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Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@
name = "High-Functioning Zombie"
id = SPECIES_ZOMBIE
changesource_flags = MIRROR_BADMIN | WABBAJACK | MIRROR_PRIDE | MIRROR_MAGIC | ERT_SPAWN
mutanttongue = /obj/item/organ/tongue/zombie // not necessary as status effect gives it, but for tests
//mutanttongue = /obj/item/organ/tongue/zombie // not necessary as status effect gives it, but for tests DARKPACK EDIT REMOVE - Removes /tg/ zombie outbreaks

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This seems un-needed

Suggested change
//mutanttongue = /obj/item/organ/tongue/zombie // not necessary as status effect gives it, but for tests DARKPACK EDIT REMOVE - Removes /tg/ zombie outbreaks
mutanttongue = /obj/item/organ/tongue/zombie // not necessary as status effect gives it, but for tests

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it makes them unable to talk im pretty sure, like saying 'hngh' whenever they type a message?


/datum/species/zombie/check_roundstart_eligible()
if(check_holidays(HALLOWEEN))
Expand Down Expand Up @@ -122,16 +122,19 @@
add_zombie_biotypes()

// Ensures we have an infection organ even if we were applied by something else
/* // DARKPACK EDIT REMOVAL - Removes /tg/ zombie infection outbreak
var/obj/item/organ/zombie_infection/infection = new_zombie.get_organ_slot(ORGAN_SLOT_ZOMBIE)
if(isnull(infection))
infection = new()
infection.Insert(new_zombie)
RegisterSignal(infection, COMSIG_ORGAN_REMOVED, PROC_REF(organ_removed))
*/ // DARKPACK EDIT REMOVAL - Removes /tg/ zombie infection outbreak

var/obj/item/bodypart/head/head = new_zombie.get_bodypart(BODY_ZONE_HEAD)
if(!QDELETED(head))
head.can_dismember = TRUE

/* // DARKPACK EDIT REMOVAL - Removes /tg/ zombie infection outbreak
var/obj/item/organ/tongue/old_tongue = new_zombie.get_organ_slot(ORGAN_SLOT_TONGUE)
if(!QDELETED(old_tongue))
old_tongue.Remove(new_zombie, special = TRUE)
Expand All @@ -141,6 +144,7 @@

var/obj/item/organ/tongue/zombie/new_tongue = new()
new_tongue.Insert(new_zombie, special = TRUE)
*/ // DARKPACK EDIT REMOVAL - Removes /tg/ zombie infection outbreak

if(!isnull(zombie_hand))
new_zombie.AddComponent( \
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Original file line number Diff line number Diff line change
Expand Up @@ -49,7 +49,7 @@

// Revive the specimen and turn them into a zombie
target_body.revive(HEAL_ALL)
target_body.set_species(/datum/species/zombie)
target_body.apply_status_effect(/datum/status_effect/zombie)
target_body.real_name = old_name // the ritual for some reason is deleting their old name and replacing it with a random name.
target_body.name = old_name
target_body.update_name()
Expand Down
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