[claude] Launch the packaged Mac and Windows apps in CI - #2695
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📝 WalkthroughWalkthroughThe FwLite workflow now checks packaged viewer assets and signing status, then launches signed macOS builds on arm64 and x86_64 and the Windows portable app. Both launch checks wait for the ChangesFwLite packaged launch checks
Priority: ⬇️ Low Estimated code review effort: 3 (Moderate) | ~20 minutes Change: Other Suggested reviewers: Merge Risk: 🟡 Moderate · up to The Mac and Windows launch checks can pass even when the packaged viewer remains blank. Make the success signal wait for viewer initialization before merging. Architecture SummaryArchitecture risk: 🔵 Low · up to The change affects 1 system. Changed systems: Architecture concerns Review detailsSystems and components
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🚥 Pre-merge checks | ✅ 5✅ Passed checks (5 passed)
✨ Finishing Touches 💡 1🧪 Generate unit tests (beta)
🛠️ Fix failing CI checks 💡
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- 🪄 Fix CodeRabbit comments on this PR
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In `@backend/FwLite/FwLiteShared/Layout/SvelteLayout.razor`:
- Line 87: Update the initialization flow in frontend/viewer/src/main.ts to
await setLanguage('default') before calling mount(App, ...), allowing
initialization failures to propagate and preventing the dynamic import from
resolving until the viewer is mounted. Keep the change scoped to viewer
initialization; do not alter SvelteLayout's “Viewer loaded” log.
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.github/AGENTS.md.github/workflows/fw-lite.yamlbackend/FwLite/FwLiteShared/Layout/SvelteLayout.razor
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A DMG without its web UI passed every check we had: notarization accepts a bundle regardless of what's in it, and no job ever started the app. The new launch-mac job downloads the DMG, checks that Gatekeeper accepts it as notarized, then launches the app on Apple Silicon and Intel runners and waits for a new "Viewer loaded" log line, which SvelteLayout writes once the viewer's main.js has imported. create-release now needs it. Also check for the viewer's main.js, not just index.html, before notarizing, so a build that loses only the viewer assets fails early. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Same check as the Mac DMG: start the published FwLiteMaui.exe and wait for its "Viewer loaded" log line, reading app.log from a temp data dir. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
main.ts started the locale load without awaiting it and mounted Svelte in a later callback, so SvelteLayout's import() resolved and logged "Viewer loaded" before the app existed. A missing locale chunk or a mount error would still pass both launch checks with a blank window. Awaiting at the top level makes the import resolve only after mount, and a failure now rejects the import into SvelteLayout's "Failed to load assets" handler instead of becoming an unhandled rejection. Raised by Devin and CodeRabbit. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The app writes its WebView2 profile next to the exe, so launching it in place added ~160 files of the runner's browser profile (cache, local storage, history) to the fw-lite-portable artifact that create-release zips. Run a copy instead, and skip the update check so CI doesn't call the production update endpoint. Also reap the Mac app after killing it, print each log's path, fix the job comment, and correct two stale artifact names in the CI guide. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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[Claude, autonomous]
Stacked on #2694. A new
launch-macjob opens the notarized DMG the way a user would (Gatekeeper must report "Notarized Developer ID"), launches it on Apple Silicon and Intel runners, and waits for a new "Viewer loaded" log line;publish-windoes the same for the portable exe.create-releasenow waits forlaunch-mac.🤖 Generated with Claude Code