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Simon (darkside) Jackson edited this page Aug 21, 2020
·
8 revisions
Simple Animation
Area
Submitted
Type
Games: 3D Graphics, Games: Graphics, Games: Shaders
2/19/2007
Code Sample
Description
This sample shows how to apply simple program-controlled rigid body animation to a model rendered by using the XNA Framework.
Sample Overview
A tank model is loaded through the content pipeline, and then rendered by using a program-controlled animation. The wheels turn, the turret swivels back and forth, and the hatch opens and closes.
All content and source code downloaded from this page are bound to the Microsoft Permissive License (Ms-PL).