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Refactors Masquerade Violation Observer Component #1441
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30f9647
should just commit now before it gets crazy
chazzyjazzy 342aea7
removing reason
chazzyjazzy c7ab792
Update violation_observer.dm
chazzyjazzy bd9e2e8
Update violation_observer.dm
chazzyjazzy fd38c23
just pulling the trigger...
chazzyjazzy 7a7a057
for now
chazzyjazzy c700d94
HEAVY ON THE FOR NOW.
chazzyjazzy 9660a80
ok now for npcs
chazzyjazzy 0e6fcc5
here we go
chazzyjazzy 863cc7a
more commitz
chazzyjazzy 1db8c57
view() instead of orange()?
chazzyjazzy ee6cd25
Update violation_observer.dm
chazzyjazzy 38a725d
clarifying the comment
chazzyjazzy 6a6eb77
Update violation_observer.dm
chazzyjazzy 5168c31
Update violation_observer.dm
chazzyjazzy fb2e25c
Update phone_procs.dm
chazzyjazzy f4e5aed
Update bodycamera.dm
chazzyjazzy b627c2d
arg for toggle masquerade sens
chazzyjazzy a57450f
Update __npc.dm
chazzyjazzy c84a1c9
arer they alive
chazzyjazzy 939652e
Merge branch 'master' into component
chazzyjazzy a02dffb
Merge remote-tracking branch 'upstream/master' into component
chazzyjazzy 2ab8701
ok heres some shitg
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86 changes: 0 additions & 86 deletions
86
modular_darkpack/modules/masquerade/code/fields/violation_check_aoe.dm
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ehh... should probably register this on splat level if 'humans cant breach' as per on_observed_violation.