Dispatch can now unlock the door leading into the Police Station - #187
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Wrench-1 wants to merge 1 commit into
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Dispatch can now unlock the door leading into the Police Station#187Wrench-1 wants to merge 1 commit into
Wrench-1 wants to merge 1 commit into
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chazzyjazzy
requested changes
Aug 27, 2026
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364
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391
| @@ -383,6 +385,7 @@ GLOBAL_LIST_INIT(city_door_lock_ids, list()) | |||
| /obj/item/vamp/keys/police/secure | |||
| name = "sergeant police keys" | |||
| accesslocks = list( | |||
| LOCKACCESS_DISPATCH, | |||
| LOCKACCESS_POLICE, | |||
| LOCKACCESS_POLICE_SECURE | |||
| ) | |||
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i think what you meant to do is add lockaccess_police to /obj/item/vamp/keys/dispatch, you dont even need map edits at that point, then just // CRIMSON EDIT ADD - Dispatch Can Unlock Police Doors to the line you changed, then we're good, a one-line-change.
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About The Pull Request
The doors leading into the police station from the Dispatch Office have had their locks changed, and now can be unlocked using Dispatch Keys.
In addition, Police Keys, Police Sergeant Keys and Federal Agent Keys can now open doors locked with the Dispatch Lock, so they're also able to get into the Office easily.
Why It's Good For The Game
Dispatch spawned locked in their room. They can't get into the PD without assistance, meaning they can't even link their radios which is essential to their job. While a police officer will eventually unlock the door to let you in, the fact Dispatch cant even get into the PD leads to a lot of aggravation. This is some nice QOL for them to actually do their job properly.
Changelog
🆑
qol: Dispatch can now unlock the doors that leads into the Police Station
/:cl: