Geometry is based class for all geometries.
Geometry
// Lets create triangle geometry Geometry geometry = new Geometry(); geometry.getVertices().add( new Vector3( -10, 10, 0 ) ); geometry.getVertices().add( new Vector3( -10, -10, 0 ) ); geometry.getVertices().add( new Vector3( 10, -10, 0 ) ); geometry.getFaces().add( new Face3( 0, 1, 2 ) ); geometry.computeBoundingSphere();
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