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Simon (darkside) Jackson edited this page Aug 21, 2020
·
7 revisions
Localization
Area
Submitted
Type
Games: Content Pipeline, User Experience
11/14/2008
Code Sample
Description
This sample shows how to localize an XNA Framework game into multiple languages.
Sample Overview
This sample demonstrates loading strings for different languages, building fonts that include Unicode characters for Eastern languages, and localizing game assets such as textures, models, and sound effects.
All content and source code downloaded from this page are bound to the Microsoft Permissive License (Ms-PL).