Xeno ability duration is now displayed on action button. - #12684
Xeno ability duration is now displayed on action button.#12684Venuska1117 wants to merge 9 commits into
Conversation
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Looks good at a glance, need to look again later and then we should TM this Also please stop changing all the |
it was supposed to be smaller when side PR's are merged, but yeah i will try to decrease size when possible. |
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |
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Conflicts have been resolved. A maintainer will review the pull request shortly. |
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |
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Conflicts have been resolved. A maintainer will review the pull request shortly. |
https://discord.com/channels/150315577943130112/1464087612796174501
Core Detached from: #12601
About the pull request
Active Duration Display for abilities such as:
Could be easier to review this code if below was merged first:
Merging any of PR's listed below could decrease PR size, making review of this easier:
Explain why it's good for the game
Players now have visual display of time of active ability, previously it relied mostly on "gut" feeling making it very bad in some situations, best example i could give is, witnessing people missing their "For The Hive" timing, because of my previous poor implementation in #9367 of visual display, people keep missing their timing even if it was more responsive than slower status update, it still make people impatient during last 2 seconds.
With this change now you can actually SEE how much time is left on active ability instead of need to "guess", there are other abilities that have duration like ravager rage, but this one apply cooldown immediately to ability and had visual display so i didn't touch them.
Testing Videos
2026-07-19.22-00-16.mp4
Changelog
🆑 Venuska1117
qol: Xeno abilities with active duration, such as: Steelcrest "Soak", Lurker "Invisibility", Spitter "Charge Spit", Hedge "Spike Shed", Acider "For The Hive", Oppressor "Abduct" and Dancer "Dodge" , now they have their time displayed on action button similar how cooldown is displayed.
/:cl: