsrewritten on native transports (consolidates the open WebSocket PRs) #45223. The socket leaves HTTP there and the WebSocket arms its own timeout. The hand-back would send the cork, and the 101 would no longer share one send with the first frames thatopen()writes. The second commit had that extra send, and the third removes it.1 << 27. Main uses the bits up to 23 (node:http: a request gets its body behind the FIN of socket.end() #44419 took 23). The open PRs node:http: frame the response body by the value of Transfer-Encoding #33871, node:http: half-close from the drain gate when socket.end() waited for buffered bytes #44244 and node:http: keep an HTTP/1.0 keep-alive connection open behind a response with a Content-Length #44321 took bits 23 to 26 at their last push.idleTimeoutInForce, because its meaning changed. An open PR that reads or writes the old name (Bun.serve: send Connection: keep-alive and Keep-Alive: timeout=N by default #43850, Bun.serve: hold a pipelined request until the response ahead of it completes instead of closing the connection #38128, Bun.serve: do not idle-time-out a response the peer is still reading #41602) then fails to compile. It cannot take the wrong value in silence.Not changed
fetchhas not answered has no idle timer, on main and on this PR.idleTimeout: 0and owns its timeouts with JS socket timers.idleTimeoutagain, on main and on this PR. Withserver.timeout(req, 0)on a 32 MiB response, a second request pipelined behind it and a client that stalls 9 s, both builds cut the first response. Without the second request both deliver it.uws_h2_res_start_timeout), becauseretireStream()only recomputes for a stream that has one.server.timeout(), as before. Bun.serve:server.timeout(request, seconds)is inert on a unix-socket listener — the same code works on a TCP listener #43816 reports the unix-socket case.Tests
runSocketTimeoutSweepSoon()makes the 4 s sweep of the calling thread's loop run in its next iteration. On epoll and kqueue it moves the sweep deadline to now. On libuv it restarts the sweep timer with 1 ms. The sweep then runs where it always runs.idleTimeout: 1server is the clock: the forced sweep closes its kept connection, and one sweep serves every server of the process. The tests are serial, because a forced sweep moves every connection of the process one tick closer to its timeout. They rely on one fact of the timer: an idleidleTimeout: 1connection closes at the next sweep. Bun.serve: idleTimeout 1-4 resets a fresh request almost at once while other sockets are open #46211 is about that rounding, and a change there changes how many sweeps the tests need.serve.test.ts, 11 tests. On a release build they take 0.8 s together, the slowest 0.17 s. On a debug ASAN build they take 8.6 s together, the slowest 2.2 s. The legs cover a string body, HEAD, 304, a stream, an async handler, a route handler, an upgrade request thatfetchanswers, a 4 MiB Blob,Bun.file, an unfinished upload and TLS. One test holds a WebSocket request thatfetchanswers with a stream underidleTimeout: 0: three sweeps pass and the stream must still deliver.serve-http2-lifecycle.test.ts, 1 test: a quietBun.file(fifo)body underserver.timeout(req, 0).serve-syscall-fault.test.ts, 2 tests (builds with socket fault injection). In the first, no send moves a byte, the response ends in the cork buffer, one sweep runs, then the sends work again. The client must get the whole response. It fails without thesendCorked()line. In the second,server.timeout(req, 60)comes beforeserver.upgrade(req)and only the first send moves bytes. The client must get the 101 and the first frame. It fails when the 101 leaves in a send of its own.Self-review
25 concerns, 18 addressed. The first review raised 19 and I addressed 17. The main ones:
markDone()caller. The first test now has a leg for each kind of response end.idleTimeoutdoes to a kept connection.The two not done:
hasFullyDrained()). A close that finds such bytes waits for them (us_internal_ssl_close). So that half changes when the kept connection closes, not what the client receives.A second review looked only at the last commit (the hand-back arms). It read every
markDone()caller, the work that now runs insidemarkDone(), the node:http paths and the restored order ininternalEnd. It found no case that the change breaks. It raised 6 small points and I addressed 1, a comment that read as if an end path no longer had to arm. The 5 not done:finishResponseInCorkBufferwith an override. Only node:http uses that path, and node:http sets no override. The arm there is defensive.pause()can turn off the timer of a response that still drains, and an early return inonWritablecan skip the hand-back on a socket that node:http destroys next.sendCorked()writes short and the uncork that follows flushes the rest. The next writable event ends the override.onWritablearms the timer once more after it closed the socket. The store is harmless.After review (commits 2 to 10)
server.timeout(req, N)plusserver.upgrade(req)that the cork fix brought. Found by an external check that counts the send calls. The third commit removes it.wsrewritten on native transports (consolidates the open WebSocket PRs) #45223 removedendUpgradeHandshake(), so the line that drops the override moved toadoptWebSocket().write(), intryEnd()and afteronWritable, so the per-chunk calls that the earlier commits kept did nothing more.StaticRoute::on_writablelost its call for the same reason.fetchanswers (see Every changed case).&Loop. The test hook follows: a bindgen function insocket_body.bind.tsthat calls a newLoop::sweep_soon(). The C side of the hook and the product code of this PR did not change.unsafestyle.markDone().server.timeout(req, 0)connection open forever with an upload that it never finishes. After the response,idleTimeoutbounds the rest of the upload, as it does on a server that makes no call.idleTimeout: 0(node:http: apply the server's idleTimeout at accept so headersTimeout > ~13s is honored #35672).Measurements (release builds of main at b1007f1 and of this PR at 2955e4d, Linux x64)
nexti), on a server that never callsserver.timeout():HttpResponse::internalEnd, Content-Length response: 218 -> 223. The 5 are the hand-back check wheremarkDone()clears the pending bit, with one never-taken branch. With callees: 680 -> 685.AnyResponse::end_without_body(a 304): 53 -> 57.AnyResponse::end_send_file(a 2 MiB file): 41 -> 45.HttpContext::onWritable: 62 -> 66 per writable event, +1 never-taken branch.onData): 102 -> 105.prepare_js_request_context): 274 -> 273.server.timeout()call:HttpResponse::upgrade185 -> 185,adoptWebSocket180 -> 182..text+4,224 bytes (110,627,497 -> 110,631,721) and.bun_builtins+69 bytes (llvm-size). No other section changes. The largest:internalEnd<false>+225 bytes,AnyResponse::end_send_file+141,onWritable<false>+123,AnyResponse::end_without_body+121,prepare_js_request_context+74,adoptWebSocket<false>+16.AnyResponse::start_timeoutis new, 308 bytes. The test hook is one bindgen function of 126 bytes.us_socket_t::timeoutper request, counted with a hardware watchpoint on the byte over 20 requests of one connection: fetch 3 -> 3, static route 4 -> 4, node:http 5 -> 5,Bun.fileof 2 MiB (sendfile) 4 -> 4,Bun.fileof 64 KiB 5 -> 4.Bun.fileof 64 KiB 3 -> 1, of 2 MiB 2 -> 1.sizeofHttpResponseData200,HttpContextData3552,us_socket_t80 and the loop data 208: unchanged (compiled from both header sets).recomputeIdleTimeoutper stream, measured on the first commit: fetch 2 -> 2, static route 2 -> 2,Bun.filebody of 1 MiB 10 -> 2. The file stream makes nosetTimeout()call at this head either.Suites (debug ASAN build at 2955e4d, Linux x64)
serve.test.ts: 344 pass, 1 skip, 1 fail, not in the new block. It isshould use correct error when using a root range port: the container runs as root, and the test fails the same way on a debug build of main there.serve-http2-lifecycle.test.ts: 24 pass.serve-syscall-fault.test.ts: 12 pass.bun-serve-file.test.ts: 176 pass, 1 skip, 3 todo.test-http-server-consumed-timeout.js,test-http-set-timeout*.js,test-http-server-timeouts-validation.js, and thetest-http-server-headers-timeout-*,test-http-server-request-timeout-*,test-http*-keep-alive-timeout*,test-http*-server-close-idle*,test-http-pipeline*andtest-http-server-keep-alive*files.bun run rust:check-all x86_64-pc-windows-msvc: ok. It compiles the Windows half ofLoop::sweep_soon().serve-http2.test.ts93 pass,serve-http2-protocol.test.ts201 pass,bun-server.test.ts80 pass,bun-serve-static.test.ts46 pass,bun-serve-routes.test.ts61 pass.serve.test.tsis 335 pass, 7 skip on Windows, where the test hook restarts the libuv timer. The two fault tests run only on ASAN and debug builds.Open PRs that touch the same code
This PR can land first. Each of the others then gets smaller, or gets a compile error at the place it must change.
Bun.filestream the lines that this PR has:FileResponseStream.rsis the same file in both, and so isStaticRoute::on_writable. Either can land first. A trial merge of the two conflicts in one doc line ofsrc/uws_sys/Response.rs. If Bun.serve: apply server.timeout(req, n) to a Bun.file response body #45788 lands first, its tests can use the test hook of this PR in place of real sweeps.HttpContextData::idleTimeoutfield and the same setter names. This PR uses its names. It does not take its seed of the per-socket byte atonOpen.resetTimeout()aftermarkDone()in the same way.Keep-Alive: timeout=Nfrom the per-socket byte. After this PR the value to advertise isHttpContextData::idleTimeout.setTimeout()and reads the per-socket byte in new places.markDone(). The hand-back call needs that parameter, so the two conflict.serve.test.ts. The conflict is textual.server.timeout()throw for a value above 255. It does not touch the same code.endUpgradeHandshake()and conflict with main there since WebSocket: real closing handshake, one failure path,wsrewritten on native transports (consolidates the open WebSocket PRs) #45223. Bun.serve: send Connection: close in the final response whenever the connection closes after it #43867 also adds a state flag on the line next to this PR's flag.socket.timeout()above 240 s fires #45614 changes how usockets stores a socket timeout and adds its own test hook,sweepSocketTimers(count), which runs the sweep inside the call. One hook is enough. The PR that lands second can use the hook of the first.no test proof · iteration 5 · platform-specific test(s) that do not run on this machine, deferring to CI, which covers all platforms: test/js/bun/http/serve.test.ts, test/js/bun/http/serve-syscall-fault.test.ts, test/js/bun/http/serve-http2-lifecycle.test.ts