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Error running on iOS device - Error: Could not load provider (gamecenter)  #1

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@CharlesMcKeever

If someone wants to run the game on their iOS device, they'll need to swap out the gameNetwork settings in their build.settings.

-- here is the code

plugins =
{
["CoronaProvider.gameNetwork.apple"] =
{
publisherId = "com.coronalabs",
supportedPlatforms = { iphone=true, ["iphone-sim"]=true },
},
},

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