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Simon (darkside) Jackson edited this page Aug 21, 2020
·
7 revisions
Aiming
Area
Submitted
Type
Games: Artificial Intelligence, Games: Math
5/26/2010
Code Sample
Description
This sample shows how to turn one object to face another. This can be useful for aiming, for example.
Sample Overview
This sample shows how to use trigonometry to make one 2D object aim towards another object as fast as it can. This can be useful when making spotlights, gun turrets, and more.
The function TurnToFace does the hard work in this sample. You can copy it and use it in your game.
All content and source code downloaded from this page are bound to the Microsoft Permissive License (Ms-PL).